Development Manifesto: Harvest Crafting

I want to know what the DEVS smoke up before thinking of making such changes.GG
And again GGG did!!!
Now if u want a end game item, with good rolls to make your build (fun) to play, u just need drop a mirror and pay Fee to make a copy >>(TFT)<<
Nice move GGG keep the good work!!!

PS: Remove Mirrors from the game, like remove/delete dont let it legacy ok!!!
Okay, Im deleting this game =\
Diablo 2 Ressurrected FTW!!!
It was interesting to read about the craft and item philosophy and basically, I agree with it!

A discord craft trade system outside the game? I think it's a really bad thing both for GGG and for the players.

Could not just implement something like Bestiary Orb?

About the harvest craft:
There are some players who's can collect 1000 exa in the first week of a new league. Then they can use their currency to craft insane items. I'm not that kind of player. Usually, I have 0-50 exa in standard. But for some months I felt like "Yeah! I can craft like the big guys". I spent about 100 exa and I recrafted 3 items from my gear to make them about 10-20% more powerful. I used both the old way currency crafting and some harvest crafting. I really enjojed it and I played POE 6-8 hours a day again.

I agree that harvest made the old way crafting less interesting, but I think this harvest nerf a bit too dramatic.

Sometimes the nerfs are great but sometimes GGG simply cutting the half of an item or a mechanism. This is how for example the Shaper's Touch (a really rare item from an endgame boss) turned from insanely OP to 1c trash.

Please leave harvest as a good endgame crafting and don't cut it badly!
Why can´t I left a dislike?`
I didn't see any overpowered amount of crafting options myself this league. But maybe 80 hours per week is the level GGG is optimizing towards?
All the comments about only 1% people being targeted by the changes and then 99% of playerbase being hit. But it's not only people who use the crafts and items who abuse the system. It's also all the players who buy the items in trade leagues.

Well, anyway, it seems like yet another simple balance change. There are many, many of us who don't ever perfect their items or don't purchase these for 20 exalts.

We'll continue to enjoy the game and other aspects it has to offer. The price of slightly less control over crafting isn't that high to consider the game has gone haywire.


With how the game grows and expands, I'm sure new powerful crafting options emerge in some future system. Not as deterministic, I'm sure, but possible to combine with what we have now.
wraeclast.pl - Polish info hub
GGG, please, create the Path of Exile "Classic" client alongside with the current one. Don't prevent people and the game from evolve. You need to accept what childs always grow up.
nice, good luck getting more players next league, lol

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