3.12.4d Deployment and Full Patch Notes

One more thing: the oder of tabs within folders seems to be randomly shuffled up at times. Not yet sure what's triggering it, could not consistently reproduce... but every now and then, they get reshuffled which is ANNOYING as hell.

Next time, if you want your interns to implement meaningful features so that they feel better about their work, at least have someone with experienced review their work. This entire feature feels like a butchered pile of dung... what's the excuse of the developer/tester? "Works on my machine."? Disappointing to say the least. :thumbsDown:
Pull but one thread, and the fabric of the world unravels.
Last edited by Khathuluu on Nov 5, 2020, 2:23:07 AM
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Vocasek9 wrote:
"
Khathuluu wrote:
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riiw wrote:
Scarabs aren't working with the fragment affinity with the fragment tab


Same here, the Fragments stash doesn't seem to work at all... not only scarabs.
For me, not even splinters of sacrifice fragments get put into.


It works but only with "special" tabs.


By "special" you mean "more special than the 75 points Fragments Stash Tab" that was designed for the sole purpose of holding fragments/scarabs and the likes? :D Sure, I could also use my other premium/quad tabs to store them in... just amazing. QoL update at its finest :D
Pull but one thread, and the fabric of the world unravels.
Last edited by Khathuluu on Nov 5, 2020, 2:27:31 AM
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satanttin wrote:
"The Azurite Mine is now capped at Depth Level 65,535."
so delve is not infinite anymore? xD

also when is this gonna be released?


Given the specific number, I don't think it was ever really infinite.
That number is the max length of an unsigned short integer, so it probably just crashed above that.

The real question is: who in the hell came close enough to delve that deep to trigger that bug. :-P
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grubolsch wrote:
"
satanttin wrote:
"The Azurite Mine is now capped at Depth Level 65,535."
so delve is not infinite anymore? xD

also when is this gonna be released?


Given the specific number, I don't think it was ever really infinite.
That number is the max length of an unsigned short integer, so it probably just crashed above that.

The real question is: who in the hell came close enough to delve that deep to trigger that bug. :-P
well true but i thought they said that xd
well not me that's for sure lmao
Hi! i'm high right now and who are you?
The new affinities system is working well so far. But they killed Hana. T-T
Stop Bombing Syria

/Flu_prevention_mode ON

Moment Joon 【Passport & Garcon】https://bit.ly/2wXiUSj
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deadunion wrote:
Affinity artificially increases the tab size by 7 pixels Please Fix GGG


1 Tab = 48 pixels
1 Tab with Affinity = 55 pixels
that's 7 pixels more that isn't needed.
Adding Affinity to a tab makes it 14.5% larger.
Which means 7 affinity tabs = 1 full tab size of extra unneeded pixels


the real issue with this. The person we needed to do the math for us. thanks. XD

(i mean it)
It is really nice.

But can you please remove the "buy stash" button or make it smaller or move it elsewhere. It is really annoying to hit it acidentially and then the stash closes also when I close the store window.
What troubles you bring now?
thank you GGG, tab affinity is a great feature.
Game STILL crashes in heists. Affinity tabs randomly shuffles. After heist, currency from loot can't be ctrl+click into tabs. It seems that for every bug fixed you create 10 more. "Great" job!

P.S.: Currency DOENS'T work to be moved with ctrl+click into it's tab. It only work if i toggle affinity OFF.
Last edited by UnLovedOne on Nov 5, 2020, 3:49:44 AM
How to enable folder-tree view (the sidebar contains only folders and you cannot see their contents) as was shown in yesterday's announcement?
IGN Odminko, Orlangoor.

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