Multiboxing rules the world!!! (the world of GGG)

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ShadyC wrote:
The whole "prove it" kabopple is such trash, and you know it.

It's like if I told you to PROVE that Exalts have a lower drop chance than a Scroll of Wisdom. I could be a doucheblast about it and demand to see the coding lines, and deny all other evidence like GGG quotes because it's still not cold hard proof.


People who scream "prove it" are stuck in their pre-teens.

You can't factually prove something like this because it's not a tangible thing. An actual legitimate read-world leading economic expert can't PROVE a single thing he says about anything. It's about logic and putting 2 & 2 together, and providing enough evidence and support.


I've provided my evidence and support that multi's ruin the economy. Now, if you want to even HAVE a voice here, it's time for you to put together your evidence and support against the notion.



it doesnt ruin the game or economy because i can legit farm better than 90% of multiboxers. get good.

all my proof is in how bad you are which is easily seen by your post.
Here's why I say prove it.

Because there are reasons why things are expensive that I can prove.

Many people enjoy immense profits from just trading alone. Chain was selling for an exalt during the first several weeks. Many gems were selling for a chaos+ each.

Many people enjoy farming. You know, summoners and duel totem builds who use tons of MF to just farm stuff.

Some people force chanced high end uniques for immense profits.

Botter boards. Where people trade a common currency for items between different games as well as cash.

RMT sites. Nuff said.

All of these reasons, and people that fall into one or multiple categories are greater than the amount of multiboxers.

Further, if you just play the game, you don't need the uber high end items. Hell, you don't even NEED to trade for items. I do trade currency, but that's about it. You see, I don't white knight multiboxing, I just know that it is
ot as big of a deal as many people claim it is.
Il give one reason why multiboxing is bad for this game, just one :) unbiassed and easily to understand.

1. multiboxers stress the serverload/capacity 6x as oposed to a legit regular player.

And people stil wonder why desync/server stability have spiked after OB ?
Freedom is not worth having if it does not include the freedom to make mistakes
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Boem wrote:
Il give one reason why multiboxing is bad for this game, just one :) unbiassed and easily to understand.

1. multiboxers stress the serverload/capacity 6x as oposed to a legit regular player.

And people stil wonder why desync/server stability have spiked after OB ?


Yeah it had nothing to do with the massive influx of people. Since you don't know and can't know the amount of people that actually multibox there's no way you can know if said number is actually significant enough to impact server load.
An as ExiledtoWraeclast recently proved, you can get decent amounts of currency soloing the lower levels instead of flooding trade chat with "WTB your chaos with my Alts". A half hour rush, pretty much can trump the multi-ers.

As for a reduction in playerbase? Happens with every release, even in full release games. Be patient, QQers are leaving, they uninstall, and the community will mature and be better for it. Good riddance. Go play Kingsroad.
POE is a constantly evolving game, so expect balance changes, buffs and nerfs STILL!
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guidoo wrote:
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ShadyC wrote:


I've provided my evidence and support that multi's ruin the economy. Now, if you want to even HAVE a voice here, it's time for you to put together your evidence and support against the notion.


Now you've changed from 'ruins the game' to 'ruins the economy'. Make up your mind. Economy =/= game. Not everyone cares for the economy and hence my experience is not modified one bit by multiboxing.



Well now that you've got all the irrelevant nitpicks out of your system, are you going to present an actual point now? Or do you just wanna keep up the ad hominem?




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poltus wrote:
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ShadyC wrote:
The whole "prove it" kabopple is such trash, and you know it.

It's like if I told you to PROVE that Exalts have a lower drop chance than a Scroll of Wisdom. I could be a doucheblast about it and demand to see the coding lines, and deny all other evidence like GGG quotes because it's still not cold hard proof.

People who scream "prove it" are stuck in their pre-teens.

You can't factually prove something like this because it's not a tangible thing. An actual legitimate read-world leading economic expert can't PROVE a single thing he says about anything. It's about logic and putting 2 & 2 together, and providing enough evidence and support.


I've provided my evidence and support that multi's ruin the economy. Now, if you want to even HAVE a voice here, it's time for you to put together your evidence and support against the notion.



Evidence and support is proof. Just like you say it's unreasonable to demand proof that exalts have a lower drop chance then scrolls of wisdom, it's unreasonable for one person to swear up and down by their anecdotal evidence. Your logic is hamstrung by bias. Can you honestly tell me that you had an impartial outlook at first? Did you really collect your evidence unsure of what was going on? Or did you go into your examination trying to prove multiboxing had a negative impact? That right there is bad science.

You are awfully emotional about multiboxing, can you seriously tell me you're not facing severe preconceptions? When I ask for proof that multiboxing continues to be relevant you just get pissy.


The rewards from multiboxing have declined sharply following the recipe changes. All I'm asking for is a solid argument that this stupid shit is still a pressing concern.



You can't be serious at this point.

Evidence is not even close to the same as proof.

In a court case, the plaintiff will provide evidence that the defendant is guilty. According to you, this - by definition - means that the gavel should be slammed immediately, and a sentence given to the defendant, simply because evidence was provided.








I'll say this again, since you all seem to be dodging the challenge.

Provide your evidence that multi-boxing is not ruining the economy.

(By the way, asshat, if the economy in an online multiplayer game is ruined... It would be a fair assumption to say that the game is ruined. Otherwise, we'd see an Offline Single Player Mode, wouldn't we? GGG does not intend everyone to be secluded to themselves during gameplay.)
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ShadyC wrote:

(By the way, asshat, if the economy in an online multiplayer game is ruined... It would be a fair assumption to say that the game is ruined. Otherwise, we'd see an Offline Single Player Mode, wouldn't we? GGG does not intend everyone to be secluded to themselves during gameplay.)



That's not why there is no offline play capability. The do not want any of their server code available to be tampered with, which in turn, helps keep the economy in tact(limits dupes, hacks, etc). Has nothing to do with their intentions on whether people play secluded or not. So, for those that do not trade(like myself) and only party with people I know, the economy could go to hell in a hand basket and the game would not be ruined for me.
@ guido
ofcorse i am aware of the influx of people when OB started , my point was that multiboxers stress an already stressed server capacity. Let's say only 5% multiboxed in this game, they would account for 30% serverload while they are only 5% in reality. This wil create unecesery stress for the servers as in higher peacks etc.

And u are correct i dont have exact numbers of the amount of people that multibox, but i can for a fact say that they all contribute to 6x there normal serverstress, not knowing the amount u can stil do "unknown amount" X 6 = 6 X serverstress.
Freedom is not worth having if it does not include the freedom to make mistakes
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THEHORNEDRAT wrote:
An as ExiledtoWraeclast recently proved, you can get decent amounts of currency soloing the lower levels instead of flooding trade chat with "WTB your chaos with my Alts". A half hour rush, pretty much can trump the multi-ers.

As for a reduction in playerbase? Happens with every release, even in full release games. Be patient, QQers are leaving, they uninstall, and the community will mature and be better for it. Good riddance. Go play Kingsroad.



- I've done probably 20 hours' worth of lower level currency farming, and with 59% IIQ starting as soon as I get into town as a level 2. I've had maybe 2 Chaos, 5 Alchs, 1 Fuse, a Scouring, 2 Regrets, and luckily 1 Exalt drop. Which, doesn't look too bad on paper. But this is with about 20 hours of doing it, which suddenly puts it way below the average.

Some people get lucky, others don't. You absolutely cannot gauge some kind of frame of, "doing this will get you that." Because it just won't be true for the common folk.

- While the abundant QQ'ers are annoying, it's completely stupid to keep having this mindset in a BETA GAME. People are actually supposed to QQ so that the game can improve. Maybe you hardcore pro gamers like the "challenge" that desync gives - but it's not healthy for the game, players will leave, GGG gets less money, and in the end there will be nothing but the elitists left, jacking themselves off at how high level their hardcore characters are. And sadly, they'll be 100% fine with that future...



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PsychoT wrote:
Spoiler
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ShadyC wrote:
The whole "prove it" kabopple is such trash, and you know it.

It's like if I told you to PROVE that Exalts have a lower drop chance than a Scroll of Wisdom. I could be a doucheblast about it and demand to see the coding lines, and deny all other evidence like GGG quotes because it's still not cold hard proof.


People who scream "prove it" are stuck in their pre-teens.

You can't factually prove something like this because it's not a tangible thing. An actual legitimate read-world leading economic expert can't PROVE a single thing he says about anything. It's about logic and putting 2 & 2 together, and providing enough evidence and support.


I've provided my evidence and support that multi's ruin the economy. Now, if you want to even HAVE a voice here, it's time for you to put together your evidence and support against the notion.



it doesnt ruin the game or economy because i can legit farm better than 90% of multiboxers. get good.

all my proof is in how bad you are which is easily seen by your post.






You just made me laugh out loud...



You've actually turned this into an "L2P noob" thread. Congratulations, you are now the Tool of the Day.

cy@
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ShadyC wrote:


Well now that you've got all the irrelevant nitpicks out of your system, are you going to present an actual point now? Or do you just wanna keep up the ad hominem?


You already missed the point. You claim that multiboxing ruins the game, then you change your mind and say it ruins the economy, but also say that if the economy is ruined, the game is ruined, which is obviously not universally true. As you have already seen there are people who couldn't care less about the economy.
And as I've mentioned above, you have no way of knowing how many people multibox, which means you have no way of knowing what percentage of the items and currency injected into the economy daily are in fact products of multiboxing. Which means you have no way of proving if/how multiboxing affects the game.

Have a good one.

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