FIX YOUR MAP DROPS. FIX THEM. FIIIIIX THEEEEEM!

"
drklrd wrote:


You are literally saying what the OP said in his post.


Enlighten me.

He/You are clearly claiming the system doesn't work; for a select few, everyone else is just 'lucky'.

I'm unambiguously stating that it works perfectly fine, when you don't spend all your time crying on the forums and actually learn how to use it.

The amount of misinformation about how it even works at the most basic level, in this topic alone, is evident enough.
Maps are orientated around RNG. You clearly seem to be challenged by math. RNG amigo... Not some system.

RNG CLEARLY means there will be a wide array of dispersion. Some will be on one end and others the other end.

Simple math...

NS

Wanted to add... RNG and math will defeat any perceived system you may think is helping you. If a perceived system is helping you RNG guarantees it will have the opposite effect on someone else.

"
Chalace2 wrote:
"
drklrd wrote:


You are literally saying what the OP said in his post.


Enlighten me.

He/You are clearly claiming the system doesn't work; for a select few, everyone else is just 'lucky'.

I'm unambiguously stating that it works perfectly fine, when you don't spend all your time crying on the forums and actually learn how to use it.

The amount of misinformation about how it even works at the most basic level, in this topic alone, is evident enough.
Last edited by Nightstone13#5744 on Oct 2, 2020, 10:35:39 AM
"
HazaRdReborN wrote:
I am sick and tired of coming in here every season to complain about your abysmal RNG infested map drop rate. Are you bloody kidding me mate?

Does that lvl 81 map indicate something different to you than it does to us? Does it mean Tier 4 instead of 14?



Do you see something wrong with the only 2 maps the region dropped?

Does this look normal to you?



Does this?



FIX YOUR BLOODY DROP RATE!

I have even done spreadsheets to show how ABYSMAL and broken your system is in the past with full lvl 8 awakened map and getting ZERO DROPS AT BUFFED MAPS and 5 SOCKET MAP DEVICE. I have proved over and over how your RNG has bent me over for seasons now and every time makes me buy T16 maps to only convert them into T14 eventually because of how sad the drop rate is.

I have done extensive runs.

I have done the math.

I have shared the data already.

I AM NOT GOING TO GO THROUGH THIS AGAIN.

FIX THE DROP RATES.
I done another rare 20% map yesterday with 4 sextants and rusted cartographer x2 frags and I GOT ZEROOOOOOOO MAAAPS.

ZEEEEEROOOOOOOOOO.
NOT A SINGLE MAAAAAAAAP!
ZERRRROOOOOOOOOOOOOOOO!

I'VE BEEN TRYING TO FARM A 4 WATCHSTONE LEX EJORIS 3 DAYS NOW.
FIX.... YOUR.... DROP... RATES! PERIOD!

Ive tried no watchstones but the area I want.
Ive run higher tiers in regions with lower stones AND the same.
I tried scaling the watchstones like "steps".
3 watchstones everywhere (as possible, some regions on zero)
4 in 2 regions and 3 the rest scale to 2 and 1.
Ive done every bloody combo the game can allow.

DROP THE MAPS ALREADY!

You're welcome, hope to be doing business with again soon...

(Disclaimer, to the apologists, don't bother annoying me. I've been through this before with you. No its not my idea. Yes I have done spreadsheets and noted down runs, qualities, etc, and drops and tiers, yes I do buff my maps, i even know how much it costs me on avg for every map buff. Yes I've been playing for years. Yes I know the game. No I am not new. Yes I know there are luck runs -I have my own brother getting maps drop on him like its raining while Im doing runs and getting slaps to the face. Yes, we've been through aaaaall this before. Don't bother. If the RNG can create this situation again and again on me, then its broken. Plain and simple. Fix it! Im not going to sit here and waste my already crap currency from crap rng and crap items that sell nothing on buying maps while other people are making exalts like its Halloween candy. FIX THIS!)


They should really higher the drop rates of the items they've lowered since Harvest League.
"
drklrd wrote:
"
Chalace2 wrote:
"
drklrd wrote:


You are literally saying what the OP said in his post.


Enlighten me.



"
HazaRdReborN wrote:
Does that lvl 81 map indicate something different to you than it does to us? Does it mean Tier 4 instead of 14?


"
Chalace2 wrote:
No-one is claiming you can't go a few maps and get a bad streak. Hell, I just did 3 T11's in a row with only T10's dropping





Seems the only way to sustain maps is to host Pure Breaches or 1Ho rotas of t13+ trials or T15 BeachHeads and keep all the maps from all pary to yourself.

I think those who brave here about perfect drop and map sustain - doin this exactly.
the game is infested with tons of bugs at the moment, and atlas is broken i completely sure

it breaks if you instert less than 1,2,3 stones in citadel while having 4 stones in other citadels, map drops get cut like by HALF

and even with "proper" placing, im at a7 132/154 76/154, this is the first time i cant collect 32 stones without additional trading. im doing 10 alched+corrupted t14+ maps, i get half in return

im not talking that generally the map "sustain" system is absolutely retarded, at 130/150 i should be able to sustain maps by running them non-alched

there was only i league were the sustain was good, it was metamorph league

stop this shit with artificial scarcity already cuz you'll stuck with your 30k steamcharts online players few weeks in a league for eternity

[Removed by Support]

fix your game!!!!!
dead game
bring back 3.13
Last edited by Tainted_Fate#2799 on Oct 3, 2020, 3:03:30 AM
+10000000000000000000000

the fuckin map drops have been always been a dumpster fire. It's 100% the reason I quit playing EVERY FUCKING SEASON.

100% of the time. without fail.

well that & I get tired of the horribad trading system that makes me want to self harm every time I need to message 25 people to buy 1 fuckin item.
68,562 player peak
they've lost 50% of playerbase in two weeks (as usual)
but no, EVERYTHING IS FINE
dead game
bring back 3.13
"
Nightstone13 wrote:
Maps are orientated around RNG. You clearly seem to be challenged by math. RNG amigo... Not some system.

RNG CLEARLY means there will be a wide array of dispersion. Some will be on one end and others the other end.

Simple math...

NS

Wanted to add... RNG and math will defeat any perceived system you may think is helping you. If a perceived system is helping you RNG guarantees it will have the opposite effect on someone else.


It's far from "simple math" if you actually had a clue what you're talking about. Stop using RNG as an excuse. It's not a simple 0-100 RNG now, is it...

But sure, map drops suck...
Actually it is all math and coding... The fact your here and bitching about it actually helps prove that point. If it was a systemic issue this thread would have far more posts. Its actually a mild thread when compared to past mapping issues.

NS

"
Chalace2 wrote:
"
Nightstone13 wrote:
Maps are orientated around RNG. You clearly seem to be challenged by math. RNG amigo... Not some system.

RNG CLEARLY means there will be a wide array of dispersion. Some will be on one end and others the other end.

Simple math...

NS

Wanted to add... RNG and math will defeat any perceived system you may think is helping you. If a perceived system is helping you RNG guarantees it will have the opposite effect on someone else.


It's far from "simple math" if you actually had a clue what you're talking about. Stop using RNG as an excuse. It's not a simple 0-100 RNG now, is it...

But sure, map drops suck...
Map drops from maps is absolutely fine and where its always been.

When you get a mechanic like Delirium it increases drops within maps through extra mob density.

Master Mission content also provides boosts to the map pool and map progression, with Delve, Alva, and Zana all providing solid boosts to map drops.

In Harvest, you had master missions out the wazzoo, allowing you to Master Mission every single Map, indirectly boosting your map pool through Delve, Temples, and Zana missions.

Heist however drops practically no maps, and because it is a huge time sink away from actually mapping, atlas progress is practically non existent unless you trade for maps.

Its an absolute killer for SSF.

And this is why this league sucks for me.

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