3.12.1 Hotfix 3

3.12.1 Hotfix 3:

  • Killing Heist monsters no longer causes Alert Level to increase. Disabled various modifiers that are no longer relevant as a result of this change.
  • Significantly reduced the number of Rare monsters that spawn from Reward Rooms and during Lockdown, resulting in fewer Rare monsters in formations behind Heist doors.
  • Ally Equipment is now more likely to drop.
  • Fixed a bug causing higher-tier Ally Equipment to drop earlier than intended.
  • Fixed a bug where a Heist reward chest intended to drop Stacked Decks didn't do so at lower area levels.
Last bumped on Sep 23, 2020, 7:56:20 PM
pog

Edit: I would like to use this space to request rogue markers to drop less frequently but in higher stacks.

Edit 2: I think something broke in Heist.. After triggering the lockdown it feels like there are no mobs spawning. I understand they toned down doors/elites but Heist legit feels empty now.
Last edited by Beverice on Sep 22, 2020, 5:17:14 PM
POGGERS

P O G
POG
Smashing!
is this on?
dank
Pog!!!
Pog

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