Is the Vulkan API better for anyone than DX?

Can't remember why but I can't use Vulkan, and don't really feel like turning it back on to figure out why I had to change it back to DirectX. Generally Vulkan works fine in other games that use it
For me, Vulkan proved to be "The biggest bag of odious excrement ever assembled" and made the game unplayable. Immediately switched back to DX11 and have no inclination to try again.
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I have three phones, Blizzard. Three f***ing phones.
For me vulkan is way way better than DX. No crashes, no frame drops in delirium. As I farm only Simulacrums there is no other option than vulcan for me.
Works way better for me, but that is probably because Vulkan runs natively on Linux and DX11 does not, so it has to be translated to OpenGL calls or, since the arrival of DXVK - to Vulkan.
DXVK made DX11 quite good, really, but pure Vulkan is even better for me.
Bird lover of Wraeclast
Las estrellas te iluminan - Hoy te sirven de guía
Te sientes tan fuerte que piensas - que nadie te puede tocar
vulkan is better than dx 11 fps wise, however, in a super juiced 100% delirum map you will 100% crash.. so.. dx11 for me atm
IGN : Relithh , Stronkberry
I got more FPS with vulkan but the game shutters. So...
For me the performance is better but I sometimes get wierd textures. I've had zero crashes with it. They are also constantly improving improving their use of Vulkan so it should get better.

I would try it if you have issues with DX11.
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DoubleU wrote:
For me, Vulkan performance is better.


Correction, I switched back to DX and it is working better (might be because of the latest technical patch)
~ Please separate the PoE1 and PoE2 forums.
I tried it when they release it and it was loaded with stuttering and weird bugs. Maybe they have fixed them, I haven't really checked since DX has never been an issue with me.

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