Why GGG CAN'T CREATE A REALLY GOOD UNIQUE ITEM since beta?

"
Foreverhappychan wrote:
"
CheLseAxGriNN wrote:
Pull a Charan and make one.


I'm touched that anyone would want to pull a me!


The hunt for the recipe was a lot of fun. The amount of effort that went into making the various and final version of the sword is still impressive.

"
Foreverhappychan wrote:

I had a light-reduction unique at discussion with Design phase for a little while -- I really wanted to create something (likely a hood) that gave you serious melee damage buffs and reduced chance to be hit at the cost of light radius -- you know, basic stealth approach. This actually worked with Gotterdamerung in D1, as light radius dictated monster awareness, which was brilliant and made for some surprisingly fun tactical approaches to an otherwise straightforward game.


Gotterdamerung was a must have if you wanted to take on the Angry Diablos in the V&K Hellfire mod. Angry Daiblo did too much damage and had too many HP to just kill - which was what the mod makers Varaya and Khan intended. They had gutted the Nest area for use in other parts of the mod and they didn't want players going in there.

A8 Sirus is a fuzzy teddy bear by comparison to Angry Diablo. The only viable way to defeat them was with a bard with a light radius so small that they couldn't detect you. You then had to wail away on them with enough damage to keep them in stun until they died (which took forever). At the moment, I don't recall why you couldn't do it with a monk or warrior, I just recall the Bard was the only character it was possible with and it took a Gotter and a couple other items, including a source of infravision so you could find the Angry Diablos without bumping into them and dying immediately.
"The only legitimate use of a computer is to play games." - Eugene Jarvis
PoE Origins - Piety's story http://www.pathofexile.com/forum/view-thread/2081910
"
Draegnarrr wrote:
some of the player uniques are truly a cut above though Charan and I think are probably worth the effort if you have a good enough idea.

I know sire of shards was done by a pleb and I think that is about the coolest unique in the game, its a real boon that its there.



Probably the example above all others of a player unique that's changed the game is Cloak of Defiance and its associated keystone Mind Over Matter, given the guy who designed that is now working at GGG almost exclusively on designing new uniques and updating old ones.

And if you want to just rattle off great player-designed uniques, dude, I'm happy to do that all day, starting with the first one that real caused a paradigm shift in the meta: The Bringer of Rain by my old pal PRPNNightmare. Much like its namesake Spartacus, it defied an almost sacred tradition by providing an alternative to the mighty 6L armour setup. Sure, Kaom's Heart was GGG's original flagship unique, which also scorned the 6L, but BoR made a whole generation of Exiles go bare-chested and fly their gladiator flags fly long before the Duelist ascendancy was even an idea.

But less credited is another early player-designed unique: Moonsorrow, by another old acquaintance Zahndethus. Virtually no one used it, but it introduced the blind mechanic. It's also a My Little Pony reference, but we don't hold that against Z. :)

Lastly, I have no life for siffin/duolc and Metronomy's combined effort Soul Taker/Heart Breaker/Kingmaker but there's no denying that Soul Taker's mana management attribute changed everything for melee players for a while there.

Other supporter-designed uniques that have been game-changers/chase items: Auxium, Inpulsa's Broken Heart, Bino's Kitchen Knife, Essentia Sanguis, Saffell's Frame, Lightning Coil, Voltaxic Rift...

Point being, they're not all vanity items as some seem to be implying. Not even close.

As for inexplicable designs, I am still utterly unable to comprehend that someone paid $800US for The Carrion Crow divination card. Some part of me just needs to believe that there was some dire miscommunication and what that supporter wanted is definitely not what ended up in the game.

"
DalaiLama wrote:


Gotterdamerung was a must have if you wanted to take on the Angry Diablos in the V&K Hellfire mod. Angry Daiblo did too much damage and had too many HP to just kill - which was what the mod makers Varaya and Khan intended. They had gutted the Nest area for use in other parts of the mod and they didn't want players going in there.

A8 Sirus is a fuzzy teddy bear by comparison to Angry Diablo. The only viable way to defeat them was with a bard with a light radius so small that they couldn't detect you. You then had to wail away on them with enough damage to keep them in stun until they died (which took forever). At the moment, I don't recall why you couldn't do it with a monk or warrior, I just recall the Bard was the only character it was possible with and it took a Gotter and a couple other items, including a source of infravision so you could find the Angry Diablos without bumping into them and dying immediately.


Now THAT is awesome -- a mod that by design or coincidence turned a dubious unique into a must-have against content that was apparently meant to be all but unbeatable. I never did play V&K (did play official Hellfire, which might be one of Sierra's least impressive efforts ever), but I appreciate that there was an extensive mod even far back, long before Eastern Suns and Median XL rocked the D2 world.
If I like a game, it'll either be amazing later or awful forever. There's no in-between.

I am Path of Exile's biggest whale. Period.
Last edited by Foreverhappychan#4626 on Sep 6, 2020, 4:26:23 AM
Lmao carrion crow was a player designed card? Wow -_- must have been a piece of joke memorabilia where they wanted something they made in the game but didn't want to have any impact apart from players like me moaning about how many bad div cards there are!
ALL Divination cards are player-designed. Of course, this means they were created with a series of carefully-calibrated fields on a submission form, which is a far cry from the unique item creation and submission system (spoiler: there wasn't one).
If I like a game, it'll either be amazing later or awful forever. There's no in-between.

I am Path of Exile's biggest whale. Period.
"
Foreverhappychan wrote:
"
CheLseAxGriNN wrote:
Pull a Charan and make one.


I'm touched that anyone would want to pull a me!

(In a number of ways, some of which I'll keep to myself.)

All jerks aside, you can't actually buy a unique design anymore, at least not without directly approaching GGG and paying over twice what everyone else did -- all of which I read as an implicit 'fuck off, we're full'. And, as the OP and others have pointed out, unless you really go out of your way to make it stand out, your vanity unique will probably be lost in the insane amount of glut both already in the game and added on a regular basis.

But if anyone were to design a unique, my recommendation is *always* a Map. It's just such a different sort of unique, and the design flexibility is sort of insane. Instead of making an item that only some people might even want to equip, you're creating an experience that very easily can stand out from the crowd because rare Maps come and go so quickly. Also, brainstorming ideas for your little pocket dimension of doom is a fucking blast.

Spoiler
And no, I typically don't respond to 'Charan' anymore. He's just a character. But in this case, you meant me; 'Charan' definitely didn't make the sword. If anything, sort of the opposite ('Wielding Oni-Goroshi made me the man I am today!' [insert severelyscarredperson.gif here]).


"
Nubatron wrote:


I can only think of one unique that I've never used or had an idea for how to use it, which is this masterpiece (which is more a testament to D2, than an item you would use).




Before Delve, this was just an interesting example of what happens when a Diablo 1 player (OG Exile Lachdanan) makes their own unique and wants to pay homage to one (or two) of the more memorable uniques. Not that Gotterdamerung is copyrighted or anything, but "veil of the night" is something of a misnomer. Veils are sexy, alluring, concealing but revealing, and the night, well, sort of the same. This helmet is just a blindfold made of steel that exposes you to the elements for some ridiculous reason. OTOH 'Veil of Steel' is also taken, amusingly by the same D1 base item as Gotterdamerung. They were both Great Helms -- Veil of Steel was the quest version and given to you by the real Lachdanan; Gotterdamerung was just a drop. Also bafflingly, the Veil of Steel *buffed* your resistances by 50%, which in D1 was extremely high -- I think only the Constricting Ring topped that, and it came with a constant self-DoT.

I had a light-reduction unique at discussion with Design phase for a little while -- I really wanted to create something (likely a hood) that gave you serious melee damage buffs and reduced chance to be hit at the cost of light radius -- you know, basic stealth approach. This actually worked with Gotterdamerung in D1, as light radius dictated monster awareness, which was brilliant and made for some surprisingly fun tactical approaches to an otherwise straightforward game. But as it turns out, every idea I came up with was too easily broken because, shock and horror and gasp, PoE's idea of 'melee' is fuuuuuucked. ^_^



Whoops. D1, not D2. Man the years and games are starting to blend together. One sec, time to go yell at some kids to get off my lawn.
Thanks for all the fish!
Because to people like you "good unique" means "broken unique".
They made few of those in past years. They were just nerfed to the oblivion soon after that.
Last edited by Aynix#7757 on Sep 6, 2020, 7:27:32 AM
What is the HH story?
"Gratitude is wine for the soul. Go on. Get drunk." Rumi
US Mountain Time Zone
Personally I think there are now too many different uniques, a lot of which are just trash that there isn't a use for.

It's got to the point that you can pick one up then discard it without even id'ing it.

The same could be said of divination cards. There is a lot of crap in there.

Rather than just keep adding stuff perhaps it might be better to remove some things.
I wish there were more really good unique items. It's much easier for casual players to gear up or know if item is expensive.
"
Draegnarrr wrote:
Lmao carrion crow was a player designed card? Wow -_- must have been a piece of joke memorabilia where they wanted something they made in the game but didn't want to have any impact apart from players like me moaning about how many bad div cards there are!


Heh. Mebbe there's a hidden vendor recipe sink we don't know about yet for Carrion Crow cards. =^[.]^=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled /
=-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie

Report Forum Post

Report Account:

Report Type

Additional Info