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Imaginaerum wrote:
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deepinggiap wrote:
Weird how ESO, WoW, FF14, Oldschool Runescape, EVE Online, ArcheAge, Black Desert Online, The Old Republic, and even friggin Aion aren't going anywhere and in over half those cases keep growing
dont mention Aion... pay2justeverything at its best
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eralduspr wrote:
That is because these people thinks that, just because they're fed up with a game or genre, they think it's also "dead" for everyone else, even thought they don't have any data to prove their claim.
It's pretty hilarious, really. Every single claim in this thread, saying "game is dead" or "ARPG/MMOs are is dying" has yet to prove their claim with actual data that really shows they're right.
If those people don't like the game and are done with it, that's ok, but they really need to stop projecting their opinions, like it is a fact.
Again, the thread is about a downward trend - which is very true - not the sky is falling. No one is projecting anything. The game has been getting more shit every league. That cannot be disputed.
No one said it's dead. The "pros" will play it to their graves.
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Posted bysuperbomb1967#5561on Jul 29, 2020, 6:49:28 PM
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superbomb1967 wrote:
The game has been getting more shit every league. That cannot be disputed.
A subjective statement that can't be disputed?
Bring me some coffee and I'll bring you a smile.
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Posted byPhrazz#3529on Jul 29, 2020, 6:53:31 PM
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Fair point. I should refrain from posting whilst drinking.
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Posted bysuperbomb1967#5561on Jul 29, 2020, 7:08:22 PM
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superbomb1967 wrote:
Fair point. I should refrain from posting
Fixed.
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln
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Posted byDarthSki44#6905on Jul 29, 2020, 11:38:05 PMOn Probation
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Me after not really getting into two leagues consecutively:
Second-class poe gamer
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Posted bypr13st#1040on Jul 30, 2020, 3:17:31 AM
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if GGG find way to make less bots or better NO bots much more ppl will start and contin play
when bots get 100% rule over market its only dead trend
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Posted byTreeOfDead#4438on Jul 31, 2020, 8:08:48 AM
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TreeOfDead wrote:
if GGG find way to make less bots or better NO bots much more ppl will start and contin play
when bots get 100% rule over market its only dead trend
To be fair, this is totally false.
What dictates the prices of currency, are players. Even if bots can make an effect on the global price range of chaos orb for an example, it's so minuscule it's nearly pointless.
Bots are only good for flipping currency, the ones who actually put that currency in rotation, are again players.
So the supply and demand for any currency is still dictated by us.
If anything, bots provide service that can only be compared to a shopping mall, unlike with players, bots will respond nearly instantaneously, and they are the only way you can flip uncommonly used currency for chaos orbs.
No rest for the wicked.
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Posted byDaiena#7638on Jul 31, 2020, 12:17:26 PM
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Daiena wrote:
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TreeOfDead wrote:
if GGG find way to make less bots or better NO bots much more ppl will start and contin play
when bots get 100% rule over market its only dead trend
To be fair, this is totally false.
What dictates the prices of currency, are players. Even if bots can make an effect on the global price range of chaos orb for an example, it's so minuscule it's nearly pointless.
Bots are only good for flipping currency, the ones who actually put that currency in rotation, are again players.
So the supply and demand for any currency is still dictated by us.
If anything, bots provide service that can only be compared to a shopping mall, unlike with players, bots will respond nearly instantaneously, and they are the only way you can flip uncommonly used currency for chaos orbs.
No! xD
Drop rates/rarity/accessibility are dictated by GGG. While trade league economies can be considered "player driven" the reality is they are heavily influenced by the decisions of the Devs.
Bots can and do (no ifs) affect the global price range of currencies and are not as minor or pointless as suggested. RMT is a business and it unfortunately thrives in POE.
The supply and demand for any currency can not be dictated by us if the only way to trade a currency is with bots or the global range is ever shifting due to bot influence or Dev intervention.
100% control is both unlikely and unnecessary in order to dictate things. Just the appearance of the norm (e.g price fixing) for items and currencies can and do sway things to believable "acceptable" lvls which again changes to new believable acceptable lvls.
While trade bots have imo unfortunately become too common a sight and near accepted in POE, this "service" should be killed with fire wherever and whenever possible.
* I also would not compare them to a shopping mall. More like a black market or parasite.
Last edited by Regyoulator81#4215 on Jul 31, 2020, 2:00:31 PM
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Posted byRegyoulator81#4215on Jul 31, 2020, 1:48:28 PM
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MarcEric wrote:
The game itself has kind or ran its course... more so, every league brings its own cumbersome stacks of ever new skills, useless uniques and adding to an already pretty complex game (working tooltips anyone?).
But this game came from a very good place... and quickly loses its way. The Harvest league, meant to be an experiment on crafting could not have been a worse choice from GGG. Keep in mind most are quarantining with lots of time... and people left the game in a hasty way... myself included.
But forging ahead with POE 2... which every flop leagues incoming dwindles the hype I have for it... and the fact that Diablo 2 resurrected might actually pop up at about the exact same time... and you have lost your base altogether...
Some will remain, the sponsored streamers... but the exodus will be huge. Most older players will go back to simplicity and nostalgia. (frankly that's what brought us to this game in the beginning... and eerie familiar feel with a twist). And the hype will move on...
What appears right is that Chris Wilson thought he had found the never ending manufactured recipe for an ever playabe game... And doing so, every iteration seems more like a repackaging of the previous with more useless skills that end up revamped and highlighted in a future repetitive iteration.
Too much of a good thing does become a bad thing. for casual players (i.e. not 24/7) the amount of time and needed outsider resources required to learn the game is way too time consuming vs. the actual fun factor.
As well, the SSF choice revealed an unwillingness to make this game coop. If the lag and screen overwhelming graphics are not enough of a deterrent.
Basically, I do not see this going uphill from here. And POE 2 may well falter due to a D2 remaster... Talk about your inspiration coming back to bite you.
I really enjoyed this game, it was pretty well thought and amazing until they started litterally dumping more and more purposeless stuff that needed fixing a month through a 3 months league.
Too bad.
signed...i have alrdy uninstalled the game... and i play other games by now... GGG takes the wrong way... and those ppl saying "another thread like bla and every league blubb" you are wrong :)
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Posted byslaxxTB#5200on Jul 31, 2020, 2:05:13 PM
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