Name a ARPG better than PoE

For what it's worth, Last Epoch looks good to me as well. I'm not a blind PoE fanboy. I'm quite happy to wait and see though, and not so disappointed in PoE as our friend above is. Most importantly, I don't believe in repeatedly drinking koolaid. I had enough of that experience years ago with D3. Nor do I feel a desperate need to find a new squeeze to make up for my previous waifu disappointing me. I'll consider buying Last Epoch after it's released, most likely quite a bit after its released, after checking out reviews and all other details on what the finished product is like.

And if they try pulling another Wolcen wherein they hold back a lot of stuff for release (including from reviewers) and then attempt to use pre-release pricing offers to encourage people to buy the game before they quite know what they're getting into, then that's definitely going to stain my impression of the devs. Fortunately, I won't be affected by that even if they do. Cos I can wait.
Last edited by Exile009#1139 on Jul 18, 2020, 10:14:07 PM
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Exile009 wrote:
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Foreverhappychan wrote:
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j33bus wrote:
Last epoch, all of the cool customization, real item progression, and none of the bloat. It also includes a good endgame system that isn't bleh maps.


TL;DR
Right now I feel about Last Epoch and EHG the way I felt about PoE and GGG in 2012 -- passionate devs, innovative approach, solid core gameplay, ambitious as hell systems. The lack of a rogue class has kept me at arm's length but for a few run-throughs, but the game so far has done everything right. I've even seen interviews with their CM (no stranger to these boards himself) talking about how the EHG devs can and will scrap a design idea or mechanic if it's clever or complex but not long-term appealing or player-friendly. I was like, damn. If that isn't a true Post-PoE ARPG design philosophy...

Unfortunately my 2020 budget doesn't currently have room to support LE beyond basic early access. Thankfully others have taken up the torch -- their 10k pack sold at least once, again to an Exile not unknown around these parts.

The fact that LE will be buy to play is significant too. The so-called 'non-p2w f2p' honeymoon ended years ago. You want to retain your game's integrity and ensure control over it, you don't make it f2p. It's as simple as that. You charge at the door. You keep the riff-raff out. You give the players a genuine feeling that they've paid for something worth paying for. And that they won't be somehow hoodwinked somewhere down the line by this 'essential' mtx or that.

I always said I played and supported PoE despite it being f2p, not because. PoE was always so much better than what its devs ended up using it for, and it's hard for me not to see early PoE as this smart, brilliant young woman GGG then pimped out for years and not even as a high-end escort girl but an open set of legs to all comers, regardless of what THEY brought to the exchange. And if people seemed like they were getting bored of her, GGG would just add more make-up, more costume jewellery, more wigs. Little wonder she's a hulking, turgid mess now, when you look at it that way.

I believe there's some worldline where Chris actually did make PoE buy to play (or keep it buy to play after the buy-to-try Closed Beta) and the resulting product was very different to what we see today -- in fact, in that worldline, he's just released the real PoE2. And it's amazing, as amazing as D2 was to D1, and sells millions of copies. I mean, Chris is nowhere near as rich in that worldline as he is in this one, for whatever that's worth. I read once the threshold for true happiness is somewhere around $100k USD a year -- any more than that and you've turned wealth into a burden rather than a resource to enhance one's quality of life. I do believe Chris and co could have achieved that much with a buy-to-play PoE...oh well, a man can but dream.


Last Epoch, very yes indeed.


Err...aren't you the same person who not too long ago was hyping up and buying into Wolcen and its brand of koolaid? So now that that's crashed to sub-1k players, is this your next fix? It's like being misled by one cult and then soon after joining another one...

Oh, and Wolcen was buy2play too. That worked out beautifully. No one who bought that game was hoodwinked at all. No sirree...

Also thanks for classifying all the non-rich players here as "riff-raff" who took to a prostitute who was "an open set of legs to all comers".


Yes. No. No. Yes. Yes. No. And no. That last one is particularly bad: it costs more to keep up with PoE than it does to buy several games. So...no. I didnt classify blah blah blah. I don't blame you for trying to be the Gotcha Guy though. It seems to be part of just who you are. :)
If I like a game, it'll either be amazing later or awful forever. There's no in-between.

I am Path of Exile's biggest whale. Period.
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TheFazzo wrote:
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nGio wrote:

You must have quit prior to 2015, which is sad, because it became a really solid game.


No, I also played 2016 but it was still not good. Too repetitive, they were putting out new characters every month or so and they all looked the same, some were like very fringe characters nobody really remembered like Moon Knight, there was this very grindy point system after you reached max level that gave you a pool of points to spend to upgrade some stats but was very tedious to grind and pretty much mandatory. The only thing I liked were some of the boss battles but leveling through the story mod was not funny, all linear, same stages without side areas and almost no freedom or incentive to explore. Characters were too linear, basically you had a limited number of options for active and passive skills and for some builds were mandatory or they sucked bad. And items were horrible. Just Rogue had a couple of places in which a rare was best in slot, for all the other 60 or so characters you needed the uniques. They were so common you could exchange 3 for another piece of equipment. Nah, I don't miss it that much.


"Too repetitive"? That isn't an argument against any game in this genre, because repetition is exactly what these games offer. You grind the same content for hours, looking for loot. The same can be said for D2, PoE, or any arpg that matters. MH offered things that PoE doesn't, like target farming and actual meaningful group play. The game wasn't perfect, but no game is.

Imo, D2 and Hellgate stand out as my personal favorites. MH was all that I cared about in 2015-2016, and PoE is unmatched by anything alive today. Also, I'm no life grinding every minute that I'm not working, so my opinion is from that point of view.
Can't say there is at this point. Unless you step in time and play D2.

Even in it's current state POE is way better than d3.

D4 might be a challenge but Blizzard needs to start pulling the their paints togheter.
Never invite Vorana, Last To Fall at a beer party.
Contentwise PoE can't be beaten, but quantity does not equal quality(not saying PoE quality is bad)

Overall i think Diablo 2 is a better ARPG and game than PoE despite how old it is, has an aesthetic quality/refinement that PoE lacks, i would call it ''soul''.

Another issue with modern online ARPGS like PoE/D3 is how speedy/arcade they play, diablo 2 lod had enigma but the general pace is IMO how ARPGS should be(and PoE used to be like). The arcade trend that PoE is partially responsible for is ugly IMO, you feel less like a hero in a rpg setting and more like a ferrari in a racing simulator.

So yeah D2->PoE.
Last edited by wierdzodi#7807 on Jul 19, 2020, 2:42:53 AM
I can't.

I do wish PoE implements that addictiveness PvP + PvE cycle though. I don't see that happening anytime soon because of the natural course the game has taken.
"Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019

"It looks like we broke something with 3.10.0. We don't know what it is yet." - Bex, March 16th, 2020
Last edited by girng#7675 on Jul 19, 2020, 4:37:10 AM
I honestly dont see the appeal of D2. I legit forced myself to finish it. PoE is better. The problem is we did everything so many times that we dont care anymore. Most people here legit just got bored of the game and thats just natural. Do something enough times and it will get boring eventually. When i see stupid things like "since harvest poe is trash" i honestly dont know what are you even doing here. Harvest is pretty vanila, so you basically say core game is bad. At that point you should just leave and im serious.

BTW There is torchlight2 for free on epic, you may want to check it out if you didnt.
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Pwnzors87 wrote:
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Mortyx wrote:
I would say that getting the d3 core, while copying the skill tree from d2 could have been a better game than PoE lol.


What is actually good about Diablo2´s skilltree?

All skilltree´s amoung all game´s i have seen have simple and strict logic conflict´s.

The issue goe´s like this, if i use X i specc into X and don´t consider Y or Z.

Ironicly Diablo 3´s Perk system, is vastly supperior to diablo 2 skilltree and i dislike that diablo 4 will have a skilltree.

Diablo 3 only made the mistake of weak impact and the amount of perk´s was to low. Trust me, i would do magic to diablo 3 if i had the say.

I want Perk´s which drasticly impact my behaviour with this charakter.
All of XX% increased damage of X is only hair splitting.

I hope that path of exile 2 will ignore almost all of people´s opinnion´s about skilltree´s.


It was good because it gave identity to your characters. And encouraged you to specialize in one branch of the tree. D3 went "all in" in the Action aspect but had nothing of the RPG aspect. While we could say that Poe and d2 has a better balance between the action and role playing.

Furthermore d3 is really stable, has good enough graphics and an engaging gameplay. Unfortunately everything else is so shallow that it gets boring really fast.
Last edited by Mortyx#1049 on Jul 19, 2020, 7:31:25 PM

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