Minion Builds Need a Nerf

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zzang wrote:
Summoner builds in general (spectres, zombies, blink arrow/mirrow arrow really anything with a summon tag) is absolutley busted even on low budget with infinite scaling on high budget. Summoners generally make melee look like a bad joke.

Some T17 100% delirious zombie summoner example:

https://www.reddit.com/r/pathofexile/comments/hpna5u/finally_done_harvest_crafting_my_zombiemancer_at/

Or summoner crushing t19 100% delirious max juiced:
https://www.reddit.com/r/pathofexile/comments/ho9m42/comment/fxilkfd?context=1


Builds you posted are GG gear.

It's smt like saying righous fire is op needs a nerf.

https://www.youtube.com/watch?v=eR6-Ksgvut4
A good minion summoning weapon is about 7-10ex now. That's crazy as fuck to me. When I started you could make a GG build that 1 shot everything for that price, now a single weapon is 10ex. An okay summoner amulet is about 5ex (good, not GREAT, not GG, not OP... "good enough")


When I started a 25ex character stomped the game the way a 150ex character does now.

Most of my friends can't afford to play anymore, everything is WAY too expensive, and likewise, literally all of them rely 100% on raw exalt drops which don't even exist in game as of this patch (Chris himself said they were severely nerfing raw currency drops, this is NOT hyperbole at all).

If the build takes more than 5ex, I consider it expensive. A non expensive build = 100-200 chaos.

Minion are only powerful because of the clusters, which are 3ex each and you need 3 of them... so without any gear at all, you're starting at 9ex.
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Fruz wrote:



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SeCKSEgai wrote:
Basically, I think you're over-exaggerating the survivability. It's the gameplay of a totem build but with damage that scales up better. Most of the things that killed my summoner wouldn't have phased a cycloner, either because stuff would die so fast they wouldn't incur major spikes or because he was constantly moving by nature.

are you really comparing minion builds with totem builds ?
You don't need to recast your minion, they just move faster than you and before you get anywhere, most things are dead.
You are then free to spam offering if you think there are potential corpse exploding threats since you ( usually ) have pretty much nothing else do to.
You are also free to move around faster than a cycloner because your minion do all the job.

Good minion builds ( yes, I'm adding good because there seem to be a lot of players here who don't know how to actually build a proper minion build here, the current power creep simply allowed them to get to level 90+ with it and now they think they know what they are talking about, which highlights the problem farther ) clear faster than totem builds, and are safer, and because they don't need to recast things constantly, are significantly safer.
( There could be exceptions though, not sure ).


Edit - added end syntax to quote

Yep, definitely comparing minions to totems - its damage by proxy and they do the heavy lifting allowing you to run around and do whatever - casting totems is the same as summoning skellies as far as general gameplay goes.

You can use convocation to position as needed but unlike recasting totems you've got to move their yourself.

So wait, now its not just minions op, but only "good" minion builds op? Take the clusters out of the mix, they were too busy killing herald stack to worry about adjusting minion clusters.

And like I said, minions are basically totems but with better scaling. I watched a video earlier of a blink arrow/mirror arrow setup and found it educational. While it was nice to see skills used unconventionally, the biggest thing that stood out was how boring gameplay has gotten. It's just wailing on massive bags of hp, and its no wonder I've had so much trouble staying interested.

Edit 2 - It's also a bit amusing to see how "passionate" some folks are about this. I'd be more annoyed that they nerfed my first natural instinct right after the league I got it in but considering how hard it's been trying to just find something enjoyable to run in standard it's clear my interest faded extensively with Harvest changes.
Yep, totally over league play.
Last edited by SeCKSEgai#6175 on Jul 14, 2020, 10:13:47 PM
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SeCKSEgai wrote:

So wait, now its not just minions op, but only "good" minion builds op?

Of course, nobody has been complaining that SRS are OP here ( because they aren't, they can be an interesting choice to go through the story cheaply, but nothing OP ), or dancing dervish, stuff like that.


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SeCKSEgai wrote:
And like I said, minions are basically totems but with better scaling

And better speed, and in many cases safer ( more miet shields, in most cases no need to recast stuff to keep going ).

But totem and minion builds do share a lot of similarities for sure.


Casting skelly is similar to casting totems, but skeleton builds usually have other minions too ( spectres, zombies ? golems ? ), because pretty much all of these things scale the same way ... mostly with the same nodes.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
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Fruz wrote:
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Universalis wrote:
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Fruz wrote:
Private profiles that cannot do anything else than attack others because their knowledge of the game does not allow them to do anything else.




Thank you for confirming everything I just said by showing how you didn't get it at all.


It's hilarious to watch you trying to argue about summoner while you never made a decent one. I do in each temp league since several leagues, each time it's upping to 100 or 200 ex budget.
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Rakie1337 wrote:
A good minion summoning weapon is about 7-10ex now. That's crazy as fuck to me. When I started you could make a GG build that 1 shot everything for that price, now a single weapon is 10ex. An okay summoner amulet is about 5ex (good, not GREAT, not GG, not OP... "good enough")


When I started a 25ex character stomped the game the way a 150ex character does now.

Most of my friends can't afford to play anymore, everything is WAY too expensive, and likewise, literally all of them rely 100% on raw exalt drops which don't even exist in game as of this patch (Chris himself said they were severely nerfing raw currency drops, this is NOT hyperbole at all).

If the build takes more than 5ex, I consider it expensive. A non expensive build = 100-200 chaos.

Minion are only powerful because of the clusters, which are 3ex each and you need 3 of them... so without any gear at all, you're starting at 9ex.


You dont need cluster jewels or good weapons to play a minion's build. Minion Summoner are OP enough than the average classes. And they can farm right at the very start, having a distinct advantage than the others.
The new Broodmother build doesn't even need a 5l to decimate sirus/shaper.

So whoever said that summoner build need 6l to do endgame is false.
Need more frontal assets and backal assets armor!
Annoying when some posters insinuate that if you cannot build a good summoner from the start then you will never have a good summoner build.
This indicates a level of proficiency in knowing what you are doing.
Completely false - just gimme 50ex and i'll go make a good build.
Gimme 100 AND I'LL MAKE A BETTER 1.
It is as simple as that.
To the OP, GO FIND SOMETHING ELSE TO WHINGE ABOUT.
The new Broodmother build doesn't even need a 5l to decimate sirus/shaper.

So whoever said that summoner build need 6l to do endgame is false.

Last league I played a summoners. Passing uberlab was cake walk, while other chars I played then have quite big problem again izaro if they do it at 75.

Zombies grunting was annoying af so I dropped the summoner.
Need more frontal assets and backal assets armor!
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Rakie1337 wrote:
A good minion summoning weapon is about 7-10ex now. That's crazy as fuck to me. When I started you could make a GG build that 1 shot everything for that price, now a single weapon is 10ex. An okay summoner amulet is about 5ex (good, not GREAT, not GG, not OP... "good enough")


When I started a 25ex character stomped the game the way a 150ex character does now.

Most of my friends can't afford to play anymore, everything is WAY too expensive, and likewise, literally all of them rely 100% on raw exalt drops which don't even exist in game as of this patch (Chris himself said they were severely nerfing raw currency drops, this is NOT hyperbole at all).

If the build takes more than 5ex, I consider it expensive. A non expensive build = 100-200 chaos.

Minion are only powerful because of the clusters, which are 3ex each and you need 3 of them... so without any gear at all, you're starting at 9ex.


What he said.... [Removed by Support]! Minion builds are fucking insanely expensive and it makes sense the more people play a build the more expensive it gets i gave up on minions because the prices were looking ridiculous especially when you consider how hard it is to get any currency this league.

[Removed by Support] ASK FOR MORE BUFFS TO EVERYTHING ELSE! I see no reason or 'winning' by nerfing one of the few viable dps options for people out there. If someone feels happy for playing a build why bring him down? [Removed by Support]
Last edited by Rebekah_GGG#0000 on Jul 14, 2020, 11:32:12 PM

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