Sirus fight is the best boss fight in the game

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zzang wrote:
Actually i was serious that we need to quadruple monster HP.
The ordinary pleb is walking around with low budget 100 mil dps.

The game isnt challenging anymore. There was a short moment (first time AL 8 Sirus without Cluster Jewels) that felt challenging but its gone..


instead of randomly destroying any resemblance of balance this game has - just remove cluster jewel stacking. limit large jewels to 1 and go from there

you would have to make a 1000% HP buff to make a dent in Deep Cuts/Warcy/Harold stackers

game was mostly (lol) fine before clusters, just keep the 'diversity' they provide but gut the idiotic power they give when stacked
sirus is actually a pretty simple and easy fight once you learn the pattern.
Still too easy. They should make it so that when sirus kills you with one of his easily avoidable abilities that you lose your lvl. So a wimpy 100 lvl char gets dropped down to 99!!!
Shitysushi - Arrow shooting build.
Sendeliriante - hollow palmer
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sendantes wrote:
Still too easy. They should make it so that when sirus kills you with one of his easily avoidable abilities that you lose your lvl. So a wimpy 100 lvl char gets dropped down to 99!!!


And destroy random item form equip.
It's also too easy to even get to fight Sirus.
He shouldn't spawn after like 50 maps, make that at least 100 maps. And then make it so there's only a chance of actually meeting him after all other conquerors are defeated, instead of a guaranteed fight.

That's the only way to prevent bad players and noobs -I'm very qualified to talk from their perspective- from actually learning the fight, make it less accessible.
imagine 4x conquer x 9 stack(maximum) + 4 conquer maps :) that's real problem, not sirus himself ^^


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smtad wrote:
Agree, sirus fight is too easy.

so, please,

1. Make Meteor Maze be like this, and limit escaping time to 3 sec.


2. Increase 1000% Deatomization Storm area effect.

3. Death beam become this and rotate 1 revolution per sec.

4. 20% Reflect Phys/Ele






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Monkeyface wrote:
sirus is actually a pretty simple and easy fight once you learn the pattern.


stealing simus loot, happy THeft ?




Last edited by uhdgamer#1493 on May 29, 2020, 5:06:33 AM
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Wissle wrote:


That's the only way to prevent bad players and noobs -I'm very qualified to talk from their perspective- from actually learning the fight, make it less accessible.


Yes!!! No more new players! Acces to Sirus only for players with minimum 1000hrs.

And add Temporal Chains mod to arena with Sirus.
Last edited by DarkstormPB#5142 on May 29, 2020, 5:17:03 AM
Can you imagine if one of GGG devs actually read our "suggestions" and implemented them next league, just to go around saying: "But you asked for it"?
Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris.
wow, all these amazing ideas! I though I was the only one that found dodging a rotating speed slowing beam that if it touched you made it so easy for a death beam that Sirus warns with a quick "die" exclamation and just goes firin his lazah (which also course corrects to hit you, especially tasty when the other beams have slowed you down) to be all kind of spicy at best, but rather easy and boring.

I mean, wow, no reflect? No maze like suggested? I think that Veritanias awesome cyclone would also be very helpful, make sure Sirus is 80% of the time outside of the "eye of the storm" just to make the fight a little longer too, with 98% immunity to everything you do when in his cyclone.

Ofc it goes without saying that he should be still tossing things at you during his constant retreat into the tornado.

Oh, almost forgot, the eye of the storm should also be as small as the Brine Kings' tsunami-nado in the final phase.

Would really enjoy if the other conquerors dropped randomly in as well. Without voicelines of course, we get enough warnings from Sirus, they should just.... surprise us. Just to keep this boring snooze fest super easy not random at all fight a little interesting.

(GGG, in case you haven't noticed, this is called sarcasm.. please don't make Sirus any more retarded and random than he already is. Some people simply have such huge dicks that no matter what you buff, they just gonna king-dong everything anyway, cause man they are so awesome. Especially those playing with broken exploit meta builds they never came up with and couldn't come up with on their own if their life depended on it. Much wow to those AMAAAZING super hardcore compensating for something no life, I mean, wicked cool, players!)
Last edited by HazaRdReborN#3855 on May 29, 2020, 10:34:20 AM
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Would really enjoy if the other conquerors dropped randomly in as well. Without voicelines of course, we get enough warnings from Sirus, they should just.... surprise us. Just to keep this boring snooze fest super easy not random at all fight a little interesting.


Better to give him a new skill, "summon random atlas boss". 4 seconds cooldown seems fair to me.
"Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019

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