3.11 | Carry Me Golems | Carrion/Stone Golem Elementalist | Very Tanky and High DPS summoner

"
skyscan wrote:

Why not use Primordial Bond?
Only lines that explicitly state "minion's" will apply to minions. Primordial Bond does not, so it only gives your minions health and a little bit of life regen.


Pls correct me or this OP's opinion is not true anymore.
For Primordial Bond, we'll have:
10% increased Damage per Summoned Golem

40% increased Effect of Buffs granted by your Golems

Golems have 25% increased Maximum Life
So we not only have at least 80%+ damage from golem but also we have 40% buff and 25% golem life, for me that is really a big Deal so why we shouldnt got this awesome notable?
Anyone know the difference between primordial might and primordial might replica?
Big price difference.
what spectre we use for this build?
"
nqtuan92 wrote:
Pls correct me or this OP's opinion is not true anymore.
For Primordial Bond, we'll have:
10% increased Damage per Summoned Golem

40% increased Effect of Buffs granted by your Golems

Golems have 25% increased Maximum Life
So we not only have at least 80%+ damage from golem but also we have 40% buff and 25% golem life, for me that is really a big Deal so why we shouldnt got this awesome notable?


The 10% increased damage only applies to your character, not the minions.
I am thinking that I will be bringing back this build into 3.12 since I had a blast with it last time. Went with a discharge assassin this time around and it has not been fun being so damn squishy
"
jyc128 wrote:
Anyone know the difference between primordial might and primordial might replica?
Big price difference.


From what I understand, the replica gives -1 max golems.
"
Zipatsu wrote:
"
nqtuan92 wrote:
Pls correct me or this OP's opinion is not true anymore.
For Primordial Bond, we'll have:
10% increased Damage per Summoned Golem

40% increased Effect of Buffs granted by your Golems

Golems have 25% increased Maximum Life
So we not only have at least 80%+ damage from golem but also we have 40% buff and 25% golem life, for me that is really a big Deal so why we shouldnt got this awesome notable?


The 10% increased damage only applies to your character, not the minions.
Also, The increased buff effect only applies to you, not your minions, and the buffs on you are plenty already.

So what you are left with is extra minion life on minions that are effectively immortal already. Not much point.
Current league IGN: Teldra_Ultimatum_AWBFBB
Feel free to message me in game if I'm on.
"
kioszzk wrote:
what spectre we use for this build?
They of Tul - casts snowstorm, which boosts your tank
Arena Master - boosts attack damage
Carnage Chieftain - grants frenzy charges
Host Chieftain - grants power charges

The first two are nice buffs, but annoying to use. I keep using them anyway.
Current league IGN: Teldra_Ultimatum_AWBFBB
Feel free to message me in game if I'm on.
"
grimjack68 wrote:
"
kioszzk wrote:
what spectre we use for this build?
They of Tul - casts snowstorm, which boosts your tank
Arena Master - boosts attack damage
Carnage Chieftain - grants frenzy charges
Host Chieftain - grants power charges

The first two are nice buffs, but annoying to use. I keep using them anyway.


thx so much :)
"
grimjack68 wrote:
"
kioszzk wrote:
what spectre we use for this build?
They of Tul - casts snowstorm, which boosts your tank
Arena Master - boosts attack damage
Carnage Chieftain - grants frenzy charges
Host Chieftain - grants power charges

The first two are nice buffs, but annoying to use. I keep using them anyway.


You can also consider using Merveil's Retainer as it curses Vulnerability for you if you want to run something else.

Report Forum Post

Report Account:

Report Type

Additional Info