summoner nerf - my special build suffers the most

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Thror2k5 wrote:
because nerfing 1 outlier is much easier.

if you only buff all the time, power creep gets out of control. numbers go higher, and higher, and then other stuff gets buffed higher, and then it's even more "path of 1 shots".


Yeah I'd rather not have Diablo 3's set gears that have to add 5000% increased damage just to be noticable.

As for Necromancers.

Still stronger than 3.7, so are all the minions (except maybe skeleton). Any summoner build that doesnt work now is simply a bad build propped up by too many buffs.
Last edited by Asmosis#7365 on Mar 12, 2020, 2:31:23 PM
Don't worry, even with skeleton nerf they will still do 80m dps, just not 130m now.
The Rich Get Richer, the Po Stay Po.
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jlu12346_reborn wrote:
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SeCKSEgai wrote:
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jlu12346_reborn wrote:
I use the similar build, baron+shaper touch+str stacking.
I just tested with rare gloves+8 zombies and some auras.
There is no problem whatsoever for me to complete T16 awaken 8 map and guardians.

So what are you whining about? it is still a potent build, end game viable and great league starter.


You realize the patch changes haven't hit yet right....?



Right...

Thats why I limited myself with 8 zombies and I switch out shaper's touch for a rare glove for life and res.

I use born offering instead of spirit.
I use commander of darkness instead of born barrier (10% all res buff coming btw).

It ends up with capped res, ~40% block, 6K life and 3K ES and completely potent damage.




Yeah, but the gems are even getting adjusted too, that's not exactly easy to compensate for.

I mean I never thought the playstyle was so gutted it would fall apart, but as you can see based on OP's own necro it's pretty common for players not to push the envelope in terms of performance, so any nerfs meant to reduce top end performance translate heavily for the players that are playing below optimal.

Even my own necro is running 6.2k ES/CI and even at 1k str it's still quite a ways from optimal, and that's after finally 6 linking the staff and body armor.
Yep, totally over league play.
In other news, golems were effective in 3.7, got buffed in 3.8 and havent been nerfed since.

They also don't need feeding frenzy. ***COUGH*GGG*HINT*HINT***

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