Can we stop pretending that Path of Exile is free to play?

"
ajo wrote:
"
Phrazz wrote:
So we're ignoring facts and set definitions.

Beyond terminology. Still page one I think. And again, if discussion is still going to a full stop based on terminology, I'm fine with using the word demo, pay-for-advantages or pay-for-faster-progression if you prefer that over pay-to-win.


Your only objective is to change the term to win, not to use dialectics.

It's called bad-faith acting or moving the goal post, something multiple people have already claimed your doing.

It's perfectly easy to make an argument that people with less stash tabs progress faster, the evidence for this is not hard to locate because that's exactly what all racers demonstrate.

Low stash time, low town time and push to lvl 85-90 with a single stash tab on rotation before even organizing their stuff.

You conflating "hoarding" with "efficiency" is a logical fallacy and demonstrably false.
Only somebody cluelles about efficiency would make such a claim or call it an advantage to progression.

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
"
MoreyShytore wrote:


PoE is (...) pay for convenience.



So much this.
Last edited by de99ial#0161 on Feb 22, 2020, 11:37:11 PM
Ah the loreweave argument, totally not bad faith.

One item exists in PoE with loreweaves assembly conditions.

And that item requires 1/18 of the total free stash space given to any account.

Legit.

Spoiler
Also, just as a point of clarification, loreweave is a recipe. Your not hoarding but collecting crafting materials that will be utilized.

hoarding is collecting stuff which takes up inventory space with no value.
For example, the massive amount of stash tabs that get moved to standard with items picked up for "later characters" which never happen.
Or the uniques you pick up "just in case" with no utility at all.

GGG makes use of the fact that a lot of people playing these games exhibit a collecting tendency.

But that doesn't make it mandatory to "win" or beneficial behavior.
If your a collector you better pay up for additional stash spaces, which is perfectly fine since they need servers to keep running storing all that data.

Just imagine the couple of million "remove only tabs" in standard brought in from league's by hoarding people.

But again, hoarding is a subjective win condition, its a mini game that the community participates in and GGG provided aditional tools specifically for them.(prime example is the unique stash tab, directly aimed at collectors/hoarding behavior)
GGG is free to ask money for subjective win condition tools, it doesn't make the game p2w.
Just like a PoE fashion guru would consider buying a certain mtx combo a "win", it holds no relevance to the game as a whole similar to you having collected all the uniques holds no relevance if your stashing them away and just looking at them.


Peace,

-Boem-

Freedom is not worth having if it does not include the freedom to make mistakes
^Your not counting character inventory's as free account space.

And beyond that, your argument is bunk, nothing prevents a free player from collecting either of the items you posted.
Or even more remarkable, both at the same time while having plenty of room to spare.

Peace,

-Boem-
Freedom is not worth having if it does not include the freedom to make mistakes
"
ajo wrote:
"
Boem wrote:
^Your not counting character inventory's as free account space.

I'm not since that would require more effort. Pay-for-less-effort-needed? Sounds catchy TBH.

"
Boem wrote:
nothing prevents a free player from collecting either of the items you posted.

Again, not claiming It's technically impossible.


Peace,

-Boem-

pay for convenience
"
de99ial wrote:
"
ajo wrote:
"
Boem wrote:
^Your not counting character inventory's as free account space.

I'm not since that would require more effort. Pay-for-less-effort-needed? Sounds catchy TBH.

"
Boem wrote:
nothing prevents a free player from collecting either of the items you posted.

Again, not claiming It's technically impossible.


Peace,

-Boem-

pay for convenience


Deggial tell the truth that PoE is free to play
and for the reason of that you don't have to pay.

------

It's funny that this thread lived so long, and I know I'm adding to it. It's fascinating, really.
I mean it's been clarified that you don't have to invest a single [small coin of denomination of choice] into PoE in order to play it, but that, depending on how you play, this might be rather inconvenient.
And yet the discussion goes on.

The example of Vinktar Square looks a bit extreme at first, but why would you hold on to that instead of selling it and buying the map with the proceeds? Of course, in SSF trading is not possible, but good luck finding 4 different Agnerods.
Bird lover of Wraeclast
Las estrellas te iluminan - Hoy te sirven de guía
Te sientes tan fuerte que piensas - que nadie te puede tocar
"
Redthorne82 wrote:
"
Aynix wrote:
32 pages and they are still going. Yikes... Just how entitled some people can be.


If you don't see it as a valid discussion, get out. You're not clever or edgy, and not contributing anything.



Yeah, discussion over "This game is F2P therefore GGG should give me everything for free. Otherwise its not F2P!"
This game is P2P (pay-to-play). You need to invest a bit of money to be able to play. It is only theoretically possible to play with four stash tabs today, but not in reality. That simple it is.

How to turn it into F2P? Just double the amount of free stash tabs.
Last edited by Killhoven#6437 on Feb 23, 2020, 7:53:29 AM
Let's just let everyone call it what ever they want. You can call it P2P if you want. You can call it F2P. Both are defendable propositions. Since we can't agree on even what "play" means, we're pretty much doomed to keep repeating the same fucking arguments over and over. Time to give this thread a rest.

All that "doubling the number of free tabs" would accomplish is doubling the number of posts asking them to double it again.
Last edited by Shagsbeard#3964 on Feb 23, 2020, 7:56:05 AM
PoE2 will solve the fusing spamming issue. The stash tab issue is tied up with keeping GGG in business so it is banging one's head against the wall to rail against that issue, at least IMHO.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
Last edited by Turtledove#4014 on Feb 23, 2020, 3:34:05 PM

Report Forum Post

Report Account:

Report Type

Additional Info