Hitting 100 in POE
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Leveling from 95-100 sould have death penalty off. Or 97-100.
I Do the Cha-Cha Like A Sissy Girl
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" remove it all together from 1 to 100 |
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I used to be against the 10% death penalty years ago. These days I think it's perfectly fine and necessary.
It encourages you to better your build. Joining breachstone rotations is easy but if you want to have more fun with the rest of the game on your own, then you need to learn to play better and improve your build and gear. Removing the death penalty will remove this element from the game of striving for mirror gear and constantly squeezing out as much as you can from what the game offers you. If you just do breachstone rotations to lvl100 because you might die doing other content, then that's your choice. You can always improve to do the other content as well without dying and still hit lvl100. Yeah, breachstone rotations are simple and easy. You don't even need a good build as the rest of the party will just carry you. You do however miss out on a huge amount of content which you get from mapping. 5x masters and random legions, blights, abyss, metamorphs, delving, guradians/Sirus, etc. That's a whole bunch of things to give up just to hit lvl100 easy, but if all that's important to you is lvl100, then just do the breachstones. You made the choice to miss out on all the other stuff in POE. If you want to do everything, then you need to get better. Last edited by SaiyanZ#3112 on Jul 5, 2020, 5:29:13 AM
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Okay, so I was browsing the forums and encountered this post. I was intrigued by your analysis, and agree with several of your points about the state of leveling past 9X.
However, reading the comments, particularly YOUR comments, I lost all respect for this post, thereby any arguments you made regarding current-state leveling. It's apparent you have a fragile ego, and while I can agree with some of the initial points you made, it's completely nullified by the fact you seem unable to properly internalize and respond to criticism at all. It's a public forum man, expect (sometimes mindless) feedback. So, instead, respond to the constructive criticism with constructive responses. Filter out the people who don't add value to the conversation. Just a bit of friendly, but truthful advice on building rapport when presenting your argument... You don't facilitate (my) respect by, for example, replying on your own thread with a post listing people who insulted you; it really just makes you look immature and insecure - neither of which inspire confidence amongst your audience. Remember, there are other opinions out there besides yours. If you want yours respected, learn to respect other's. La7me
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" Do you consider the idea of a game rewarding you for doing something not fun as healthy? All it does is promote the optimization of fun out of the game. That is not good. we are supposed to be having fun here , not thinking up methods to inadvertently avoid it. Last edited by Saltychipmunk#1430 on Aug 26, 2020, 11:16:34 AM
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Indeed remove the dead penalty and let people enjoy the game with out skipping content and getting frustrated
i dont care if they double the experience points to get. The most important thing is that people have fun. Greetings |
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this thread is f***ing hilarious.
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OP is so spot on. lol.
High-end leveling a character is about optimizing all fun out of the game. Oh, and about skipping league starts such as this one. Haha. |
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I have a tendency to modify the statement that it is easy for anyone to hit 100 slightly. I would tend to think that anyone that has the skill to hit level 95 or 96 should have the skill to hit 100. The big challenge for folks that can hit level 95 or 96 is the boring rule that you have to avoid risk of dying for so long on your character. Full disclosure though, I have not ever been tempted to grind on a character for so long to test this theory.
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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" I had. I played my main character that reached 100 for a long time, >190 days of real playtime - created since 1.3.0 - and I have amassed around 1.350 deaths (with a "few" hundred due to cast on death experiments before 1.4.0)... If I reached 100, ANYONE can. It's simply a problem of determination and perseverance... The amount of grinded EXP to get my main to 100 was acquired versus all content that I could manage, but due to me playing my own dual wielding RT "real melee" build (until they reworked Static Strike, killed it's single target damage and was forced to swap to Smite at least), everything above Shaper/Elder was more of a PITA than enjoyment - timers should be reworked to account for us casual n00b hoarder scrubs that enjoy the game on "Uber Hard mode ON" ^^ I also died enough times at level 99 to go from 99 => 100: 3, you read it right, 3 times - from the deaths, about 9 were due to my stubbornness to play PoE on "every week before and after a league hits", a few were due to a dual Abby that I finished after 4-5 tries, and about 2-3 legit deaths due to "one shots", and 1 disconnect. The funny thing is that for the last 40% I simply said "@#&* it" and ran Beachheads in the most relaxing leveling experience you could expect for leveling from 99 to 100... Even funnier is that I'm confident I could always get another level 100 character, easier and incomparably faster, but I tend to enjoy my personal builds and RT melee, so much more than ranged/cast playstyles... As a matter of fact, any proper character can manage decently rolled - not too easy, not too difficult - T16, heck, even alched and go, with Vaals only on suicidal mods to have a chance to change them (or scour/alch Vs chaos + Vaal)... Since the power creep hit around 3.0, red tier maps are the new "decently difficult" content... And with the help of Heists and Delve to get more experience at around T16 map level, as viable alternatives, it's manageable to level these days... The main question is why don't TencentGGG reward with proper EXP the "real end game" encounters past Shaper??? That is the real conundrum... PSS: Our almighty TencentGGG overlords are very scrupulous regarding criticizing their abilities to take proper decisions and consider everything "needlessly harsh and condescending"... Good to know "free speech" doesn't apply in any form or manner on the forums these days... Last edited by sofocle10000#6408 on Jan 16, 2021, 8:39:17 PM
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