Hitting 100 in POE

So I've been around for a long time but I never cared about hitting 100

The very tiny incremental stats you get and last few passives from 95-100 dont change anything for pretty much every build...

However, this league I had a challenge with my guild/discord to hit 100 in Metamorph

The way Id sum up the entire experience?

It was easy and f*cking boring

When you're pushing for 100 you avoid doing anything that might rip your character, you build tanky, you invest in survivability more, and you dont step out of your comfort zone.

Its essentially like playing HC, I even had to logout to avoid some rips.

How long did it really take?

Maybe a week, I spent most of my time trading and waiting for my guild mates to log on.

If we had actually grinded it would probably have taken us around 1 week or less.

Im really not proud about hitting 100, its not hard... at all

The fastest way is chaining Pure BreachStones and we didn't do Chayula's to hit 100.
We chained t16 maps and deep delve to get into the upper 90's (98,99)

We then ran Tul's for about a day or two while hosting parties and charging people exalts to join.

We ended up actually making a ton of profit and were sustaining easily

There was no "rip-factor" because there is not much that can easily kill you in a breachstone

Its also not mandatory that you do breachstones, a couple t16's was 1% of lvl 99.

_______________________________________________________________________

What should GGG do to POE?

Honestly I think GGG should remove the exp penalty on death

I've argued before on this forum that they should never remove it, but after doing the 100 push myself I realize how boring it is.

GGG should increase the amount of time it takes to hit 100 by making an even larger amount of exp needed
(if they want to make it hard)

But I shouldn't have to ruin my gameplay and grind boring content just to hit 100..

Hitting 100 should be a show of dedication, not a reflection of knowledge that Breachstones are ez

Anyone reading can easily hit lvl 100 if they want to, most people just dont want to waste their time doing it because it doesnt really matter.

There is no incentive to hit 100

Whoop-de-doo I have a gold name on poe.trade now... Who f*cking cares

There is little-to-no power to be changed on my tree from hitting 100 and I really think GGG should rethink the entire leveling experience.

I should be able to go out, map, kill bosses, delve, do stupid stuff and have fun.

Eventually hitting 100 from all the hours I put into a character.

I should NOT have to build tanky, save up currency, and then host rotations/breachstones because its safe and the fastest way to 100.

I should not have to avoid doing maps because of how many 1-shot mechanics and every league introducing new crashes/bugs/instant death b.s.

Really dont think the current grind is worth the effort and I probably wont grind to 100 again unless something changes

The grind burnt me out of metamorph and I've also achieved killing Sirus on lvl 8 Twice Deathless.

I made over 400 ex in gear, mostly through crafting and offering services.

I made little-to-nothing actually playing the game and mapping at insanity speeds.

It almost feels like playing POE normally is unrewarding.

Most people who want currency grind a specific thing, or go for very niche gambles from specific league mechanics.

Its like none is actually profiting from just "mapping"

I dont like the current state of POE and the forced META b.s. patches

I dont like GGG trying to force people into just 3 or 4 viable builds

Really disappointed with the league, and the game atm

Im quitting until 3.10 and if that looks terrible, probably wont last in that either.

Last edited by Bloomania#2606 on Jan 6, 2020, 4:17:11 PM
Last bumped on May 24, 2021, 5:52:40 PM
This thread has been automatically archived. Replies are disabled.
So you set yourself a Goal, take the easiest available route to get there and then complain that it was an easy and boring trip. Gotcha.
"
Baharoth15 wrote:
So you set yourself a Goal, take the easiest available route to get there and then complain that it was an easy and boring trip. Gotcha.


Easiest is doing low tier maps or Chayula Pure Breachstone

Didnt do either

Gotcha

Its almost like I was explaining how boring it was and not complaining about the difficulty

It is very easy for anyone to hit 100 and you can do so in many ways

Some ways might take way longer, but its not "harder" because it takes more hours

Farming t12's is not harder than doing a Pure Breachstone

Whole post went over your head buddy

Way over


Edit -

https://www.pathofexile.com/account/view-profile/Baharoth15/characters

Standard-only player, who joined in 2018, really gonna come to try lecture me?
Last edited by Bloomania#2606 on Jan 6, 2020, 4:45:49 PM
Ah yeah, the registration date flame, just what i would expect of you. Like your anything special because you've played a bit longer, come down your high horse, it's not real anyway.

And honestly, just use your brain for once. If it's too easy now, then what do you think will happen if they remove death penalty hm?

Sure, it will allow you to run the most dangerous content to get there, but is content really still dangerous if dying is of no consequence? Think hard about it buddy, i know you can figure out the answer.
Last edited by Baharoth15#0429 on Jan 6, 2020, 3:46:05 PM
"
Baharoth15 wrote:
Ah yeah, the registration date flame, just what i would expect of you. Like your anything special because you've played a bit longer, come down your high horse, it's not real anyway.

And honestly, just use your brain for once. If it's too easy now, then what do you think will happen if they remove death penalty hm?

Sure, it will allow you to run the most dangerous content to get there, but is content really still dangerous if dying is of no consequence? Think hard about it buddy, i know you can figure out the answer.


Can you even read kid?

Clearly not

Your own question is addressed above
"
Honestly I think GGG should remove the exp penalty on death

"
GGG should increase the amount of time it takes to hit 100 by making an even larger amount of exp needed
(if they want to make it hard)

"
The way Id sum up the entire experience?

It was easy and f*cking boring


And you said
"
just use your brain for once


How f*cking ironic

Join date reflects how little you know about the game and that you are clearly not a veteran

You have no idea how POE used to be, and you play on a server where items that have been removed/changed because they were too broken, still exist.

In Standard you can get synthesis crafted items, 1000 hp kaom's heart, legacy es gear, instant leech vinktars, and a ton of imbalanced broken items that are way too powerful to remain in current POE.

GGG just keeps it all in Standard, as a sandbox server.

You've also never hit 100 and have no reason for commenting on my thread

Not only but you came in with an attitude, when you clearly didnt even read my post or you have terrible short-term memory.

Now you try to act like Im flaming you? For pointing out a bunch of facts?

Get outta here
Last edited by Bloomania#2606 on Jan 6, 2020, 4:13:46 PM
"
GGG should increase the amount of time it takes to hit 100 by making an even larger amount of exp needed
(if they want to make it hard)


That is NOT difficulty. That is just dumb grinding. Right now every moron can reach 100 by playing it save. After your change it just changes into "every moron will reach 100". Not really an improvement.

Be proud of your 2014 join date, it's obviously the only thing you have going for you.
"
Baharoth15 wrote:
"
GGG should increase the amount of time it takes to hit 100 by making an even larger amount of exp needed
(if they want to make it hard)


That is NOT difficulty. That is just dumb grinding. Right now every moron can reach 100 by playing it save. After your change it just changes into "every moron will reach 100". Not really an improvement.

Be proud of your 2014 join date, it's obviously the only thing you have going for you.


Gj dude

You finally grasped some of my basic concepts that I explained in my original post!

"
That is NOT difficulty. That is just dumb grinding.


That is the current grind to 100

Its not hard, its dumb grinding. That is 100% how the current state of pushing 100 is. You can do safe maps, and never go out of your comfort zone.

"
Right now every moron can reach 100


Exactly my point gj

Except you haven't hit 100?

Go do that first then you can talk about hitting lvl 100

"
After your change it just changes into "every moron will reach 100"


Nope

This is where your logic is inverted and backwards

You've already stated the current system allows for anyone to hit 100, it is easy, not hard, its a grind fest.

Changing the exp penalty and increasing exp needed to hit 100 - and you think it would be the same?

That makes no sense

If you re-read what I wrote... I know its hard for you.... you will see that I stated, that GGG should make hitting lvl 100 a reflection of dedication to your character.

Hitting lvl 100 should not be as it currently is.

It should be something that happens over time, and is due to people putting a ton of hours into their characters.

If you can play the game however you want, and eventually hit 100, then it is not a grindfest.

A grindfest is being forced to do the same thing over and over, which in this case is safe maps, not being able to step out of your comfort zone, and doing everything to prevent a rip.

ATM you cant accidentally hit lvl 100, you have to GRIND for it.

Im saying it should be something where it just happens. You dont GRIND for it. You play alot, you farm, you map, you boss, delve, etc

Eventually you hit 100, representing how much time you put into that character.

An accomplishment of dedication, NOT a grind fest

Rethink and if you figure it out cool

If not GJ you still managed to grasp a few simple concepts hurray


"
Be proud of your 2014 join date, it's obviously the only thing you have going for you.


Oof you really don't wanna go down that rabbit hole kid

You aren't part of any guild, I run one

You have no achievements, but you wanna talk about my join date as if that's all I have?

Like ??? Projecting much?

Stick to playing in Standard bud and staying off forum topics that have nothing to do with you, especially when its about reaching goals you've never come close to.

KK TY The rest of your comments will be ignored


Last edited by Bloomania#2606 on Jan 6, 2020, 4:45:23 PM
As someone that has a character at level 98 with about 25% exp towards 99, I agree. Past 95, I just did safe T13-16 maps, avoided bosses, and didn't do most league mechanics. It was awful. I could go for 100, but that character is in standard now, and I just don't want to.

If it took twice as much exp to get from 95-100, but there was no death penalty, I'd for sure be pushing end-game things. But sitting around with Uber Elder ready to go, and having to grind maps for 12 more hours to level so THEN I can do it without losing HOURS of progress...yeah, I just couldn't anymore.
Threads like this are why we have a clusterfuck of a broken game right now.

It's not the game that's too easy.

You are the reason.

Find a new fucking game to play, you've played this one too much.
This is a buff™
Crys about changes, insults the first critic he encounters, turns the thread into a shitpostargueing festival. Yes your opinion is obviously very important to this community and you are a prime example of an mental stable adult.

Please go outside from time to time.


joined 2013 btw :)

And the game wasnt even worth playing for at least 3-4 years after that date.

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