"No Dead Babies" Option, Please

First of all I don't think anyone that is parenting properly is allowing a underage kid watch/play or have you entertain..

I'm not trying to tell you how to be a parent or even suggesting you to find another game..

Before coming at the dev's and demanding things maybe it would be good to take 2 steps back and view the situation that you are allowing to happen..



As for games I'm sick of P/C BS. If it's a M rated Game I demand my Gore and Violence..


Toning down the game just because some mother or father crys. I have to point the finger at them for allowing that situation to happen.
If there is a Hell! I'll see you there!
Alright guys,

I can understanding people requesting certain features/effects be added because they enjoy them (gore, for instance), and conversely, that certain things be removed because they dislike them (gore, for instance). It's just a matter of preference. Let's try to avoid getting moralistic, up ins.

That all said, so far GGG have shown a commitment to adhere fully to the "dark fantasy" label. And if the Templar trailer is anything to go by, then the game will be getting much, much darker.

EDIT: added url
Last edited by schwerpunk#0127 on Apr 9, 2012, 7:52:21 PM
I think "MOREGORE" is gonna be purchasable through the cash shop.
I didn't notice any dead baby on the beach. I only saw 2 adult body.
A big thank you to Gari11 for the beta key! <3 on 4/13/2012

My video review and build if anyone interestd
http://www.youtube.com/watch?v=WbgrcYkpPdw

At least the baby didn't have to suffer living on Wraeclast. We should be happy for him.
Closed Beta/Alpha Tester back after a 10-year hiatus.
First in the credits!
If, as some have suggested, and as others may prefer to imagine, it was a doll, and not a baby... The implications are still dark, and even a tad more poignant, for those inclined to think about them.

With that in mind, in the Shore Encampment, look under the awning behind Nessa for the woman with the very live baby. Where there is life, there is hope. =^[.]^=
=^[.]^= basic (happy/amused) cheetahmoticon: Whiskers/eye/tear-streak/nose/tear-streak/eye/
whiskers =@[.]@= boggled / =>[.]<= annoyed or angry / ='[.]'= concerned / =0[.]o= confuzzled /
=-[.]-= sad or sleepy / =*[.]*= dazzled / =^[.]~= wink / =~[.]^= naughty wink / =9[.]9= rolleyes #FourYearLie
To the OP, please dont walk out the front door and into the real world.
"
Disillusioned wrote:
Not to sound elitist, but I in a lot of ways kind of miss the old-school, "smash mouth" type of gamer that saw offensive imagery as way to express that the world you're in is not messing around.

Remember Diablo 1? Pentagrams, burning inverted Crosses, clergymen impaled on pikes, townspeople left decapitated, women naked and chained to walls while gutted or outright ripped in half. Even Diablo 2's Harem levels had slave girls restrained to posts, clothes torn and sadistically tortured.

Then there's Archbishop Lazarus who has a dead kid, heart ripped out and all, right on his altar while surrounded by completely nude succubi.

To me, that sort of stuff enhances the experience and makes me want to rid of the evil even more.


It really made you feel like you were in hell. I loved it and wish there was more like it.
I can never wrap my head around requests like these.

"Ohhhh, I want to play this game, I get to slaughter thousands upon thousands of things in order to get their shinies!"

"But, there is some icky blood, and that's sad."


How does one have zero problem killing everything in sight without remorse, but some blood and gore equates to the single most upsetting thing they can see?

Are you so desensitized to murder and violence that you're okay with the act (on a large and repetitive scale), but not with the result?

Simple solution = don't let your child play

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