Biggest LIE in PoE HisStory
u cant reley on that , chinese are a own gameing world for themselves. it would be like p2w. no option imho.
Last edited by Gondalen#3811 on Nov 19, 2019, 2:28:35 PM
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"" So what you want is a new meta game, used in every build because there is ZERO drawbacks to that gem. "Hey slap this on and you can't die!" |
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MTX to not lose exp on death...
"There's no thing like random one-shots in this game. You only die because you take 353,456,237 hits in 0.2 seconds."
"The best items in the game should not be crafted, they should be TRADED." - Cent, GGG |
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Just get good 4head
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Imo Death penalty is fine and that comes from a player who needed 1 league for lvl 97-98, another league for lvl 98-99 and 2 leagues for lvl 99-100 ( died around 30times+ on the way and currently at 1336 deaths with 95 days played...
and i learned alot on my way to 100...( didnt died a single time from 99.5 to 100 ) with simple mapping ( no beachhead/ pj or chayula or other forms of cheese... Get Defence // get life // play safe and "easy" 100 30 Shores with Double Pack / Breach / Max Sextants https://www.pathofexile.com/forum/view-thread/2006424/page/1
First Selfmade Build as Sparker ( MF ) https://www.pathofexile.com/forum/view-thread/1637690 1 Million Tool Tip Dps Sparker https://www.pathofexile.com/forum/view-thread/1761162 |
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" " By the next death you'll have learned to be completely leet. Someone's evil twin.
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" after lvl 100 i switched build and go deeper in delve... you either oneshot or you get oneshot lol 30 Shores with Double Pack / Breach / Max Sextants https://www.pathofexile.com/forum/view-thread/2006424/page/1
First Selfmade Build as Sparker ( MF ) https://www.pathofexile.com/forum/view-thread/1637690 1 Million Tool Tip Dps Sparker https://www.pathofexile.com/forum/view-thread/1761162 |
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"we're halfway there already. or even more. GGG rolls out 'preset' cant lose build archetypes like cyclone or necro summoner now for people who cant make their own choices. once ah is automated and death penalty is gone, last few things that prevent total item and xp devaluation will be gone |
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" I (sadly) agree. This "over-buffing/introduction" of archetypes is very worrying. These are (luckily) reversible through nerfs. Removal of the XP penalty and an AH are hardly reversible. But yes, the strength of archetypes is this game's biggest problem right now, as I see it, alongside performance (though it's hard for me to relate here, as I've never had even moderate problems in that regard. But I do acknowledge the problem). Bring me some coffee and I'll bring you a smile.
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" Yeah the non-dieing one would be too strong, maybe just the one that prevents EXP loss every x hours of game time |
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