Challenger Charge are worse than Tailwind (Gathering Winds)
" I like the Idea with the gaining the built in Splash in Sand Stance, nice :) thank you for the Ideas. A
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" Wut ???? It's not about reading the wiki, you are basing yourself on erroneous theoretical knowledge because you do not understand how the mechanics work ( which isn't surprising since many things in PoE are not intuitive and you lack experience ). I can't believe that I have to spit it out for you, I thought that you would do some actual research, watch a video of it, or try it yourself .... Tailwind stacks do not refresh, they all fade out after 4 seconds, you need to use 2.5 skills per seconds at minimum to keep max stacks up constantly, and as soon as you stop doing it, you're not at max stacks anymore pretty much. Charges are much, much, much easier to sustain as they refresh themselves whenever you gain one ... This is a very basic mechanism of the game that you don't even know and yet come here to complain about challenger charges, trying to support your claim with the fact that Gladiator isn't widely play when Deadeye ( the ascendancy that has Gathering winds, the one thing you said was stronger than Challenger charges partly because you did not understand it ) is even LESS played. " I don't need a comparison, you're the one who's asking for something to be buffed, using a bad comparison based on a minsunderstanding of the mechanics of the game. I told you what would be better : nothing. " hint : the underlined part also matters to understand the quote. Impale stacks are 'reset' for every mob, challenger charges aren't obviously, making challenger charges overal a mechanic that you have always up and at full power if you know how to play your character properly ( thanks speed meta ... ) Champion NEEDS impale stacks ... " I did not say that "Classes don't need changes" ....... I said that your premise is wrong, and that this keystone does not need arbitrary changes to just buff it up. Buffing things more and more led to the shit current state of the game with all the power creep in it. " No. This is the other way around. Again, this is basic math ( I could tell you that it's also empirical knowledge from game experience, but I don't think you will understand any of it and you seem to really lack a lot of it ), in one case (1) you take 25% less hits, and in the other (2) you take 60% less hits Which one is better, taking 60% less hits or 25% less hits ? You just descredited yourself in quite and obvious way, for anyway who would bother reading the thread of course. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Last edited by Fruz#6137 on Nov 5, 2019, 7:45:21 PM
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" I'm pretty sure that ship sailed in the opening post when he seriously suggested Gladiator getting 20% block chance, 20% evade chance, 20% global physical mitigation, and 40% More attack/movement speed with TWO ASCENDANCY POINTS. |
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" I guess lol. SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading. Last edited by Fruz#6137 on Nov 5, 2019, 8:15:02 PM
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It becomes worse when you think about the fact that this entire complaint is based on his experience from playing a level 48 Gladiator. He has absolutely no idea.
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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" You have absolutely no idea because I had one Gladiator Level 85 in Hardcore Blight died. so so stop lying and talking bullshit about me if you dont know something "ArtCrusade" thankyou. A Last edited by JeckNoTree#3777 on Nov 7, 2019, 1:04:07 PM
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" … Are you serious, I've played deadeye and if it's a lot easier to sustain this kind of charges. It is not even have needed to hit anything, so stop talking and writing that you have "expirience" and read first and then complain, thanks (no offense). I had played her, everyone who is a magicfind Character is in the most cases a deadeye and if u dont know something dont say it, it doesnt make it better if you want to explain simple Things with "you Need to use 2.5 skill" per second and… ist easy, using an attack based Character what is normal you just Need a weapon with Basic 1,6 attackspeed (not hard to aquire) and Little up to no Investment in attackspeed something like 12% in the tree and the rest is done by tailwind itself, even at the base statts of 1 stack. If your one of the "less intelligent people" who is trying to stack tailwind by using channelling skills then I cant help u. A Last edited by JeckNoTree#3777 on Nov 7, 2019, 1:01:56 PM
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Hello people from the Forum,
this was originally a thread for why the Challenger Charges from the Gladiator are worse than Tailwind from the Deadeye. Two people Talking shit About my Ideas by basically being really mean trying to prove their Statements with wrong Maths and wrong Informations,named Person 1:(ArtCrusade)Person 2:(Fruz) Please dont go in on their conversation because they are not nice and I also dont want you guys/girls to be mad. If you guys are interrested differences from the skills in the wiki or (try it yourself o_O) thankyou If it not meant to be mean "ArtCrusade" or "Fruz" say it if you just wanted to have a normal conversation, I would appreciate it. Thankyou Tailwind: https://pathofexile.gamepedia.com/Tailwind Challenger Charge: https://pathofexile.gamepedia.com/Challenger_Charge My Ideas: giving Challenger Charges defensive properties. bye and have a great time A
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" fixed it for you. [Removed by Support]
Once men turned their thinking over to machines in the hope that this would set them free. But that only permitted other men with machines to enslave them “The Party told you to reject the evidence of your eyes and ears. It was their final, most essential command.” |
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" thankyou :D A
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