Challenger Charge are worse than Tailwind (Gathering Winds)
" maby you are :) because you just think everything what is very strong is overpowered but why does nobody Play this chearacter? your playing a Trikster: (IForgotToReserveAName Level 98 Trickster SSF Standard League) maby this class is op? why dont you Play Glad if hes so strong? thx. A
|
|
|
if u guys dont belive me look at the poe ninja build site.
https://poe.ninja/challenge/builds https://poe.ninja/challengehc/builds and say what you see pls. :) A
|
|
" You're a funny guy. A class' strength isn't defined by how many people play it. That's not a valid tool of measurement. In fact, only 2% of players play Elementalist, although the Golem changes have made it secretly overpowered as fuck. How many people play Elementalist? 2%. I can play whatever the fuck I want to play. In fact, since you already cited my Trickster, you might as well check out the guide: https://www.pathofexile.com/forum/view-thread/2606026 The opposite of knowledge is not illiteracy, but the illusion of knowledge.
|
|
" If you say so what makes pleople Play a class (Gladiator)? //I read your guide and it was impressive. //the Problem is why does People dont want to Play Gladiator? and if you have an Idea say it, not just saying golemancers are op and People also doesnt Play it, say what you would do to make sure People would Play the Gladiator Ascandency. A
|
|
" your Right i'm not judging you for playing what u want, but so should you. You should not think this way, if you Play Trickster why wouldnt you want to Play Gladiator, and as well I want a greater Gladiator, those are just some Ideas to make some changes, Change him and to appreciate it. If u like ur Trickster more whats the difference, and if their away this would be better (in a different form) ArtCrusade. A
|
|
" I want to play gladiator, lol. He's definitely already pretty busted. That spell block makes up for literally everything else it could be lacking. Which isn't really much, and I love charge generation being stance based, it just forces more game play. Need a new signature, cuz name change. I dunno though. I guess this seems fine. Yeah, this is good.
|
|
" thats nice. A
|
|
|
I have some Idea Changes:
Splitting it in 3 different Ascendancy Points 1 Point(Arena Challenger): +5 to maximum Challenger Charges Also seperate Now loses stages incrementally after a short period of time (loos 1 charge per second after not gaining charges for 8 seconds), rather than all at once. Gain a Challenger Charge when you Kill an Enemy and 25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy Effect Buffs: 1% more Attack and Movement Speed per Challenger Charge while in Bloodstance Adds 2 to 4 Physical Damage to Attacks per 5 Player Levels (=lvl100 = 40 to 80 added Physical damage) (same as the Champion (buy only works in bloodstance)) while in Sandstance Adds 100 Armour and 100 Evasionrating per 5 Player Levels (=lvl100 = 2000 Armour 2000 Evasionrating) (at lvl 100 comeone this is not mutch) (good for leveling) 2 Point (King of the Arena(Daresso)): +5 to maximum Challenger Charges hitting Enemys per Challenger Charge have a 2% Chance to gain Frenzy and Endurance Charges on Hit (removing Outmatch and Outlast) 5% more Damage while at maximum Frenzy Charges 5% reduced Damage taken on hit while at maximum Endurance Charges (Charge, Charge Generation) 3 Point (Grandmaster of the Arena) +5 to maximum Challenger Charges 1% reduced Damage taken from hits per Challenger Charge (this is less then Fortify (total of 15 Charges)) +1% Chance to Block Attack Damage per Challenger Charge (Connecting it with Versatile Combatant and removing Violent Retaliation)(only 15%Block Chance) (more charges bigger buff) A
|
|
" Why was Gladiator not played during last season? Because everyone played Slayer. Why is Gladiator (or melee in general) not played this season? Because it sucks with Blight. In other content, Gladiators are performing very well. They're good at delving, they have no trouble doing bosses, they're clearing very well with bleed explosions. Meta doesn't define the strength of a class. Every class excels at something else. A Juggernaut is a tanky beast, but you won't see it erasing Uber Elder in 30 seconds. And that's cool, there's a playstyle for everyone. What I definitely wouldn't recommend is tossing random ideas around for a class that isn't bad or broken or anything. Not every league is good for every ascendancy. There'll be another when people will want to play Glad again. EDIT: Since you took the time to browse my profile I felt the urge to check on why you believe that Gladiator is not up to par with other ascendancies. And what did I find? A level 45 Gladiator with one of the worst passive trees that I have seen in a long while. You have wasted numerous points on pointless stuff. Before you make assumptions on the class, maybe try and see the potential it has first. Please refer to a guide on the thing you wanna try playing first: https://poe.u4n.com/builds/poe-3-7-gladiator-league-starter-power-siphon-bleed-wander-build All the best. :) The opposite of knowledge is not illiteracy, but the illusion of knowledge. Last edited by ArtCrusade#4438 on Nov 3, 2019, 4:46:06 PM
|
|
|
My only issue with the charges is that they rely on sand stance to proc while killing mobs, which means you’ve got to use an AoE skill or a pure phys setup in order to benefit from Blood & Sand or Flesh & Stone. Elemental strike skills (wild strike, static strike, frost blades, etc) are tough to optimize.
A minor quibble, I know, but a quibble nonetheless. We're all in this leaky boat together, people.
|
|









































