This is the most unfriendly league to non-meta builds I have ever played.

"
LaiTash wrote:
"
brushmonkey wrote:
9/10 leagues are like this


Not like this. I usually play off-meta builds and never felt like league content is out of reach for me. It wasn't always easy, but never borderline impossible like blight.

Tho i must admit, this league feels great and super fun with a summoner.


maybe not exactly like this, but you know what I mean. And I too have never felt a league mechanic is out of my reach, but I have barely engaged with league mechanics that feel bad for my chosen play styles... I played melee in legion, then switched to ED/contagion, which worked for the league, but I hated the gameplay, so it all sucked and I sympathise with those in a similar position now.

And I agree that when a whole league makes you feel excluded unless you play a certain way, it can ruin that league as its the new shiny thing.

They could change the pacing to less 'be everywhere at once', and if this is a part of the main game (which I hope it will be) and scaled down to optional content (in the same way as delve) it will sit quite well I feel.

I do realize that I strongly dislike this issue when it affects me, but at the moment it isn't, so I feel everyone is overreacting... maybe blight is a case of the shoe being on the other foot for many people?
Dude just be yourself
"
Ygidua wrote:
A lot of nonsense, coming from someone who is angry that others can play the game now too...


Who would that be? The absolutely fine summoners which already wrecked content with nearly no investment?

Or is it the miners which were also fine before?

Yeah sure, poison-assassin needed a buff on the other hand, but that's the only viable one. Oh... and it was the worst possible timing for it too since GGG KNEW about performance issues with handling poison-stacks for YEARS. Literally brain-dead decision to put that build into the limelight. But well... that's the same for every single one of the meta-builds this league actually, utterly retarded decision-making there, in every of my companies I've worked the guy responsible for it would've been fired on the spot for incompetence.

If you couldn't play through the game with the former builds which were fine then you probably should've either played a bit more then 2 hours a week or friggin got experience and personal skill in playing the game.

"
Ygidua wrote:

I tell you this, Legion was dead for most players, unless they had the AOE meta build. So was pretty much every league except Betrayel and Beastiary.


Ok, let's go through it then starting with Betrayal as that's the 'big rework of masters'

Betrayal: Fine for off-meta, very rippy, very buggy.
Synthesis: Absolutely fine for off-meta. Great core-mechanic, utterly ridiculous and bad implementation.
Legion: AoE-meta, you're fucked, absolutely true.
Blight: Depends on the build, the whole thing is actually quite focused on PROPERLY using towers. Yeah, they can kill a boss easily, you know that each of them has a very specific usage and needs to be combined properly? The spawn-mechanic of blight on the other hand is utterly awful and inefficient. Still, it HEAVILY punished non-meta by a LOT. Which isn't good.

"
Ygidua wrote:

I am super happy that we finally get a league for everyone again and you won´t change that. Speed meta is annoying and I hope we will never see it again. I absolutely love this league!


It's one of the worst performing leagues by GGG. I love the concept, absolutely... though the current implementation of it (after patching the mob-density) is just feeling bad in comparison. The exciting feeling of thousands of mobs rushing towards you is gone, now it's really easy (In comparison). Before you had to have a BEAST of a build to even consider looking at a T15, proper end-game and a mechanic which would've given incentive to go 'beyond' the abilities of a build. Well... at least if they would've disabled HH for it because once again the interaction with it is utterly dumb, as usual.
GGG balance is like getting a pizza which is burnt on the sides, raw in the middle and misses the most of the toppings.
Then upon sending it back you get a raw side, burnt middle and enough toppings to drench everything in grease.
Everything fixed but still broken.
"
The_Human_Tornado wrote:
Dude just be yourself


The more you be yourself in this game, the more it slaps you in the face and tells you to follow the meta or you will fail.

B A L A N C E - A N D - D E S I G N
"Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019

"It looks like we broke something with 3.10.0. We don't know what it is yet." - Bex, March 16th, 2020
Last edited by girng#7675 on Sep 28, 2019, 8:01:27 PM
AoE and ranged/caster builds have always been meta, and melee has always sucked. You think melee was actually good in Legion? Cyclone was still the only melee skill worth a damn, because it wasn't namelock, was mobile, and had AoE. Meanwhile, Lightning Trap and ED+Contagion still continue to dominate league content and have done so for a long time now.

If you break it down, summoners really fall into the ranged category since their minions can go great distances to kill shit while you passively run around looting stuff. In fact, that ability to passively kill things while you loot and run plus the ability to ignore reflect all for an overall low cost is what makes them a worthwhile alternative to actual ranged builds that are far stronger, but lack those advantages.

Summoners are just getting the brunt of the blame this league, because they became "Flavor of the Month" which I still think was completely unnecessary. It's no different when Cyclone was meta, except summoners are more noticeable because of how significantly better they are versus melee. Let's just be honest. :P

Melee sucks, still sucks since the "improvements" in Legion, they'll always suck. I don't think GGG can really fix this unless they change their balance philosophy to start nerfing everything to be similar to melee.

It's never going to happen, of course, because that would mean actually doing something about the power creep. :P

TL;DR: Refer to my signature.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
Last edited by Pizzarugi#6258 on Sep 28, 2019, 8:20:21 PM
"
Pizzarugi wrote:


Summoners are just getting the brunt of the blame this league, because they became "Flavor of the Month" which I still think was completely unnecessary. It's no different when Cyclone was meta, except summoners are more noticeable because of how significantly better they are versus melee. Let's just be honest. :P


This 100%.

I always laugh when I read those posts saying there is no such thing as a build meta. That's such baloney lol.
"Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019

"It looks like we broke something with 3.10.0. We don't know what it is yet." - Bex, March 16th, 2020
Just for the record, Steelmage was smashing yellow blighted maps with a Glacial Hammer Zerk.

Now, glacial hammer does have inherent CC and good damage which is great for the blight unique monsters, so there's that too, still ...
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
"
Kulze wrote:
Blight: Depends on the build, the whole thing is actually quite focused on PROPERLY using towers.


That's kind of true, if only:

1) FPS didn't drop to 20-something
2) There were some invulnerability phases for player character, because standing in place with my eyes focused at one point that's absolutely not my life bar while tons of enemies are approaching from every corner and i know some of them are deadly enough to eat through my 20-40k armor VMS (which has quite a cd) in seconds is against everything HC has tought me. At least with a summoner my army can take down most stuff around me while i'm doing that, making it a whole lot safer.
3) The guy who designed the tower buttons realised that when a player character moves, the screen moves too and so do the buttons
4) The lanes didn't look like a drunk spider's web

"
Prizy wrote:
I feel bad for the venom gyre builds or poison based builds. LEveling with that must have been complete garbage.

Actually poison should be the king of blight and blighted maps. Poison prolif with that amount of monsters in OP. As for single target, poison should easily hit 5M shaper DPS with self-crafted gear which should be enough for blight bosses.
retired from forum because of censorship and discrimination
(also poe2 bad)
"
LaiTash wrote:

That's kind of true, if only:

4) The lanes didn't look like a drunk spider's web


lolz
Innocence forgives you
Last edited by SilentSymphony#3358 on Sep 29, 2019, 3:41:57 AM

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