3.7.4b Patch Notes

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Fixed a rare bug that could cause the client to get stuck in a non-interactive state during login if the realm was experiencing problems.


Nope, nvm, just happened on Moscow realm for me while TP into town - 0 ping flat line.
good stuff
>Updated the Holy Relic model to make it symmetrical.
Yes! That's what I was waitong for so long.
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Fixed a bug where you would desync when walking through NPCs while you had Phasing.


This is THE BEST improvement in Path of Exile lately.

It was sooooooo annoying to have like an earthquake when the character walked towards a NPC. It was like a cage when people put several NPC near the waypoint.
It was soooo bad for people who has phasing all the time.

For me personaly it is AMAZING now !!!

TY soooo much for this !!!

:) :) :)
Please bring back Korean characters in global chat...
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Reostar wrote:
Please bring back Korean characters in global chat...


Also letters like ü, ö, ä or ß which are used in some languages like german are not working anymore :( so we have to chat in ASCII only or what?
IGN: UNoKillMe
Has anyone been crashing when selecting a character after the new update? I haven't crashed once before this new update now I keep crashing and I've scoured the internet for solutions but changing my dx, uninstalling and updating drivers are not working. I'm working on sending a ticket but I was wondering if anyone had a solution that was quicker to implement.
Back for the weekly try to play the game.

Crashed with map in Washington DC
Crashed with map in Texas
Crashed with map in California.

I hate having to report this but the games been totally unplayable for the 2nd week but who cares?

Right?
"
MFairfax wrote:
Back for the weekly try to play the game.

Crashed with map in Washington DC
Crashed with map in Texas
Crashed with map in California.

I hate having to report this but the games been totally unplayable for the 2nd week but who cares?

Right?


Definitely your problem, tried open a new account and play in internet cafe?
"Fixed a bug where casting Portal or Vaal Breach while moving would cause them to be animation-cancelled (thus preventing the skill from being cast)."

This needs to be applied on Multistrike too. Bc If you're use Multistrike, you expect 3 shots to be fired all the time. That's the reason you use Multistrike or not. That's also why you couple it with Ruthless. This change will save Multistrike and bring it back to it's former glory.
Sundering..

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