3.7.2 Patch Notes

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Kill4mom wrote:
Flicker strike still consumes double frenzy charge on cool down. Please fix this really hinders the build :(. Love this game and season though GGG keep up the hard work and I'll buy the supporter pack!


https://www.pathofexile.com/forum/view-thread/2547708
[quote="Qarl"]Fixed a bug where occasionally Fairgraves, Neverdying never dies.

Path of Exile Version 0.7.0: Completely rebalanced everything[/quote] BEST PATCHNOTES EVER!! :D
leap slam sounds like dogshit what the fuck did you do?>??
What about Gardens boos do not give loot?
I can FLY!
Steam: http://steamcommunity.com/id/WDRU/
Something is off with leech feels like
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Fixed a bug where passive skills modified by a jewel and then Conquered by a Historical jewel (ie. one of the Legion unique jewels) would keep the original modification in addition to the Conquered state.


Is there any plan for Might of the Meek to work as expected with Conquered nodes at some point or is it intentional that Historic jewels supersede all other jewels that modify nodes in their radius? (Might of the Meek, Lioneye's Fall, etc)
blade flurry fix ?
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Fixed a client crash that occurred when using Flicker Strike supported by Ancestral Call Support.


I have not used Ancestral Call support at all and using Flicker Strike crashes my game to the desktop on a regular basis.
Please fix Flicker Strike it is unplayable with the constant crashes and severe desyncing.
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Exile009 wrote:
"
Kill4mom wrote:
Flicker strike still consumes double frenzy charge on cool down. Please fix this really hinders the build :(. Love this game and season though GGG keep up the hard work and I'll buy the supporter pack!


https://www.pathofexile.com/forum/view-thread/2547708


That's good to know. Still annoying, but not a huge deal. GGG should fix other things first.

Like how Flicker Strike only repeats twice when supported with multistrike. It goes 1-2-PAUSE-1-2-PAUSE instead of 1-2-3-1-2-3. Totally ruins the experience. Flicker strike used to feel so smooth and rewarding. This league it feels crap.
Flame Dash feels really slow now. You haven't made things better trying to fix it.
still crashing with flicker strike, with or without ancestral call, not even fixed, please continue to work on it
Last edited by 69wanted69 on Jun 20, 2019, 5:13:41 AM

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