Poe has outgrown Trade

It's time the community face the facts and demand that GGG do something about Trade. The problems have become so severe that it is damaging the reputation of the game. Here is just a few of the problems:

- Tons of sellers not replying, usually due to overwhelming influx of trade requests.

- Trade API is often overwhelmed, down, or just plain broken.

- Scammers are running rampant and preying on new or inexperienced players.

- Inability to trade with a potential buyer while running Delve, bossing, or any other intense activity.

- The use of a website to trade instead of something in-game is archaic, clunky, and immersion breaking.

- Accidental miscounts of currency trading often results in a poor trade experience.

- GGG's notion of "fast trades" ruining the game is unproven. Currently, the entire process of trading is frustrating and time consuming. That doesn't encourage players, especially new players, to want to play the game. If players can't get the items they need for their builds, they are more likely to quit. Forcing players to grind for a hundred hours just to get their basic equipment is bad game design.

Something needs to be done. I remember back before the Trade websites existed. It was the dark age. But it has been years since the Trade API and websites have been established and it is clear that they can no longer handle the influx of trades. As the population of Poe has grown, so too must the way we Trade. It is no longer feasible to whisper each and every player we wish to trade with, go to their hideout, and trade by hand with them. The system has been straining under the weight to the point that it is now broken. GGG, you MUST address this issue. While I understand that some players prefer limited or no trade, a large portion of players want better and faster trades. The constant threads requesting an Auction House are proof of that. It's a lingering issue that is only getting worse and worse. I'm not explicitly advocating an Auction House, but some kind of in-game instant delivery Trade system needs to happen and needs to happen soon.

Chris, if you read this, please understand that players both want and need a better Trading system. Hundreds and hundreds of suggestions, solutions, and compromises have been posted over the years on how to fix it. Please listen to some of them. There has to be a better way than what currently is. A statement, even a vague one, that GGG is actively working on a replacement for the current Trade system would be greatly appreciated by the community.
Last bumped on Jun 21, 2019, 1:08:31 AM
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Very true!!

I used to play runescape, where they had a grand exchange, where you place and item for sale and then you choose a price, but the average price is listed as a range from 1x-3x and depending on market value as is.

so its kind of like an auction house. so you can place items for sale and sell them offline even and the next morning you can collect you currency or so..

well thinking there is also a limit, like you can only buy xxx amounts of currency per 24 hours so trade bots wont completely ruin the market..

all of this is done IN GAME.. so you dont have to have a gazillion of windows open and scroll through them trying to remember where the boots you are looking for are or where the gloves are..


I myself am getting so frustrated of getting messages about items I sold 2 days ago... what is that?

I love the game, the new leage is bad ass IMO :D gj GGG
This game either needs an auto sale tab or an auction house.

Trading right now is probably the most painful time wise, which takes away from your gaming. I did not want to player a trading simulater with RNG.


Please GGG sort something out soon!


Thanks.


p.s. I would gladly pay for either option.
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Aquatic26 wrote:
Chris, if you read this, please understand that players both want and need a better Trading system.

No, you don't...
https://www.pathofexile.com/forum/view-thread/2025870
GGGs (correct) conclusion is that this game can't support easy trading, thus it'll not happen. They confirmed this in their last Q&A.
. Double post.
GGG balance is like getting a pizza which is burnt on the sides, raw in the middle and misses the most of the toppings.
Then upon sending it back you get a raw side, burnt middle and enough toppings to drench everything in grease.
Everything fixed but still broken.
Last edited by Kulze#3236 on Jun 16, 2019, 11:09:13 AM
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Cyzax wrote:
"
Aquatic26 wrote:
Chris, if you read this, please understand that players both want and need a better Trading system.

No, you don't...
https://www.pathofexile.com/forum/view-thread/2025870
GGGs (correct) conclusion is that this game can't support easy trading, thus it'll not happen. They confirmed this in their last Q&A.


Utter BS.
How is it correct? Which economical FACTS is it based on?

Don't just copy garbage and stating it as a fact, the devs fucked up with the Manifesto, over 30 pages of complains + non-stop complain in the forum prove that something is going utterly wrong.

Don't come with 'but we can't do ANYTHING'... because that's also utter BS. A myriad of options available to increase the enjoyment of both buyers and seller while not de-valuating the process of trade itself. Go along and look the suggestion of the last years up... heck... since Synthesis even and you'll find at least 5 with potential to create a better system with less drawbacks in general.
GGG balance is like getting a pizza which is burnt on the sides, raw in the middle and misses the most of the toppings.
Then upon sending it back you get a raw side, burnt middle and enough toppings to drench everything in grease.
Everything fixed but still broken.
"
Kulze wrote:
Don't just copy garbage and stating it as a fact, the devs fucked up with the Manifesto, over 30 pages of complains + non-stop complain in the forum prove that something is going utterly wrong.

Please read the manifesto. The comments from the very small (but very vocal) minority doesn't mean anything, because it is a tiny, TINY share of the playerbase.
I was always under the impression that they don't want to involve themselves with trading because it'll take away time from designing cosmetics and churning out half-baked content. The rest is trying to rationalize their resource prioritization
"
Cyzax wrote:
"
Kulze wrote:
Don't just copy garbage and stating it as a fact, the devs fucked up with the Manifesto, over 30 pages of complains + non-stop complain in the forum prove that something is going utterly wrong.

Please read the manifesto. The comments from the very small (but very vocal) minority doesn't mean anything, because it is a tiny, TINY share of the playerbase.


Page 52 of the Manifesto, read my answer to it and counter-arguments. Have fun!

Told you several times and you are mind-numbingly repeating the same link without delivering any actual reasoning to counter the already stated arguments... which never got rebuked yet.
GGG balance is like getting a pizza which is burnt on the sides, raw in the middle and misses the most of the toppings.
Then upon sending it back you get a raw side, burnt middle and enough toppings to drench everything in grease.
Everything fixed but still broken.
"
Cyzax wrote:
"
Kulze wrote:
Don't just copy garbage and stating it as a fact, the devs fucked up with the Manifesto, over 30 pages of complains + non-stop complain in the forum prove that something is going utterly wrong.

Please read the manifesto. The comments from the very small (but very vocal) minority doesn't mean anything, because it is a tiny, TINY share of the playerbase.


here from page 52 via kulze, please respond or stop reposting your stupid link with this garbage reasoning why we cant have easier trading

Anyone who has a few (functioning, very important part) brain cells can see that. Neither the PC nor the Console version are in any way acceptable by today's standards, not even remotely.

While right now it's 'almost' impossible to find the right rare, imagine how it will be if the player-base doubles... or triples. A vastly increased amount of offers you've to search through, a larger variety of items, and the one you are searching? An hour into the search, good luck!

Another point is that you can't discern the actual price of an item, how many people have similar ones? Is it worth 1 ex? 10c? A mirror? Who knows.

As for the PC version, try it out and you'll see the obvious issues. I spent 6 hours this league simply to buy maps... 6 hours, for roughly 100 maps overall. That's a disaster which no game in any closely related genre has seen yet! I want to PLAY the game, not sit back trying desperately to buy the things which I need for my progression.

Also price-fixers are a massive issue. This was the case with the 'Elder Lair map' early in the league, a single person listed over 150 of those as the cheapest price, never answering though. On the other hand we had 0 (!) other people even possessing the map, he bought them all to have a monopoly on the market.

Don't get me wrong though, the BASE system of both are good, the funcionality of the PC version is vastly superior to the Console one. While the implementation of the Console one is vastly superior to the PC.
Yes, the Manifesto states what GGG thought about it... though GGG thought wrong regarding... well... every single point there, a counter-argument pointing the entire different direction is available, and we won't see which way it goes unless they TEST it out LIVE and for a decent time... which they don't even seem bothered to do.

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