[3.9] [Updated] Caustic Arrow CI Trickster - Very tanky, fast mapper, safe playstyle

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Battleaxe97 wrote:
With ES and ghost dance nerf this may make it really hard specially if all nodes have reduce ES guess we will see this build was solid for flashback


I am not really worried about Ghost Dance nerf, you are getting rarely hit anyway on this build, only thing that I might take as safe pick is Brine King on top in case my shrouds will deplete.

The ES nerf on other hand will be pretty annoying, but if it will be only about 20% less maximum ES without quality crafts, it will be fine, and for swapping to ES the flat ES on tree changes sound actually decent, depends on how much flat ES they give and if they will be only for witch starting area.
My builds:
[3.11] Scourge Arrow Poison Prolif Pathfinder - /view-thread/2551841
[3.11] Power Siphon/Kinetic Blast Poison Assassin - /view-thread/2687562
[3.10] Elemental Hit Wandslinger Assassin - /view-thread/2784902
So, even after the nerfs this build will be sitting at 11.2K ES (after some changes, I will be dropping Solstice). They even added new node that is *awesome* for us, Hunter's Gambit. They also slightly nerfed piercing on tree, we are down to 2 from 3, what means I will be replacing boots with Voidwalkers.

Here is WIP tree and gear, with some leftover points to take both Hunter's Gambit and Wicked Ward.

https://pastebin.com/S7T6rw7t

So, atfer all, this build is indeed buffed and stronger than ever before.

EDIT:

Here is Poe Skill Tree:

http://poeskilltree.com/?v=3.7.0#AAAABAYCAAFvBucNfA5IDlwPqxB7EQ8RUBGWE20UCRa_GYoajx1PHdkfQSLqJIslPyaIKwospiy_L28zozQKNbk3ZjeDOw08tj1fQ1RFfkkTSVFJsUyDTLNSKVJTUq9V4FfJWFpb01xAXGtdjl3yZ_xqG2r6bRlwu3DUdIF1nnaCfbB_xoRIhMWHy4hCieCLeo_6kx-TJ5Ugl5WX9JhTm7WcAqEvoqOi2aOjpAWm66crp5usmK1KsNixMLQMtNG1SLcwuQK9Xb46vorBAMHFwfPDOsNtyAzK088V0B_WVNfP2RPaO9sa36Di9-OE5ljo1uq662PsGO-I7-vw1fRx9Uv22vfX-Tf5pPsJ_rM=
My builds:
[3.11] Scourge Arrow Poison Prolif Pathfinder - /view-thread/2551841
[3.11] Power Siphon/Kinetic Blast Poison Assassin - /view-thread/2687562
[3.10] Elemental Hit Wandslinger Assassin - /view-thread/2784902
Last edited by thedeathbeam on Jun 5, 2019, 4:24:11 AM
Alright, so the big update for the build is out (as PoB is already updated as well). Changes:

- Changed tree because of 3.7 update
- Removed Solstice Vigil setup
- Switched to Voidwalker boots from Pierce on tree
- Added Spirit Offering to CWDT setup
- Added Vaal Haste
- Added Budget setup
- Improved QoTF setup

The DPS went from 2M to 2.3M, energy shield is still pretty much the same (11K).

Check main post for updated PoB and guide (I tried to update every section of the build with new info, also, make sure to read Leveling section for alternatives to Voidwalker boots).
My builds:
[3.11] Scourge Arrow Poison Prolif Pathfinder - /view-thread/2551841
[3.11] Power Siphon/Kinetic Blast Poison Assassin - /view-thread/2687562
[3.10] Elemental Hit Wandslinger Assassin - /view-thread/2784902
I'm not currently seeing the page 1 PoB link as being updated to 3.7(?)

Looking forward to running this as my starter in Legion.

I did a (slightly modified by the end) pathfinder variant of DankawSL's raider CA build for flashback... had a lot of fun, but was curious to try it with trickster & CI - came across this build & it looks exceptional, thanks.

Edit: nvm, think I was just a little early ;)
Last edited by Lakh on Jun 5, 2019, 9:59:06 AM
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Lakh wrote:
I'm not currently seeing the page 1 PoB link as being updated to 3.7(?)

Looking forward to running this as my starter in Legion.

I did a (slightly modified by the end) pathfinder variant of DankawSL's raider CA build for flashback... had a lot of fun, but was curious to try it with trickster & CI - came across this build & it looks exceptional, thanks.


Oh oops, I updated the post but I actually forgot to replace the pastebin link. Should be updated now. Glad you like the build, I played it in 3.6 synth & flashback, and it was really strong, and after the changes it is even stronger, so hopefully it will work out for you.

Only thing that can be a bit annoying now compared to 3.6 when league starting is getting pierce, as the pierce cluster was nerfed (from +3 pierce to only +2 from Piercing Shots) so I do not take it anymore, and instead take Voidwalkers, but they will not be available at start of league, so Pierce gem or just +2 Piercing Shots and then Respec should be best alternative atm.
My builds:
[3.11] Scourge Arrow Poison Prolif Pathfinder - /view-thread/2551841
[3.11] Power Siphon/Kinetic Blast Poison Assassin - /view-thread/2687562
[3.10] Elemental Hit Wandslinger Assassin - /view-thread/2784902
You my friend are amazing! Thanks for being on top of this build ! love how clear and detailed your updates are, making it so easy to follow.
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Battleaxe97 wrote:
You my friend are amazing! Thanks for being on top of this build ! love how clear and detailed your updates are, making it so easy to follow.


Thanks, I am really happy that people like the way I approach my builds :)

On that note, I actually completely missed the Utmost Intellect node on tree, what is, surprisingly enough, really good ES node.

So, here is updated PoB, this bumps up the final ES to around 11.2K (main thread is already updated as well):

https://pastebin.com/w80fRuTL
My builds:
[3.11] Scourge Arrow Poison Prolif Pathfinder - /view-thread/2551841
[3.11] Power Siphon/Kinetic Blast Poison Assassin - /view-thread/2687562
[3.10] Elemental Hit Wandslinger Assassin - /view-thread/2784902
Another small-ish update. It is actually better to priorite Method of the Madness over Growth and Decay, so changed 60-90 trees to use it and lvl 100 tree to take also Growth and Decay.

Main post is already updated as well.
My builds:
[3.11] Scourge Arrow Poison Prolif Pathfinder - /view-thread/2551841
[3.11] Power Siphon/Kinetic Blast Poison Assassin - /view-thread/2687562
[3.10] Elemental Hit Wandslinger Assassin - /view-thread/2784902
Thanks for the updates! Think i'm going to try this out for this league also, Even with all the melee changes i still hate melee :D
You've got frenzy stacks turned on in the PoB config currently, but I'm not seeing the source of frenzy - am I just not spotting it, or is that outdated?

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