3.6.4 Patch Notes

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We're planning to deploy this update by the middle of next week.


I'll let you know about my planned comment to next weeks possible patch notes ...uhm, let's say two days before they hit :D
Delve currency stacking when?
"The graphical effects from the Shrouded Bloodlines modifier are now removed from monsters when the pack is killed."

I can rest now. Thank you.
Shame you haven't fixed the 'Jun appearing, then disappearing from a map' bug :(
still no rotation possible with memory fragments and loading time between memory zones.....?????

synthesis is still garbage.

DON'T PUT THAT D.GSH.T IN CORE GAME !!!!!!!!!!!
learning is a painful process ... knowledge is the most deadly weapon.
"Fixed a bug where Cleave and Dual Strike would only use the stats and values of your off-hand weapon when dealing damage if you were dual-wielding. "

Well, that explains why that build didn't seem to work properly.

X
nice you fixed those bloodline monsters in delve.

there was no time to react and they came out of nothing every time i entered the mine.
age and treachery will triumph over youth and skill!
added ne stash tab for resonator and fossils....

ah no u want continue to gain money with normal tab sto stock them..
All my builds: https://www.pathofexile.com/forum/view-thread/1830178
more graphics improvements pls ! more more the game is barely playable with these betrayel freezing fps
Max blocks Tanky dualist 34-40k dps thread/1028992
Almost max blocks Tanky witch 40k dps physic or element build thread/1071884
Fixed a bug where Cleave and Dual Strike would only use the stats and values of your off-hand weapon when dealing damage if you were dual-wielding.

Lol... are you serious?
I was wondering why my dual striker suck so much and here is the answer...
The Dps was so sh*t even with godly weapons that's why i switched to double strike.
I'm sure you discovered this just because you are working on the melee patch.

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