Diablo 4 Would Kill Path of Exile

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Aynix wrote:

Actually its close to 200 blind rats.

Yes, PoE population will be halved.. for like a 2 weeks untill people will realize Diablo 4 is as much of a dogshit as DIablo 3 is
(if they will even make Diablo 4 on PC lol)

Actually both of you are wrong :)

Its not 4 blind rats. It is 4 blind greasy cats and 196 brainless hamsters. "OMG, OMG, we have to rotate faster, otherwise cats will eat us up!" :P

When it comes to Diablo 4, time will tell. Because it will not be Diablo 3.5 vs PoE 3.92c. It will be Diablo 4 vs PoE 4.x, where both sides will do everything to get as much money from players as possible with two completely different tactics. The one who will have fewer bugs and less "negative PR" will win.

Theoretically, PoE has a slightly worse position, because Great Garbage Games must work simultaneously on "expansions", 4.0, MTX, bugs repair and optimization, while those from D4 must only create something as interesting and tested. Which does not mean that Blizzard will not screw it up :P

Moreover, there will be Borderlands 3 and probably Wolcen too, so... oh well, it would be really interesting :)

Last edited by postrach_myszy#3054 on Apr 10, 2019, 4:38:40 AM
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Aynix wrote:
Diablo 4 will be even worse than DIablo 3


I don't think that's possible.

Diablo 3 failed at artstyle, depth, customization and itemization. It flourished (for a lot of players) when it comes to combat, fluent animation an flow. If they manage to fuck up the combat too, I'll buy the game out of pitty.

While Diablo 3 was arguable a finacial success, I seriously wonder how they view that game internally - from a developer point of view.
Bring me some coffee and I'll bring you a smile.
Last edited by Phrazz#3529 on Apr 10, 2019, 4:39:55 AM
Blizzard has not released anything good in probably a decade. I highly doubt Diablo 4 will be an exception.
The good Blizzard was devoured by greed as the basement-dwelling neckbeards wearing sweatpants were removed from the decision-making process, only to be replaced with corporate business-folk wearing expensive tuxedos.

Blizzard died in 2008 - F.
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mullewt wrote:
Blizzard has not released anything good in probably a decade. I highly doubt Diablo 4 will be an exception.
The good Blizzard was devoured by greed as the basement-dwelling neckbeards wearing sweatpants were removed from the decision-making process, only to be replaced with corporate business-folk wearing expensive tuxedos.

Blizzard died in 2008 - F.

Hearthstone is good game - I would say it is the best in class. Was launched in 2014 and only this year will bring 400 mln. $ for Blizzard.
Believe it or not, but there are actually people that in fact have plenty of enough games already to play and really truly do not need a game like Diablo 4, or any other kind of game like this genre.

I for instance is one of those that have plenty enough games already, and who truly does not buy many games at all any longer.

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Phrazz wrote:
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Aynix wrote:
Diablo 4 will be even worse than DIablo 3


I don't think that's possible.


Here is how it is possible:

"Looking at our money charts, we came to conclusion that mobile games are the future (Diablo Immortal made 10 times more money than Diablo 3, you can quote me on that in the future) and Diablo 4 will be our next big mobile game.

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mullewt wrote:
Blizzard has not released anything good in probably a decade. I highly doubt Diablo 4 will be an exception.

Blizzard died in 2008 - F.


Both Hearthstone and Overwatch are literally the best games in their genre. Just because you dont play it/you dont like it, doesnt mean its bad.
Last edited by Aynix#7757 on Apr 10, 2019, 9:00:35 AM
most popular =/= best, blizzard games automatically reach critical mass which means they succeed regardless of their competitors. They've been leveraging this effect for several? Many years.

I'd personally say the last real game they released was starcraft 2 but that is both because i'm biased and i like SC2 but also its got like zero actual gameplay progression from the first one its functionally a facelift.

So you'd have to go back to WC3, or BC depending on your tastes, you could also go for WotLK if you wanted the defining MMO of the last X years even though I personally think it killed MMOs.
Last edited by Draegnarrr#2823 on Apr 10, 2019, 9:09:24 AM
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Draegnarrr wrote:
most popular =/= best, blizzard games automatically reach critical mass which means they succeed regardless of their competitors. They've been leveraging this effect for several? Many years.

I'd personally say the last real game they released was starcraft 2 but that is both because i'm biased and i like SC2 but also its got like zero actual gameplay progression from the first one its functionally a facelift.

So you'd have to go back to WC3, or BC depending on your tastes, you could also go for WotLK if you wanted the defining MMO of the last X years even though I personally think it killed MMOs.

Blizzard was working hard to achieve this position. Once they produced Warcraft 1 and 2, they were sized like GGG (20-30 people). Around 5 years later, they have reached 200 employees (not too far from 130 at GGG after 5 years), they were working on Starcraft, Diablo, finally in 2001 they started to develop WoW (released in 2004). Those games were not succeed because they were delivered by Blizzard, but because they were: innovative, playable, well polished - could be described as a fully professional, high quality products. Later releases... they were maybe partially refurbished products, but still very good quality. Hearthstone and Overwatch are semi new creations - those are not innovative products, because this kind of games was already on the market, but Blizzard to make them successful designed them very, very, very well. This is something which seems to be unachievable for GGG.
Last edited by Mark___75#6278 on Apr 10, 2019, 9:24:08 AM
For the most part, this is actually a VERY good, and interesting, discussion.

And I wanted to add I think this may be the first time there was a marginally decent discussion on ARPG alternatives because it has FINALLY and TRULY become abundantly clear the direction that PoE is going.

That Wilson presentation really put the cherry on the sundae - the fans of oldschool ARPGs felt the tide turning, the slight dismay in playing PoE from league to league as it slowly evolved, but they have kept faith.

But I think the last three leagues, and that presentation combined, really cemented how PoE is ultimately on a tangent from ye olde loot-based ARPGs.

And with that, a lot of people started wondering What Is Next. And you bring up D4 and whallah, here we have a pretty decent discussion.

Anyway, carry on.
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Draegnarrr wrote:
most popular =/= best, blizzard games automatically reach critical mass which means they succeed regardless of their competitors. They've been leveraging this effect for several? Many years.

I'd personally say the last real game they released was starcraft 2 but that is both because i'm biased and i like SC2 but also its got like zero actual gameplay progression from the first one its functionally a facelift.

So you'd have to go back to WC3, or BC depending on your tastes, you could also go for WotLK if you wanted the defining MMO of the last X years even though I personally think it killed MMOs.


Sorry, but from game creators persoective most popular = best. They dont make gmaes so you can be happy. They make games so it can makem oney for them. If their game is most popular and makes most money, it means it is the best game.
Last edited by Aynix#7757 on Apr 10, 2019, 10:55:50 AM

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