To everyone whos scared of power creep
1% of the player base kills end game bosses.
Power creep might suck for the 1% but I doubt the other 99% are worried too much. My guess is GGG knows they can't ignore the fact that 80% of the players never progress past yellow maps (and only 70% into white maps). (numbers taken from GGG public statements from the past two years, mostly Chris on podcasts) They have been unflinchingly and intentionally creeping the power of the players forward since Ascendancy. Wether you like that or not I seriously doubt they are going to pump the brakes when the people complaining that the game is too easy are always people playing meta builds and OP skills. OR The Project PT's of the community I.e. the unapologetic Masochists. Currently playing Life based Melee phys only gladiator.. feels like I'm going to hit THE USUAL brick wall when i get to red maps on it, Vortex Cold snap was a faceroll... ofc it was. Stop using other peoples meta-gaming (which literally means someone else gamed the game for you and gave you the solutions) and the game doesn't feel easy at. fucking. all. Am I defending Power creep? Sorta? Kinda? Yeah I guess... I recognize that it sucks to make the game easier for Mathil, and people like him that can make 5k life do Uber elder where I fail on 9k life. But I also recognize that the "sweet spot" the right balance of letting at least a high percentage of players using a good percentage of well made builds; feel powerful and have fun playing is still FAR FROM WHERE WE'RE AT RIGHT NOW. Do a 300+ delve on a life based melee* build and then come tell us how trivial the game is and how power creep has ruined it. The truth is though they really aren't best served catering only to the 1% only the people who meta game and RMT their way to 50 exalts worth of gear (which lets face it is POE's dirty little secret). inb4 the 1% insert their stories about how they downed Uber elder with 5 alchs of gear and 2 linked Vigilant Strike using a white Driftwood Sceptre. * as always by melee I mean actual melee Pandering to players who don't want consequences for their mistakes is a perfect description of what went fundamentally wrong with D3 and 4. If they wanted mindless mobile game time waster gameplay they sure did make some perplexing choices and marketing statements for 6 fucking years. Last edited by alhazred70#2994 on Apr 6, 2019, 8:09:03 PM Last bumped on Apr 12, 2019, 6:53:50 PM
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...so only those who are more familiar and knowledgeable about the game (ie: the opinions that would objectively matter most) view power creep as a problem, then?
THAT'S your argument? lolz. [Removed by Support]
"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct." ...it was quotes. from the forum. lolz! |
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the only reason we need players to become more powerful is because content gets more powerful too. It's a circle. It's always a cirle. And imo the circle starts where some players want harder end game.
So what if someday everyone makes it to red tier, if then there's ten more layers of more brutal end game? I think all this leads to, is everything below a certain point becoming inconsequential like farming cobble stone in minecraft. Quite some people complain already that farming up to maps is nothing but a formality that has to be done just because the number next to your portrait in the character sheet has to be around 75 in order for their pacing to make sense. When was the last time you actually distiguished different enemy types while leveling? Mechanically they could all be walking, red targets you run past while blowing up screenloads of them. There is no deeper game design or immersion to be had there... and that's what slowly kills a game for me. "I won't disagree with the part that the 1% is most knowledgable and experienced ... that their opinion matters most, eh, not that easy. We're still talking about 1% (if we all can agree to just roll with that number for the sake of avoiding pointless discussions for now) |
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right.
it makes sense to balance the game around the players that know the least about it. poe 2019. [Removed by Support]
"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct." ...it was quotes. from the forum. lolz! |
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" That is not what i said. |
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close enough. you agreed that the top players are the most knowledgeable, then you said "We're still talking about 1%," so...
[Removed by Support]
"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct." ...it was quotes. from the forum. lolz! |
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>People linking GG bow with +1 bow +1 gem on implicit +2 bow +1 gem +1 str +1int as an example for powercreep while only the top of the top player would ever be able to obtain/craft.
Last edited by iceandfire2907#5700 on Apr 6, 2019, 9:28:21 PM
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" I disagree that their opinion matters MOST. You put in my mouth that would automatically mean to take direction from the LEAST experienced. Why do you insist on superlative? There is a broad variety of players with lots of different desires. |
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that is not what i said.
[Removed by Support]
"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct." ...it was quotes. from the forum. lolz! |
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" Enlighten me |
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