If console versions have auction houses PC version must have it too.
" Intended? What GGG intended, was to create a free, open, player-driven market. How the hell do YOU know that it's "not working as intended"? Maybe it's not working the way YOU want it to work, but tell me; how DID GGG intent it to work? And if you think prices are "inflated" now, watch what will happen to GG items in an AH. And what the hell is PSO2? Bring me some coffee and I'll bring you a smile.
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" Was GGG intention to make bots driven market? Was their intetion for players to use some weird site run by who-knows-who? If so, then they succeeded. Which begs the question why console versions have AH? And PSO2 is Phantasy Star Online 2, another online game from 2012 that is still going strong. It lets players to both use direct trading and set up an automated player shop, limited to 30 listings per account. This only available to premium users of course, but you can also get limited-time player shop license through grinding. It uses both secondary password authentication and 3rd-party anti-cheat software. It has pretty healthy and un-intrusive economy where you don't have to drop your mission to make a trade. It also features fully functional crossplay between PC, PS Vita and PS4. Switch players can play with PC players, but not Sony players though. Last edited by Außenseiter#5908 on Apr 3, 2019, 6:08:43 AM
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