3.6.3 Patch Notes

how is that an improvement?

- more fractured trash, that has to be collected (rng), synthsized (rng) and crafted (rng) for a chance to be usable.
- all synt. monsters can drop maps - which means you surely lower the droprates again - are also no reward, because that should have been the case from day 1.

its still super tedious, boring and unrewarding.

thx for the bug fixes, but there are many more bugs that need your work.
- fix delve paths occuring, that are too long to even enter
- increase rate of unlocking betrayal mods for crafting - or give us back a way to farm them again (like we could do in the actual betrayal league)
- fix server lag on frankfurt
etc etc
Pog, Poggers, Ricardoflick... What the f***** is this language?
GGG, delete this gaem from your work pcs, delete all the assets.

He's dead, Jim
They not fix Sindicate freeze and all kiddos from community said GJ???????
typical brainless ass-licker's
This is awesome!!! Keep 'em coming :)
Pls change 5000coins from cadiro challenge. I cant get enough coins!!
24.1.2018 [quote="Dro28"]wheres my fragment tab?[/quote]

(I thought that was a joke)

25.1.2018: GGG- Introducing the Fragment Stash Tab!
We thought betrayal league and content was about the forsaken masters, but it wasn't. It was about the betrayal of the (veteran) players, casual players, crafters, people with bad setups that could previously run the game, people with good setups that are now having issues as well and even more than before; the agency to influence how and which content you play.

Besides the edgy comment above, i think everything has been said already by others over and over again. I'm just lately noticing that no-life players and streamers are beginning to critisize the same issues as well. Will ggg finally notice it's being awefully out of touch with its player base? We will find out next league. Maybe.

I just want to play this game again, but i can't cause of the mess it has become with all the laggs, freezes and random, unrewarding bloathed forced content. Rant out.
"
Raxed wrote:
"
theFoffo wrote:
You previously mentioned the new modifiers to be much more potent since we can only have 5 at time now.

Hopefully they are satisfying to get...


Synthesized Rare Monsters now have a 2% chance to drop a currency shard, up from 1%.


Okay, I admit it. I lol'd.
I still don't like this league mechanic. It's unclear, intrusive to regular gameplay and I hate it when area's (and progress) can get lost. Delve is so much better as your progress is always visible and it's clear and easy to see where to go. Whenever I encounter Zana with her memory portal I think... blegh... should I go in or skip. A league mechanic should make you happy when you encounter it.

A league mechanic should be fun, rewarding and easy to do but with a bit of danger. My head hurts from reading the changes and fixes done to the memory nexus and I don't feel like spending much of my scarce free time figuring out how the *beep* this all works.

I love how you included bestiary, delve, incursion, abyss etc into the game as it really gives a nice extra dimension to the end game but god I so hope I will never see Synthesis again unless it's made a simple and fun encounter with progress that remains.
You don’t stop playing because you grow old, you grow old because you stop playing.
Nice :)

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