Sarlaiel's DW BM Duelist Build. High life/dps/aoe/regen/block. The perfect DW build

Interesting, I figured Wrath and Anger were the auras. Lack of 30 INT nodes means either INT from gear or not leveling auras. All things considered I really like how you designed this build. Not something I'd have expected for a Duelist.
Next to Thick Skin, do you ever plan on getting the 30Str Node and 3x 8% Health?
IGN: Zeldoon - 88 Duelist
Archdoon - 66 Ranger

Selling All the equipment on my 88Duelist
http://www.pathofexile.com/forum/view-thread/308598
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Tygerwoody wrote:

Armor is worthless and therefor Iron Reflexes is a waste of points.

This is one of the more ridiculous things I've read.

Armor and evasion work in exactly the same manner. If you take loads of small hits you'll take virtually no damage and big hits will hurt you like there was no tomorrow. Armor gives you the advantage of actually applying at least some of it's defenses on hits which can't be evaded, as well as offering good defense against physical reflect + puncture. Evasion on the other hand allows you to build high block and not stun lock yourself because evasion rolls before block.

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Tygerwoody wrote:
Blood Magic is mandatory. No way around it.

Since you won't tell people what abilities you're using it's hard to comment on whether or not it's useful on your build but to most melee duelists Blood Magic would be either a serious cut in DPS/surivivability or risky business because Auras are such an important part of this game.

Personally I've played several melee duelists which have all focused on dealing physical damage, and I've never had any resource problems despite never taking blood magic.


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Tygerwoody wrote:
As far as my equipment and skills I use. Honestly I'd rather not share all that. My build is pretty unique and I want to keep it that way as it keeps the price of the gear I use at a normal level. If this "build" were to get popular, all my gear would be expensive.

Either way, you don't need to know my skills/armor I'm using. The passive skill layout is what makes this build unique. You can use this passive tree with many different builds.

A good passive tree is always build around your gear, skills and supports. Running someone else's build with the wrong gear / skills is always going to be vastly inferior to building your own tree.

The build will work because it has such high defenses, I mean, you could play this build with chain lightning arrow if you wanted and do alright; but you sure wouldn't be maximizing your potential.
Last edited by Beleafer#7322 on Mar 11, 2013, 3:21:57 AM
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Tygerwoody wrote:
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Mookie88 wrote:
Once I dropped blood magic for mana in the 1 week @ around 68 it got a whole lot easier (auras ftw)

each hit I do takes away 80 mana. Couple that with the fact I hit 2.6 times per second, and as you can see I would have a very serious mana problem. Sure I could use mana leech, but then that's just wasting a spot. There are plenty of others who run hatred aura. I'll just let them do it for me.


The auras I run are wrath, anger, and grace. Only a small dent in hps


Bumping this for you since it may not have been read. For reference, when rebuilding this character for 10.2 , I tried this character without blood magic. I was out of mana near instantly. I would have to invest 8-10 points towards mana just to have a simple fight. Even then I would have mana problems. Sorry, the auras just aren't worth it. And no, Im not wasting a support gem spot on mana leech.

Also, this thread wasn't really meant to be an armor debate on whether or not its useful. Like I said previously, my old tank in closed beta had extremely high armor. It just never helped me much. Not that it matters , but I've played 5 characters to over level 70. I think I have a decent grasp on the mechanics.


If high armor and no BM work well for you, I'm happy for you.
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Tygerwoody wrote:
Try to go for all the life nodes you can early on. Life and block as soon as possible.

Thank you! I was already doing pretty much this, but wasn't sure if it was what I should be doing.
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Tygerwoody wrote:
each hit I do takes away 80 mana. Couple that with the fact I hit 2.6 times per second, and as you can see I would have a very serious mana problem.

Yeah, I hit something like 2.1 per second, and I can already see the problem. I also haven't leveled my cleave past 5 yet, due to the mana costs. Although, once again, I'm only level 26. I wanted to try to find a way around blood magic, but I may not be able to.

Edit: Also, completely forgot to ask. HC build?
IGN: Tatzelveln
Last edited by Xepher#0238 on Mar 11, 2013, 3:31:11 PM
I had a lv28 Duelist that got the full respec, that I had not played since week 1 of OB. I started to spec anew, and low & behold, I am seeing this build very similar to what I was planning.

I know you dont wanna share what skill gems you are using, but it would really help people out... at least for the main skills.

I am using cleave & dual strike w/life gain on hit, some fire traps to help, and blood rage buff & warlord's mark curse. So far so good.
Without surrendering any more info about your build I am curious what you did with the bandit quests. Care to share?
http://www.twitch.tv/johmasho
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JohmaSho wrote:
Without surrendering any more info about your build I am curious what you did with the bandit quests. Care to share?

I helped Oak every time. But honestly due to the fact they increased the atk speed bonus from 4% to 6% from helping Kraiytn I would have probably chose that instead of the 12% physical damage.
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JohmaSho wrote:
Without surrendering any more info about your build I am curious what you did with the bandit quests. Care to share?


+1 to this.

I was building something VERY similar to this build and than I came across you build. It's almost the same thing, but mine has a few tweaks here and there to at least help with the growing pains a bit.

I would LOVE to know what skills you're using but oh well. I'm having enough fun with cleave at the moment, I'll figure out the mystery later
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lordroy wrote:
I had a lv28 Duelist that got the full respec, that I had not played since week 1 of OB. I started to spec anew, and low & behold, I am seeing this build very similar to what I was planning.

I know you dont wanna share what skill gems you are using, but it would really help people out... at least for the main skills.

I am using cleave & dual strike w/life gain on hit, some fire traps to help, and blood rage buff & warlord's mark curse. So far so good.

Cleave and Dual strike will work good for this build.

Blood Rage is "meh" to me. I see its value, Its just too much of a pain, much like Frenzy. I like keeping things simple rather than "building up frenzy charges" or "keeping frenzy charges". This is another reason why I won't use mana(that and i would also be impossible for me to use mana anyway). Only exception to this is endurance charges. While they are a pain to keep up, they are extremely valuable

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