If you enjoy trolling melee players GGG, then I'll just enjoy some other game instead

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MaxDamageDA2 wrote:
"
Emmm
What is melee in your mind then? Heroically hitting the single mob with 2-h axe? then next, then next... out of hundreds on the every map?
Are you serious?

..

Add like 30% phys/ele reduction to melee chars

..


Lolz. What makes a char melee? Class? Ascendancy? Or skill gem?

Whati if I play ele hit jugg?
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Hallybro wrote:
I'm not gonna drop the game because i admit i'm addicted, but what they are doing with melee is just makes me sick.
Development manifesto is just big fuck you to all melee players, they literally just saying "play our new caster spells or don't play at all"
Seems like forced meta.



briefly skimmed over the manifesto, i think read that they were nerfing the values of enfeeble & temp chains curse more than the curses that boosts player damage...along with a LL nerf for Slayer... lmfao..
Last edited by dicknapp#5556 on Mar 5, 2019, 7:57:11 AM
"
pphnx wrote:
"
MaxDamageDA2 wrote:
"
Emmm
What is melee in your mind then? Heroically hitting the single mob with 2-h axe? then next, then next... out of hundreds on the every map?
Are you serious?

..

Add like 30% phys/ele reduction to melee chars

..


Lolz. What makes a char melee? Class? Ascendancy? Or skill gem?

Whati if I play ele hit jugg?


Easy, just let it trigger for a few seconds on landing a melee hit from a main skill(basically exclude movement skills with the exception cylcone and charged dash).
The Bestiary league proved once and for all, that GGG only listens to crying instead of well thought out criticism.
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MaxDamageDA2 wrote:
"
Emmm
What is melee in your mind then? Heroically hitting the single mob with 2-h axe? then next, then next... out of hundreds on the every map?
Are you serious?


Thats exactly what melee is! It works in d3, GD and many many other games.



Diablo 3 has plenty of class restricted skills and items so melee is entirely different there.
I don't know the current state of the game but when I played years ago, you were not able to play a caster barbarian or a melee witch.
Melee in PoE has the same state than pineapples on pizzas.
Both are unacceptable.
Hf :)
Last edited by Heli0nix#0378 on Mar 5, 2019, 10:38:52 AM
Bye bye, Not-a-Cockroach.
Carry on my waypoint son, there'll be peace when maps are done.
Lay your portal gem to rest, don't you die no more.

'Cause it's a bitter sweet symphony this league.
Try to make maps meet, you're a slave to the meta, then you leave.
We had played melee before Slayer was a thing.
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Rakiii wrote:
We had played melee before Slayer was a thing.


Not people who cry over every little nerf to "melee".
I've been a casual in this game since 2012 and when you think about it, given the development time, it's kind of questionable that mele/mele casting is still bad in 2019. Save for the few times some mele skills/mechanics got overtuned.

Really speaks to the fundamental flaw in POE, its rng based gameplay. For all the leagues, mechanics, skills added, they're all just distractions from POE's very static and spreadsheet like gamepley. Grind currency and gear, blow up screen, don't get hit more than twice in end game.
I liked with earthquake was good Pre AoE nerf when it would blow up the entire screen

Compared to what we have now it was not seriously OP
I dont see any any key!

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