Path of Exile, Gameplay Criticism

Gameplay Critizism: POSTS THIRD PARY LINK XDDDDDDDDDDDDDDDDDDDDD close this thread plz mods
"
w90a8hw wrote:
Gameplay Critizism: POSTS THIRD PARY LINK XDDDDDDDDDDDDDDDDDDDDD close this thread plz mods


Gotta be the dumbest thing I've read so far in 2019.
“We are the race of flesh, We are the race of lovers.”
"
Frostride wrote:
"
w90a8hw wrote:
Gameplay Critizism: POSTS THIRD PARY LINK XDDDDDDDDDDDDDDDDDDDDD close this thread plz mods


Gotta be the dumbest thing I've read so far in 2019.

it can race with dumrob's posts.
Trust your mind and strengthen your abilities!
"
w90a8hw wrote:
Gameplay Critizism: POSTS THIRD PARY LINK XDDDDDDDDDDDDDDDDDDDDD close this thread plz mods


I'm trying my best to make the argument into as easily digestible a format that I possibly can.

What's the problem with links?
No matter how good points and arguments of OP in the video,im sure GGG dont give a damn about it

i can be agreed on something and fully support OP but when i put myself on the Chris shoos, i dont give a damn about some guy making a vid about problems of poe of his vision, no matter how good he describe it and found out a solution
If I dont reply to you - I dont give a flying duck about your opinion

If you dont reply to me - I dont care either because I dont come back to see who replied to me
"
The_Great_Alex wrote:
No matter how good points and arguments of OP in the video,im sure GGG dont give a damn about it

i can be agreed on something and fully support OP but when i put myself on the Chris shoos, i dont give a damn about some guy making a vid about problems of poe of his vision, no matter how good he describe it and found out a solution


If Chris doesn't give a damn about suggestions then there's one thing which is obvious and one question which is important.

So, first the question: If he doesn't give a damn, why do we have a suggestion-subsection in the forum?

And the obvious thing: If he doesn't give a damn, he's a plain idiot. Taking in as much information as possible and discerning the best course is the difference between someone dabbling versus someone who's a master.

So, let's hope the forum isn't just here to be decorative and that Chris isn't an utter idiot, right?
GGG balance is like getting a pizza which is burnt on the sides, raw in the middle and misses the most of the toppings.
Then upon sending it back you get a raw side, burnt middle and enough toppings to drench everything in grease.
Everything fixed but still broken.
"
Kulze wrote:
"
The_Great_Alex wrote:
No matter how good points and arguments of OP in the video,im sure GGG dont give a damn about it

i can be agreed on something and fully support OP but when i put myself on the Chris shoos, i dont give a damn about some guy making a vid about problems of poe of his vision, no matter how good he describe it and found out a solution


If Chris doesn't give a damn about suggestions then there's one thing which is obvious and one question which is important.

So, first the question: If he doesn't give a damn, why do we have a suggestion-subsection in the forum?

And the obvious thing: If he doesn't give a damn, he's a plain idiot. Taking in as much information as possible and discerning the best course is the difference between someone dabbling versus someone who's a master.

So, let's hope the forum isn't just here to be decorative and that Chris isn't an utter idiot, right?

taking as much information as possible include not listening to the forum aswell. lets not kid ourselves. this is a small group that voicing their opinions and they are not always the majority.
sometimes listening to some of your players and changing your game accordingly might not please the crowd.
actually its possibly most of the times. because most of these players(which are active in forum) do not put themselves in chris' shoes. a small example would be the request for instant changes made in this thread w/o realising how much manpower it takes to make those changes and how it can effect the game we are playing.
people are selfish. they would wanna see the game changed in a way that suits them better, not in a best way for it suits most of the players. that group includes me aswell but i would like the game to be harder not easier.
Trust your mind and strengthen your abilities!
"
Khalixxa wrote:
This is my best shot at summarizing the gameplay problems of POE, how they are connected and how to solve them:

https://www.youtube.com/watch?v=e3WkaqDYtXQ

(I don't talk much about item/loot related issues; only the gameplay)

Thanks for watching. I hope this can help make the game better.

Edit:

This is the followup video responding to many of the counterarguments in this post: https://www.youtube.com/watch?v=f0ZGXR7qV7o




That was a really great video! You made a lot of really good points and offered many solutions to common issues that have long plagued Poe. I hope someone at GGG has seen it. Well done, sir! :)
"
MrsDeath_ wrote:

taking as much information as possible include not listening to the forum aswell. lets not kid ourselves. this is a small group that voicing their opinions and they are not always the majority.
sometimes listening to some of your players and changing your game accordingly might not please the crowd.


Well, if we go by sample-size alone then listening to the streamers (which is done fairly commonly) is one of the worst examples on the other hand, so one way or the other how it's handled is not optimal. But the base-logic is absolutely sound of what you're saying.
Though, on the other hand... the forum as well as reddit are the major places for input, mostly the forums actually as those SHOULD be the main concern for GGG, after all it's their main avenue for feedback of all kind and SHOULD be used that way.

"
MrsDeath_ wrote:

actually its possibly most of the times. because most of these players(which are active in forum) do not put themselves in chris' shoes. a small example would be the request for instant changes made in this thread w/o realising how much manpower it takes to make those changes and how it can effect the game we are playing.


Also a very important point, true. Especially regarding how it would affect the game itself in other areas, though... those are balance-issues and in the hands of GGG, they have to provide the balance adjusted towards convenient mechanics which keep the player engaged with their content primarily, for as long as possible while being enjoyable, that's the primary goal after all.

As for 'immediate' changes: Well... the resource-sink GGG is having at the moment is massive, their priorities are... sorry to say it like this... simply fucked up beyond belief. The game struggles with some fundamental mechanical issues since years, those are large-scale changes. Via fusing with Tencent GGG obtained a large amount of resources... though instead of using them for those large-scale efforts they instead went and expanded the game to other systems.
You see, the common logic states that before building the roof of a house (expanding to other platforms) the fundament (the mechanics) need to be solid, otherwise it's a dangerous thing to do and usually prone to mess-ups and disaster.

The backlash from that is more then visible with trade in a sorry state, leech-mechanics not in a good spot, mob damage versus player health and the other way around completely out of whack at some points, core progression bound to side-type mechanics, persistent crashes for some players, syndicate-lag, group-mechanics not re-worked despite the obviously flawed state, no proper guild-mechanics implemented... and surely several other issues at hand.

"
MrsDeath_ wrote:

people are selfish. they would wanna see the game changed in a way that suits them better, not in a best way for it suits most of the players. that group includes me as well but i would like the game to be harder not easier.


Well, I can openly say: I don't care if it gets easier for me, I want the game to be harder as well, though having places for people who don't have any sort of 'skill' versus top-notch players and racers aren't mutually exclusive.
A good game-design philosophy is to provide the best rewards for those who can beat skill-based hurdles versus content which lets you progress in a sure but steady way without ever going into those areas (And therefore taking much much longer). Hence core-progression has to be easy while side-mechanics with the 'juicy' loot attached needs to be challenging... no matter the build, based on pure player-skill.

Hence what the game needs is similar to how classic-WoW did it:
Top-end 'unique' gear only obtainable rarely via top-end skill-based content.
Core progression all around the character could be achieved by anyone, also not everything which was rare was solely hidden by side-content but also sometimes gated behind a pure time-sink which was massive... but easy to do.

Or how Grim Dawn does it:
Core progression is easy, leveling a character is no issue. Creating one for the highest difficulty to obtain the items hardest to get on the other hand is hard... properly using that to advance in the endless types of dungeons the game offers is even harder skill-based then. Nonetheless it handles casuals well too.



There isn't only a single way to do things, what I'm taking in badly is the choices GGG is taking which - if they would look at the decisions which caused the downfall of many many companies by now in the history of gaming - would've been easily avoided and instead allowing them to provide one of the 'golden games', one which will go down in history to be said 'yes, it's genuinely good'.
Similar to games like Zelda: Link to the Past, Super Mario, Ultima Online, Classic WoW, Runescape OldSchool, Crysis, Baldur's Gate, Heroes of Might&Magic III and so on... games which where genuinely masters of game-mechanics for their respective time and an awe to look at for one reason or another.
GGG balance is like getting a pizza which is burnt on the sides, raw in the middle and misses the most of the toppings.
Then upon sending it back you get a raw side, burnt middle and enough toppings to drench everything in grease.
Everything fixed but still broken.
"
Kulze wrote:
"
MrsDeath_ wrote:

taking as much information as possible include not listening to the forum aswell. lets not kid ourselves. this is a small group that voicing their opinions and they are not always the majority.
sometimes listening to some of your players and changing your game accordingly might not please the crowd.


Well, if we go by sample-size alone then listening to the streamers (which is done fairly commonly) is one of the worst examples on the other hand, so one way or the other how it's handled is not optimal. But the base-logic is absolutely sound of what you're saying.
Though, on the other hand... the forum as well as reddit are the major places for input, mostly the forums actually as those SHOULD be the main concern for GGG, after all it's their main avenue for feedback of all kind and SHOULD be used that way.


oh no no no. streamers' voice should weight as much as a player's voce in forum. which is pretty low. i heard ggg has mods for feedback & suggestion section and they hand-select the suggestion and feedback from valued posters(not literally, as of usual and logical posters) which would eventually endup infront of chris and other devs.
and i wanna say im cool with it. take ideas from both forum and reddit but i need to say reddit is the an*s of the internet so its useless imo.
Trust your mind and strengthen your abilities!

Report Forum Post

Report Account:

Report Type

Additional Info