3.5.1 Patch Notes

Melanholic7 wrote:
and still no fix for killed masters icons on top of each other...meh

hope they can fix this soon
When will legacy shaped / elder maps be fixed? come on guys.

I promised myself i wont buy supporter packs until this is fixed :/
Last edited by saragart on Dec 20, 2018, 6:01:10 PM
how about fixing the bug where syndicates dont spawn anymore? what's the point of playing the league if I can't do the league-specific content??
Hartlin_GGG wrote:
Fixed a bug where Syndicate members didn't pick from all their available dialogue options.

you mean there's more?
Imagine if Chris Wilson tweeted 5-6 times a day how much everyone loves Betrayal, how awesome melee in PoE is, how desync never actually existed, and how they're working on PoE2 but can't finish it because the players aren't giving enough money.
Fun fact: Volley+GMP does crazy things to fireballs.
Last edited by 鬼殺し on Dec 20, 2018, 6:05:02 PM
SunL4D2 wrote:
Still nothing about overlapping Syndicate members not allowing you to choose between them?

+1. Also, you guys ever planning on adding the Bestiary Orb back into the game, or is it intended for Beasts to not be tradable anymore?
[quote="Qarl"]Fixed a bug where occasionally Fairgraves, Neverdying never dies.

Path of Exile Version 0.7.0: Completely rebalanced everything[/quote] BEST PATCHNOTES EVER!! :D
Didnt fix forts spawning outside of map bounds F

no fix for members stacking up making it unable to click F

Still love you tho.
Wonder why 3.5.0d didn't get promoted to .1 but this patch did. Some internal process or something. Anyone know the reason the versions are numbered the way they are?
How about fixing the big nerf to delve loot behind walls that you put in patch 3.5.0.D

We get way less fossils now and nothing at all was mentioned by ggg

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