Don't nerf Syndicate encounters

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Fruz wrote:
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sixtysan wrote:
3.5k EHP in Tier 2 map.

Occultist with Enfeeble, Fortify, Leech, regen, Blind, Block, and long-range skill + minions and capped resists.

-Glass Cannon.


Not a single curse effectiveness node from the tree (while pathing right nex to it), 2 inc AOE nodes only ... you're not really investing in curses, you are not even using that extra curse you got from your ascendancy ...
And on top of that, you are not cursing on hit, which means that range ennemies are just not affected by it at all, most likely.


You are also leeching from a ... zero dmg support winter orb ? really ? And you think it's actually increasing your survivability significantly ?
Your block is just your base blok on the shield.
You have what ... 3% life regen total ?
Blind ... only ennemies that you or your relic hit (so pretty much not range monsters) might be affected by it, and you are not using Stibnite.
Your only defensive flask is Atziri's promise, which is only defensive against chaos.

Yes, glass canon.
Your buffer enough makes the build a glass canon because you have nothing to actually really mitigate incoming damage but fortify.
You could easily get better gear to increase your buffer significantly to be honest.


Where to begin...

My curse effectiveness is already 15% from an ascendancy. Current build on a webpage is outdated because I tested some shenanigans with AOE duration and curse on hit gloves. (that's why the pathing seems weird). I don't currently need extra curse right now, or rather don't have space/enough currency to get another one (shaper rings etc). Enemies are affected due to my playstyle, which I will explain later.

My leech is 1.5% from cursed enemies and +30% block. It isn't much, but with winter orb hitting quite frequently, it gets the job done (120 per projectile. I have GMP so 120x5 + cca 3 casts per second= around 1800 leech per second. My block is 31%.
Life regen is around 100 with holy relic going constantly off is +- 400. The life regen starts immediately when the hp drops. Blind also going off constantly (or at least chance to blind due to abysmal chance to proc, thanks GGG). Fortify also is permanently on.

Why? Because my gameplay is stack 10 WO and shields charge packs while Crawler take care of rest. Shield charge activates fortify and holy relic buff.

I know I can get better gear to make myself more survivable (my gear is currently SSF), but that's the point of everyone complaining. The number of defenses or rather state of your character in terms of defense doesn't correlate with the difficulty of syndicate encounters. Yes, they can be made trivial if you have stacked build with all BIS, but you can't expect something like this from someone who just started mapping. That's absurd. And even if you stack your defenses in BIS you still can get one hit, due to nasty mods (like +2 projectile for example).

That's why in Delve, the damage ramps up the deeper you go. It makes sense, because the more sulphite you farm, the bigger lvl you are and the better gear you get /farm enough currency to get one.
Last edited by Sixtysan#6617 on Dec 17, 2018, 9:45:17 AM
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robmafia wrote:

so you know what it means... and yet, repeatedly just make strawman via false accusations over and over and over... and then pretend otherwise?

remember the numerous times i asked you/albino to cite any instance of such? and the... (surprise!) zero examples/quotes/citations that followed?

remember all the times you pretended i said something else and made a retort to the fanfiction instead of anything i actually said? pepperidge farm remembers.

Not really, but you write like a teen who is constantly on adderall, so I can absolutely see how many of your aimless ramblings may have been misinterpreted.

I wonder, mr. Syndicate killer guy, have you even killed the Mastermind? You get a challenge for it, but you have 7. Fruz has 6 challenges without completing the campaign, which means if/when he actually kills Kitava again, he will have 7 too.

Even I have mastermind unlocked now, and I was skipping a lot of Syndicate stuff. Now you may played less, but since Syndicate is easy for you, at least you killed them all the time.

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robmafia wrote:

lolz! now the league mechanic is a paradox!? holy crap.

i guess incursion was a paradox, too. the maps were easier than the portal into vaal construct bullet hell that they were.

Y... Y.... ahem... Y-you do realize I can play Incursions too, right? I have no idea what Incursion's difficulty was on release, but I've run 4 temples and I'm 3 incursions away from unlocking my 5th, and an Incursion has never been harder than the map I was running.

What am I missing here, mr. rob?
Agree, don't nerf them, delete them entirely and start over.
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Volband wrote:


Y... Y.... ahem... Y-you do realize I can play Incursions too, right? I have no idea what Incursion's difficulty was on release, but I've run 4 temples and I'm 3 incursions away from unlocking my 5th, and an Incursion has never been harder than the map I was running.

What am I missing here, mr. rob?


WAT

incursions should be harder than their respective map, with a few possible build exceptions.

i like how you evaded the fact that nearly every league (if not literally every) is apparently a "paradox," by your criteria.

aul much?
[Removed by Support]
"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct."

...it was quotes. from the forum. lolz!
Last edited by robmafia#7456 on Dec 17, 2018, 10:00:37 AM
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robmafia wrote:
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Volband wrote:


Y... Y.... ahem... Y-you do realize I can play Incursions too, right? I have no idea what Incursion's difficulty was on release, but I've run 4 temples and I'm 3 incursions away from unlocking my 5th, and an Incursion has never been harder than the map I was running.

What am I missing here, mr. rob?


WAT

incursions should be harder than their respective map, with a few possible build exceptions.

i like how you evaded the fact that nearly every league (if not literally every) is apparently a "paradox," by your criteria.

aul much?

Talking about evasion: rob, did you kill the mastermind yet or not? :)

And no, Incursion is not harder at all then the current maps, what are you on about? Sometimes temple layouts can mess with you, but that's it, the monsters are nearly on the same level as the map mods.

You know, unlike you - judging by your challenges -, I actually tried various contents in this league and get somewhere with them.

Also, Desert Springs is waiting for you mate. Tell me what rolls you don't want on them, and I hit you up once I finished this temple.
Last edited by Volband#0672 on Dec 17, 2018, 10:06:27 AM
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Fruz wrote:


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Feredhel wrote:

Easy. All deaths outside of connection issues and crashes are YOUR fault. You did something wrong, maybe failed to evade a hit or ran into a skill. Whatever the reason, the fault lies with you, and you should take note not to do that again in the future ;)

It's mind blowing really, how those "new" players instantly blame the game and never ask themselves if they didnt do something wrong in the first place.
I don't know if it's a kind of "fast-food" generation for sure, but it really does seem like it.
@GiveMeFunRightNowAndDontRequireOfMeTotThinkInAnyWay



fruz you set the quote wrong
Continued to incrementally improve the sound, art, effects and environments.
Posted by Bex_GGG on Dec 5, 2018, 12:35:38 AM
we know where the priorities are...and we know what you mean by "effects"
wait, you're actually pretending to give me a map again?

i said ok like a full day ago and then you said you didn't even have any.
[Removed by Support]
"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct."

...it was quotes. from the forum. lolz!
Robmafia put your keyboard
More non-arguments and "no u" replies from the trolls who all pile into the same fallacious clown car. Blegh. I'm straight up bored with them at this point.
Tired of trolls? Ignore them.
https://www.pathofexile.com/forum/view-thread/1473168
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Anonymous1749704 wrote:

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Feredhel wrote:
also how in this world is death a learning mechanic? you apologists always say that without exlaining how it should go in you mind...
BCS IT DOEsNT


Easy. All deaths outside of connection issues and crashes are YOUR fault. You did something wrong, maybe failed to evade a hit or ran into a skill. Whatever the reason, the fault lies with you, and you should take note not to do that again in the future ;)


as you can see fruz it wasnt me writing that in the first place
Continued to incrementally improve the sound, art, effects and environments.
Posted by Bex_GGG on Dec 5, 2018, 12:35:38 AM
we know where the priorities are...and we know what you mean by "effects"

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