Path of Exile: Betrayal Patch Notes

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ThIsIsToXiN wrote:
Silly me wanted to try out Molten Strike this league. Fuck me I guess.
I don't even wanna play anymore.


You and me friend, you and me.
damm thanks for listening, many changes i suggested are there, you guys like my ideas huh lul
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Aim_Deep wrote:
Am I wrong in saying Loreweave just became a 85% max res item with these flask changes?


Ya... GGG just buffed the crap out Loreweave with the flask change.
These were all my ideas, thanks for implementing my vision.
Saved
- arc was left alone, even though arc totems did get harder to use without new veiled mods for extra +totems

- abyss zana mod gives TWO ABYSSES

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Galtrovan wrote:
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Aim_Deep wrote:
Am I wrong in saying Loreweave just became a 85% max res item with these flask changes?


Ya... GGG just buffed the crap out Loreweave with the flask change.


Technically 84%. ~math~
Last edited by codetaku#0468 on Dec 4, 2018, 9:42:59 PM
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60x7 wrote:
These were all my ideas, thanks for implementing my vision.


so you hate melee so much don't ya :(
Un-nferf Quillrain please. It's already a niche item, and this forces it to *only* be useful for CoC.
Tired of trolls? Ignore them.
https://www.pathofexile.com/forum/view-thread/1473168

Thanks for all the hard work GGG :) but why not even alittle bit Love for the Berserker??.

And does the Statstick still work for BV or GC?
boo no melee buffs :*(
You nerfed Zerphi's and Indigon in such a wrong way. Now Indigon is missing its actual use cases (but will still see limited niche use), and Zerphi's is factually worthless now.

Zerphi's was actually being used correctly on Scold's and other CWDT builds. Now those builds (any CWDT build that isn't Jugg/EoI) simply won't exist. Yay, you did it. Of all the ways you could have gone about it....
(2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0

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