Announcing Path of Exile: Betrayal
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Forsaken masters needed a revamp, solving the problem by adding previous league's main mechanics is just brilliant...
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Jukebox to put in my new shiny HO? Listening to the same track for 3 months is fucking boring... I can buy it even just give me an option to listen whole soundtrack.
May God have mercy upon my enemies; they will need it.
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...any buff on 2H melee weapon, damn that new bow(the crimson storm) suppose to be 2h axes, maces, sword or staff. a high phys damage can only be obtain with melee weapon. we all know that crit, projectile, AOE is the mandatory of this game, even so I dont care. "melee forever"!
about the league, its always about crafting a shit, craft and craft over and over again, means loot and loot over and over, at the end you gain nothing. may be its more interesting if you make some story about the 7 forsaken master. like zana, shaper and elder. tnx!!! |
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This will sound dumb, but really hope we don't have to kill the previous Masters.
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bestiary added one button, delve has two, betrayal will three? guys in 4.0 i will need octopus to help me play....
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" We still need the maps and this can be really difficult, as its shown with Elder / Shaper influence today or the Zana main quest. If you don´t have a specific map, you will be stuck. I wish they would update Zana, so that she sells all maps at one point. Make it 10 chaos a map, that´s fine by me, just let us advance in the story line. |
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I must say announcement of new challenge league did not hype me at all. Changes to masters and master crafting sound good.
Betrayal seems to be very convoluted mechanic and encounters will certainly break the flow of combat. It is hard to judge how the league will play because we have limited information at the moment so I will reserve my final judgement after its release. It is good that GGG is trying to implement more complex mechanics and plots for challenge leagues. On the other hand, when GGG tried to bring more complex mechanics to the game it was not met with great success and feedback, lets remember Beastiary.. |
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Trade System is the most and scale down graphics ...
![]() i love you man, we could be toghter to" :: Stan - Eminem Last edited by x4linx#1289 on Nov 14, 2018, 11:19:47 AM
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GJ! HYPE
I personally like the hideout-, and master revamp the most :) |
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Get's bought by Tencent..
Releases a new league with a Asian lead character for the next league. Releases banners that are very central figure in Asian war/combat lore. Releases all the new league in Asian font text. (Blade & Soul, Bless Online, Metin2, Phoenix Dynasty, Swords of Legends Online) lookalike font. Thought GGG said they wasn't gonna be influenced by Tencent at all, but seems Tencent is already the ones pulling the strings.. About the league, don't see how it is "massive bigger then previous leagues", seems like just another "Harbinger, Exile, Perandus" league to me but in this case find random encounters about the Syndicate instead. (Syndicate - also another reference to Asian lore) My biggest hype is though the new Ice Channeling skill (finally we get a ice channeling skill) and the veiled items. (sounds fun) Save/load hideouts is also neat! Don't know what to say about the masters yet, because don't know if some mods will go legacy or some mods will be newly added to craft. Don't like the "Escort the X to point X" type of game play, which seem to have been drasticilly increased in recent updates for the game. People always wanted a fast phased action-RPG, not a escort game. Best way to discover colors for your loot filter
https://pixlr.com/editor/ | IGN: Spear CPU: Intel Core i7-6700K @ 4.0Ghz | GPU: Radeon Series | OS: Windows 10 Home 64-bit Mouse: Steelseries Rival | KB: Corsair K70 RGB | Monitor: Acer Predator |
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