for everyone who wants a challange

"
Wladicorist1 wrote:
o whats the point arguing about "my" characters and their gear if my critic is about death penalty??

The reason why you are dying is how you are playing the game + how you've been building your character ...


"
ACGIFT wrote:
As I mentioned, there's actually no solid positive legitimate gameplay reason for SC to have that EXP penalty

But there is, there needs to be an incentive to not dying, to do be able to mindlessely zerg your way to the top levels.
Otherwise most choices become meaningless.
The prtal loss is nothing, it means very, very, very little.
Picking yoyr corpse back up would be also pretty pointless as there is no significant travel distance anywhere in this game.


"
Wladicorist1 wrote:
[Removed by Support]

You do realise that this is a forum, don't you ?
I find it ironic that you are throwing "if you dont like your favorite game to get critique then dont read the forums " whilenot accepting any critic at all yourself.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Nichelle_GGG#0000 on Sep 28, 2018, 10:08:12 AM
im not gonna quote each one of you
just say
im not here to be criticised if you wish so do it ill ignore it
the problem here is that we play the game we support
so we have the right to discuss something (to follow some logic of another user, i am neither a program nor i am a game.. lol)

i criticised the death penalty all the time
and everytime people started looking at my profile and complaining about my characters gear n stuff

wth??
again...

what has my damn current character to do with the fact that the penalty just sux... in my opinion??

[Removed by Support]

"again im not here to get criticised i opened the topic to discuss about the death penalty if you think bad about me based on what i say and want to criticise me then i can tell you youre on the wrong adress because im not here to make friends or something"

if you cant understand what im saying feel free to ignore me :)
"There are Penalties in the Game, no one's complaining about them"
Chris Wilson Exilecon 2019
Last edited by Nichelle_GGG#0000 on Sep 28, 2018, 10:09:20 AM
"
ACGIFT wrote:
Only GGG has produced a game where you can outright see huge amounts of net NEGATIVE progress from a single map. To the best of my knowledge, no one else has done this with any major online commercial game this century.


"
ACGIFT wrote:
"
robmafia wrote:
perhaps you've heard of this obscure game called diablo 2?

Perhaps you've heard of this obscure thing called reading comprehension?

If you have, go back and re-read over that large post you felt worthy of quoting entirely and replying with a simple one-liner. You can even use Ctrl+F!


...you think diablo 2 (and every other game with a similar death penalty) was made over 100 years ago?

tell me more!

[Removed by Support]
"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct."

...it was quotes. from the forum. lolz!
Last edited by robmafia#7456 on Sep 25, 2018, 11:59:29 PM
"
Wladicorist1 wrote:
im not gonna quote each one of you
just say
im not here to be criticised if you wish so do it ill ignore it
the problem here is that we play the game we support
so we have the right to discuss something (to follow some logic of another user, i am neither a program nor i am a game.. lol)

i criticised the death penalty all the time
and everytime people started looking at my profile and complaining about my characters gear n stuff

wth??
again...

what has my damn current character to do with the fact that the penalty just sux... in my opinion??

[Removed by Support]

"again im not here to get criticised i opened the topic to discuss about the death penalty if you think bad about me based on what i say and want to criticise me then i can tell you youre on the wrong adress because im not here to make friends or something"

if you cant understand what im saying feel free to ignore me :)


[Removed by Support]
"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct."

...it was quotes. from the forum. lolz!
Last edited by Nichelle_GGG#0000 on Sep 28, 2018, 10:09:53 AM
"
Wladicorist1 wrote:
i criticised the death penalty all the time
and everytime people started looking at my profile and complaining about my characters gear n stuff

Yes, obviously.

The death penalty hits you because you are dying, and as I just said :
"
Fruz wrote:
The reason why you are dying is how you are playing the game + how you've been buildimg your character ...


So yes, it is very connected.
And for your information, complaining is what you are doing.
Pointing potential flaws in your character is not complaining ( nobody here can be dissatisfied by your character but yourself ).


PS : tears is used regarding people complaining.
Who has been complaining here ? you.
And nothing you will do will change that fact.

This is a forum, if you don't want to be critizised, don't use it, period.
You are not here to discuss anything I guess, only here to rant.

Oh well, I'm not level 89 and I am satisfied with the game having the death penalty, I'll keep having fun while you keep complaining here ( or you could choose not to - your choice ).

PPS : you should use at least one flask of warding, and one instant (or half instant) life flask, this is a genuine advice.

Spoiler
"
robmafia wrote:

I lol'd
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Sep 26, 2018, 12:13:24 AM
I completely agree that the death penalty sucks and I completely agree with it STAYING in the game. It’s because it sucks that I prefer to not die.

People look at your profile and critique it because you only have two options to solve your problem. Get GGG to change their religion or learn to not die. The latter is easier I think, and people are trying to help you. If you prefer pissing into the wind, more power to ya, but the death penalty debate was put to bed by GGG years ago. It will not go any where. “Thou shalt not die without suffering a penalty”.
POE Serenity Prayer: GGG, grant me the serenity to accept the RNG I cannot change,
the courage to challenge any unbalanced content, and the wisdom to avoid the forums.
Mad: "Oh, it's simple and if you insist... I just think you're a dick. That's all."
QFT: 4TRY4C&4NO
Last edited by Phaeded#4782 on Sep 26, 2018, 12:24:33 AM
"
Fruz wrote:
But there is, there needs to be an incentive to not dying, to do be able to mindlessely zerg your way to the top levels.

Since you're a better guy than the other one, I'll actually go ahead and explain this, as one player to another that's not YET reached the same level of play:

The dealth penalty ain't what stops ANYONE from level 100. You don't get to level 100 doing content that poses any sort of risk to you. Depending on your resources, preferences, and build, you either run Underground Sea, Poorjoy's Asylum, Uul-Netol & Chayula Breachstones, Beachhead maps, and MAYBE Coward's Trial.

The correct builds for each will NEVER die, even if you're someone who otherwise can't do any red maps without constantly dying. So no, what stops you from hitting level 100 isn't that "you can't zerg it;" zerging is only viable for mostly Kitava, and other pre-map bosses.

The barrier to level 100 is just whether you have the patience to repeatedly grind the same maps hundreds of times just for one level. If you thought the grind just in the lower 90s was bad, let me tell you... Past 94 is where each level gets EXPONENTIALLY worse: it's also when GGG starts slapping in the arbitrary "you just gain less EXP, on top of the penalty for being over-leveled. Even if you somehow were in a monster level 100 zone, you'd still have a penalty just because."

And yes, there ARE already penalties for dying besides EXP. The big one is... You lose a portal. THAT ALONE prevents you from "Zerging," since in the absolute best situation, 6 deaths = you lose. So the game already has a build in "max lives per mission," which on its own would match with a lot of popular online games these days. (e.g, Warframe, Monster Hunter World, etc.)

"
robmafia wrote:
...you think diablo 2 (and every other game with a similar death penalty) was made over 100 years ago?

tell me more!

The "more" is that apparently I over-estimated your level of reading comprehension, since you failed to understand the meaning of the term "this century."

Also, because you not only failed to do that, you also failed to actually notice I said anything about Diablo 2 at all.
My guides: Summon Homing Missile (SRS) | Act II starter RF | Budget Oro's Flicker Strike
"
ACGIFT wrote:
The dealth penalty ain't what stops ANYONE from level 100. You don't get to level 100 doing content that poses any sort of risk to you. Depending on your resources, preferences, and build, you either run Underground Sea, Poorjoy's Asylum, Uul-Netol & Chayula Breachstones, Beachhead maps, and MAYBE Coward's Trial.

I'm pretty sure that the OP would die chaining shaped Underground sea.
So in our case, it would, it really would.

People who do not die ( or not much ) on their way to level 100 are people that have built their character properly (+ play "properly" of course) for the content that they choose to run until they reach their goal.
I think that we can agree on that.

Now, should we only balance the game around those people that reach optimized levels of efficiency and forget all other players ?
I do not think so.
I want something to keep me playing carefully enough to actually try to not die when I play SC.
If there was only the portal penalty which is really laughable, I probably would not care much, I would only feel meh when leveling up, knowing that I did actually die without any actually significant consequence and that my build choices ( that help me survive ) are pretty much meaningless regarding this.

I'm not going to talk about portals anymore, I said what I said, and it's very true.

Plus, there are occasional elements that will make you die if you don't pay attention or are not prepared, even in a "mere" t11 :
- Some nemesis mods
- some combinations of factors ( getting burst right after getting cursed with ele weakness or another elemental curse, as the OP isn't carrying a single warding flask, he would likely die from that )
- some map mods.

I don't think that such situations should go unpunished if they kill your character because of a flaw, or because of the player's inattention ( boh are the player's fault ).


PS : I've been past 94 ... The lvl 94 characters you see were in HC and both ripped, I haven't really touched them since.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Sep 26, 2018, 12:37:42 AM
...i guess diablo 3 wasn't within 100 years, either.

or lod.

or dark souls.

i could do this for a long time.

golly, if only i could reach level 90.
[Removed by Support]
"Your forum signature was removed as it was considered to be inappropriate and a breach of our Code of Conduct."

...it was quotes. from the forum. lolz!
Last edited by robmafia#7456 on Sep 26, 2018, 12:43:35 AM
"
robmafia wrote:
...i guess diablo 3 wasn't within 100 years, either.

So since you're SO stuck on this literacy problem of yours, I'll try repeating myself: "This century" means from either the year 2000 or 2001-onward.

And yes, this means all the games you mentioned did come out this century. You somehow assumed I was trying to discount them, rather than point out that apparently you didn't know a damn thing about those games and they're nothing like what you're claiming.

And if you'd played Diablo 2 at all, you'd know you got almost all your lost EXP (IIRC, 90%) back by simply clicking your corpse. Hell, if you didn't want any trouble, you relogged, and your corpse was there right back in town! You'd just click it, get your EXP and items back, and be on your way.

Similarly, Dark Souls... If you'd ever played it, you'd know you can just go re-collect your souls again. Not that you can actually lose progress back to the beginning of your character level, since you typically SPEND them almost as soon as you get them (or at least when you get back to a bonfire)

And thank you for mentioning Diablo 3. For a moment I was almost afraid that it was just that you were so bad at the other two games that you'd never managed to do anything other than string deaths together. Diablo 3 has zero EXP loss on death.

But yeah, keep up, and eventually you might get a taste of the real endgame in PoE, too.
My guides: Summon Homing Missile (SRS) | Act II starter RF | Budget Oro's Flicker Strike
Last edited by ACGIFT#1167 on Sep 26, 2018, 1:04:06 AM

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