Delve, disrupting gameflow.

Have not found anything rewarding delving yet. In comparison when playing abyss, the stuff that would drop was instantly usable and constantly found bettr vises. Delve i have two currency rooms on map but have yet to find access point. Lvl 20 i havent even had a single unique drop, which too is rather odd
Shitysushi - Arrow shooting build.
Sendeliriante - hollow palmer
delve can drop some good stuff. the weapons encampments are actually really rewarding, as is the jewelry ones.

but i will say the hidden stuff, stuff you gotta use flares and dynamite for, no thanks. i'll skip that completely. its too difficult to find with the way flares and dynamite work, meaning you're constantly going back to buy more etc just to try to find it. and ya, i've yet to find one anytime i've went looking. its just a massive waste of time and resources. nobody is going to do that. just run maps and get drops.
As someone who regularly faces the perils of Wraeclast with 1000ms latency, I'll say once again that using flares and stuff is child's play for one such as myself. This much is a piece of cake.
Really think there should be some fight/reward at the surface for clicking the Sulfite. There's just no reason at all to click them unless you're delving.
ya especially since there is a cap at how much you can hold
I am glad even a few people took the time to read my post.

Just to address the obvious:

I, of course, did not mean to imply that no one wouldn't or shouldn't have fun while delving or that MY opinion was somehow more important than other people's. As some1 pointed out with a quote from one of the best movies of all time.

I just wanted to SHARE my experience and thoughts. And I will of course stand by them. I find content like delves or incursions disruptive to MY general gameflow.
Sure, I could just NOT do it, but then again why would I have waited to play the new league then? You guys pick up exalted orbs don't you? Because you think you get something out of it?
I want to experience new league content just the same, because I think I might get enjoyment out of it. But I'd like to experience it naturally, without being yanked from my leveling every 5 mins because my sulfite storage is full again.
I am loving Delve, but I understand why you don't as my friends have expressed the same concerns. New leagues that don't immerse the content into the game don't feel like new leagues.
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Shagsbeard wrote:
Really think there should be some fight/reward at the surface for clicking the Sulfite. There's just no reason at all to click them unless you're delving.
Yeah well that's the point. Getting them gives you fuel to delve. I don't want to go through a damn fight every time I find fuel, I just want to tag it and continue so I can go back to delving.
It's not more disrupting than Incursion.

Its at least as much rewarding (currency chest are great, hidden stuff too), plus you got a permanent progression unless Incursion that reset every 11, there you keep all your progression and can decide when to Cut your storyline to Delve (incursion you need to do allmost every maps cutting the pace, to make the temple, at least here you can just collect for 5-6maps then do a Delve^^)

So far, so good^^.
Think there's something to learn... and I haven't yet. I don't "get it". Once I do get it, it might be fun. Right now, it's just a corridor with monsters to kill with a cluster at the end with some reward. I know I'm missing the goal here. Maybe by the end of the week or so someone will have written up a guide for morons like me who don't get it.

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