Here's another preview of Delve crafting!

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Draegnarrr wrote:
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MarboroMan wrote:

'me hev a great new uniq idee, a 8link boodi armour with 800 flat life and +550 to flat phys dmg and it should have a mod 'when u hev teeken damuge recentli yu can not take any damage for 40 secs and get 500% inc crit chance' GGG contact me for moar details, we can wurk it out!


Loreweave? ;)


you are truly inspiring, i have a great idea for a new mechanic:
make it so that you can carry a loreweave in your offhand slot!
and it should of course multiply the mods with the loreweave that you are already wearing!

kontekt me GGG for moar deteels!
we can mek it!
Unknown rule type: SetFondSize
how long do you guys think we'll get before something like "1% more damage for every passive point you have allocated?"
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So, Technically; you can add 2 more abyssal sockets to a build over what is already available on items that already have them. (belts:2 body armor:2 helm:2 boots:2 gloves:2) The 2 new ones being on weapon slots. Unless this can also be added to rings and amulets.

The question I would have then is: Does that many sockets actually provide a benefit over not going full ham on them?
Last edited by Twitchlx#7268 on Aug 24, 2018, 12:07:00 PM
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Twitchlx wrote:
many sockets ... going full ham on them?


depends on the uniques you use and how hard you farm for crafting ressources.
in the end, besides an extra socket on a gear piece,
you'll still need all the usual mods,
res, life, dmg, plus some gem sockets.

expect for 90% of crafting attempts to have an extra jewel, but an otherwise mediocre item.
yes, you can force mods, but not tiers.

basically 3 options:
1) you craft and have a mediocre item with extra jewel slot
2) you buy and have a good item with no extra socket.
3) you get a good item together with the extra socket, at the cost farming hard and investing good amounts of ressources into that particular item.

so answer is no, dont go full ham for sockets only, unless you are somewhat rich (whatever that means)

or at least thats what i expect.
dunno how much niko will charge for good resonators yet.
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Last edited by MarboroMan#2479 on Aug 24, 2018, 12:23:30 PM
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Twitchlx wrote:
Does that many sockets actually provide a benefit over not going full ham on them?

It depends on your build. Some builds have a ton of slots to spare, some are really starving for them.
Organic chemistry is a weird thing. If you add a spoon of shit to a barrel of jam you'll get a barrel of shit.
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Oblitus wrote:
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Twitchlx wrote:
Does that many sockets actually provide a benefit over not going full ham on them?

It depends on your build. Some builds have a ton of slots to spare, some are really starving for them.


so three factors to consider:
1) can your build afford to lose the gem slot for a jewel slot?
2) can you afford to lose one suffix on the item slot you want to craft?
3) do you have the currency&rng to craft the item that fits the build and the slot?

if all three 'yes', then go full ham;
if one of them 'no', then no.


Spoiler
sry for spam, guess i really have too much time today...
Unknown rule type: SetFondSize
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Nephalim wrote:
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Kelvynn wrote:
"Applies to: Weapons, ..."

Holy shit! So you can make weapons with abyssal sockets now? All sorts of rares too.

Previously, items with abyssal sockets had a serious downside. Now you can craft BiS rares with abyssal sockets and no downside of any kind.

This is insane!

Not entirely free of downsides.
It takes up an affix, likely a suffix so 45 less resists and of course a missing gem.



The only downside is subjective. Which is missing a skill gem slot. Only a few builds are skill gem heavy. The other downside is more than made up for with the stats on the abyssal jewel
Last edited by KaseyM21#1589 on Aug 24, 2018, 1:40:24 PM
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KaseyM21 wrote:
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Nephalim wrote:
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Kelvynn wrote:
"Applies to: Weapons, ..."

Holy shit! So you can make weapons with abyssal sockets now? All sorts of rares too.

Previously, items with abyssal sockets had a serious downside. Now you can craft BiS rares with abyssal sockets and no downside of any kind.

This is insane!

Not entirely free of downsides.
It takes up an affix, likely a suffix so 45 less resists and of course a missing gem.



The only downside is subjective. Which is missing a skill gem slot. Only a few builds are skill gem heavy. The other downside is more than made up for with the stats on the abyssal gem


There is nothing subjective about losing a suffix.

If it was the case the socket was a prefix then that's a different story.
IGN: Arlianth
Check out my LA build: 1782214
So in a game often described as a "one button game" where the actual gameplay has gone to shit and the limiting factor of 6 links vs 4 links etc has essentially hampered the actual fun that can be had from actively playing... We now sacrifice more active gem slots that could make our builds more interesting to play for passive attribute bonuses that make our 1 click spam ability even stronger.


So rares now have an extra 50 life, 12% crit multi, 5% attack speed and flat damage. Via abyssal jewels. An item that is notorious for being imbalanced towards areas of builds like crit, 1h and flat ele that were already too powerful compared to the alternatives.


Typical GGG, its like the shaper stat sticks, you are so quick to do something because you CAN that you dont stop to think about if you SHOULD. Just add this to shaper stat sticks, golems, the whole host of idiotic things you should never have added to the game, that any moron can see you shouldnt be adding, but youre too fucking stupid to realise yourselves until its too late.


well done. Poe, a car for people who prefer to tinker with cars than drive them, isnt that what the guy said? Hes right, and you are proving him right by offering people the removal of more interesting game play for increased power of 1 button spam builds. Literally retarded. When abyssal sockets came out it was like ok, you can balance these on a few uniques but thank god you were not stupid enough to put them on rares... Only a matter of time with you lot.
I love all you people on the forums, we can disagree but still be friends and respect each other :)
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Snorkle_uk wrote:
Only a matter of time with you lot.


well you know they have succumbed to D3 power creep style balancing so the next logical step would be to say "we have noticed that 2-handed weapons are weaker compared to other builds, so they are getting 100% more damage to stay competitive" and the buff cycle will go on and on.
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