[3.6 discontinued] Ice Golems - Adrenaline mapping - 6 Auras / 3 Curses
" We've running Poacher's Mark curse that gives minions chance to get frenzy charge on kill. Our golems kill enemies fast, so they're on full charges constantly. | |
HI, I got all auras/curses running, my gems are 18/19 lvl, but all my golems usually dies against syndicate or even Elder guardian low tier.
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" Syndicate is challenging mechanic, my golems die as well sometimes :) For better golem survivability it's essential to stack Primordial Harmonies. We usually need 9-11 of them. They give good HP regeneration, so the golems can tank any content including Elder guardians. Golems also benefit a lot from skill gem level, so it may be worth to buy 21 lvl golems, at least Ice ones. | |
Some additional levelling tips:
I was having trouble with colouring my sockets so I used temporal chains for ages. When I finally got Enfeeble up and running, I was blown away by how much safer it makes the build. Tips: -Use Enfeeble as first curse. -If having trouble with resists (particularly when you move to blood magic), use Purity of Elements. It's easy to fit in until you want to run a third curse. -Bated Breath is a nice unique levelling belt for when you start using Energy Shield. -You can spend a passive point to grab a 30 dexterity node on the tree if you can't get enough to use Alpha's Howl. Last edited by Thauma on Dec 14, 2018, 12:51:13 AM
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Which one skill on tree I need to put all auras/curses for free? :c
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" Thank you, this was added to "leveling tips" section. " You need to take all the clusters with "reduced mana reserved" property, and also Mortal Conviction. This allows to use a lot of curses and auras. Not a single skillpoint tho :) Last edited by cyberxndr on Dec 14, 2018, 2:17:39 AM
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" Thanks - and thank you for this great build. Currently at level 77 and loving it. | |
Yeah, I found Temp Chains didn't really start to become noticeable until it was lvl 18/19, so good tip on starting with Enfeeble!
Survival is rough early on, but once I got enough levels to run all the curses/aura's and got my 7th harmony, progression became a TON smoother. I'm clearing T6-7 maps now fairly well, single target is still a tad low, but none of my gems are 20/20 yet so lots of room to grow! |
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I wanted to clarify.
The main Primordial Harmony characteristics -Golems have% increased cooldown recovery speed? In order for our golems to quickly reload their Cyclone skill? And this characteristic is not so important? -Golem Skills have% increased Cooldown Recovery Speed? |