Elemental Hit threshold jewels seem underwhelming compared to others.

The threshold jewels for E-hit seem to be a little inconsistent compared to other threshold jewels, especially the recent ones.

Most newer threshold jewels provide 3 modifiers, more or less:

-a global bonus, usually to some kind of damage or another. This is good for still making the jewel socket not feel like a total loss to other skills you might be using.

-a threshold-gated bonus to the specific skill.

-a second threshold-gated bonus to the specific skill.



But these E-hit jewels don't provide two of those thing. They simply provide a single threshold-gated bonus to the skill, and then they have another bonus to the skill (that's not threshold gated), and provide nothing globally.


So how about instead they receive a couple changes:

-instead of only granting increased damage to e-hit, have them provide a global increased elemental damage roll

-in addition to the threshold-gated 'cannot roll _____ element', have them give another threshold-gated bonus to the *other* two elements' ailments (since it is an ailment heavy skill). So for example the viridian version that disables lightning would also grant something like 'elemental hit has 20% increased effect of chill, 20% increased freeze and ignite duration'.

Last edited by Shppy#6163 on May 25, 2018, 7:17:25 PM
Last bumped on Jun 3, 2018, 10:08:10 AM
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I agree it should have a bonus related to status ailments as well. Even '15-25% chance to X and X' would be fine. So with two threshold jewels you could get 100% chance to cause that one status ailment.
Face it, all of your suggestions are worse than this idea:
http://www.pathofexile.com/forum/view-thread/657756
Nawh, Elemental Hit jewels are really good. If you think they're weak / underwhelming, you've probably never made a successful build or don't know how to use PoB properly. My PoB shows super good numbers for single element DPS, cannot be beaten by anything anywhere. You have to keep in mind that although you cannot hit with X element, you can still convert it's damage to the one which you're using.

You will see 2-3 weeks in how there's going to be a massive influx of Elemental Hit builds, especially single element!
Uploaded an awesome Exsanguinate Freeze Explosion build on the forums - https://www.pathofexile.com/forum/view-thread/3508506
Last edited by Kiss_Me_Quick#4554 on May 26, 2018, 4:17:24 AM
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Kiss_Me_Quick wrote:
Nawh, Elemental Hit jewels are really good. If you think they're weak / underwhelming, you've probably never made a successful build or don't know how to use PoB properly. My PoB shows super good numbers for single element DPS, cannot be beaten by anything anywhere. You have to keep in mind that although you cannot hit with X element, you can still convert it's damage to the one which you're using.

Oh, holy moly. It adds all 3 types of damage, so you can convert the other added damage, even if they aren't chosen. That is really insane. Very nice thinking. Definitely the strongest single-target skill in existence until they patch that. That's not even considering how strong ignite will be with it.
Face it, all of your suggestions are worse than this idea:
http://www.pathofexile.com/forum/view-thread/657756
Last edited by dudiobugtron#4663 on May 26, 2018, 4:21:51 AM
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dudiobugtron wrote:
"
Kiss_Me_Quick wrote:
Nawh, Elemental Hit jewels are really good. If you think they're weak / underwhelming, you've probably never made a successful build or don't know how to use PoB properly. My PoB shows super good numbers for single element DPS, cannot be beaten by anything anywhere. You have to keep in mind that although you cannot hit with X element, you can still convert it's damage to the one which you're using.

Oh, holy moly. It adds all 3 types of damage, so you can convert the other added damage, even if they aren't chosen. That is really insane. Very nice thinking. Definitely the strongest single-target skill in existence until they patch that. That's not even considering how strong ignite will be with it.


Nono, you cannot convert the other elements from the skill gem itself but you can convert your gear elements into whatever you want to attack with. Even without doing conversion magic, a single element has already so much damage on it.

Think about it

350 - 650 cold damage * 30 MORE( it's very easy to inflict those ailments even with a single hit through various methods) + 20% increased. You get something like 1000 cold damage for you to use which is absolutely insane.

I do honestly believe that it'll be completely broken and the reason why it probably wasn't implemented earlier is because the elemental damage will make rare ele weapons almost worthless. Nobody will spend 10 EX to get T1 elemental rolls for such a miniscule increase.
Uploaded an awesome Exsanguinate Freeze Explosion build on the forums - https://www.pathofexile.com/forum/view-thread/3508506
Last edited by Kiss_Me_Quick#4554 on May 26, 2018, 4:28:27 AM
To add on top of it, you can pretty much start doing something like using a bow / wand with extra proj for mapping, be super fast and then weapon swap to melee and completely obliterate the boss. In tree you can just focus on ele damage / crit / resistances / life / whatever and maybe some melee since mapping itself doesn't really require much damage.
Uploaded an awesome Exsanguinate Freeze Explosion build on the forums - https://www.pathofexile.com/forum/view-thread/3508506
The "more" multiplier will not target the base damage though. It will behave like any other more multiplier.

That said, EH will add a base akin to 12~ abyss jewels at lvl 20, much more if you put it into + lvl sockets.

I think +3 bows will be superstrong with this.

http://www.pathofexile.com/forum/view-thread/1158669

Cyclone MARA Beginners and Advanced Guide.
I'm stupid. Can someone explain to me how EH will work on bows like Doomfletch? If I put in the Jewels, making my EH do only cold damage, my Doomfletch can still do fire, right? The restriction only counts for EH itself, right? Or?

I'm hung over, sorry.
Bring me some coffee and I'll bring you a smile.
"
Kiss_Me_Quick wrote:
"
dudiobugtron wrote:
"
Kiss_Me_Quick wrote:
Nawh, Elemental Hit jewels are really good. If you think they're weak / underwhelming, you've probably never made a successful build or don't know how to use PoB properly. My PoB shows super good numbers for single element DPS, cannot be beaten by anything anywhere. You have to keep in mind that although you cannot hit with X element, you can still convert it's damage to the one which you're using.

Oh, holy moly. It adds all 3 types of damage, so you can convert the other added damage, even if they aren't chosen. That is really insane. Very nice thinking. Definitely the strongest single-target skill in existence until they patch that. That's not even considering how strong ignite will be with it.


Nono, you cannot convert the other elements from the skill gem itself but you can convert your gear elements into whatever you want to attack with. Even without doing conversion magic, a single element has already so much damage on it.

Think about it

350 - 650 cold damage * 30 MORE( it's very easy to inflict those ailments even with a single hit through various methods) + 20% increased. You get something like 1000 cold damage for you to use which is absolutely insane.

I do honestly believe that it'll be completely broken and the reason why it probably wasn't implemented earlier is because the elemental damage will make rare ele weapons almost worthless. Nobody will spend 10 EX to get T1 elemental rolls for such a miniscule increase.


You're probably right. But the way its worded right now is different from the old EH. The way its worded right now implies that all three flat bonuses are added but then EH 'only deals damage of the chosen type'. Which means if it chooses fire and i convert the cold and lightning flat to fire, it should deal the converted damage.

My guess is this is likely not intended and will either get patched or a wording change.

~Myth
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Phrazz wrote:
I'm stupid. Can someone explain to me how EH will work on bows like Doomfletch? If I put in the Jewels, making my EH do only cold damage, my Doomfletch can still do fire, right? The restriction only counts for EH itself, right? Or?

I'm hung over, sorry.


Yeah but Doomfletch definitely isn't a good bow for this since it's power comes from shooting phys + 3 elements at once. EH will hit only with 1 element and no phys.
Uploaded an awesome Exsanguinate Freeze Explosion build on the forums - https://www.pathofexile.com/forum/view-thread/3508506

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