What build will you be playing in Incursion?

Definitely Arc Trapper. Gon be op and already got a good tree planned out (minus the slavedriver gloves/charged traps support/change to shadow start area)
I didn't play Bestiary league, so haven't played with the revised ascendancy's.

So, I'm playing a zookeeper summoner.

Will be using 5 blasphemy curses, 6 auras, 10-11 zombies, 3 fire golems, 2-3 spectres, 11 skeletons (on spell totem) aaaand 37-39 Vaal Skeletons.

I'm going back to the Diablo2 summoner roots baby!

Not sure how im going to hotkey all the vaal auras...
Last edited by Asmosis on May 29, 2018, 5:31:28 AM
With the arc and Storm Burst changes, I'm kinda leaning toward why not both, SB/CwCH/Arc
Standard
I was thinking power siphon, but:
1. GGG said they changed the animation and only left the old one for elites/unique mobs - that means it will look shit
2. GGG said even with the changes it still shit in comparison to Kinetic Blast/barrage build - so I guess there is no point playing a skill that will get stuck somewhere in t8-t12.

So i guess I will try the new incinerate as an ignite elementalist witch (super original), or will go back to some good ol revamped RoA build ( god i loved it back in the days before TS)
YES I support the game, NO I don't agree with many GGG decisions

Lab still sucks balls.

I miss Zana already.

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