hope they dont remove elder rings

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Varilecki wrote:
ur ring have any gap between elder and guardians, are u sure its safe?


That is what makes the circle safe. If there was no gap, the circle would collapse.

Edit: Or are you asking me if there is a gap? The gap is on torture chamber. It might be hard to see the pathing there, since I removed most of the red maps from my atlas after setting the ring up.
Quis custodiet ipsos custodes?
Last edited by CrazylikE on Mar 31, 2018, 6:39:49 PM
"
CrazylikE wrote:
"
Varilecki wrote:
ur ring have any gap between elder and guardians, are u sure its safe?


That is what makes the circle safe. If there was no gap, the circle would collapse.

Edit: Or are you asking me if there is a gap? The gap is on torture chamber. It might be hard to see the pathing there, since I removed most of the red maps from my atlas after setting the ring up.


i mean u need make a gap betwwen elder and guardians right ? they cant be connected ?

like here
https://www.youtube.com/watch?v=gDlihqtsOmc&ab_channel=Martypoe
my builds:
https://www.pathofexile.com/forum/view-thread/2113935
https://www.pathofexile.com/forum/view-thread/2113984/page/1#p15407041
What we hope for: It's fine we're all having fun

In reality: OH LOLOL GGG 1K HOURS FUCK THAT RING NO FUN FOR U GTFO

Which is rather more ''realistic''?
Dys an sohm
Rohs an kyn
Sahl djahs afah
Mah morn narr
meh sometimes i think ppls are just too lazy too learn and thats why they want evrything too be killed even if it is made for them.... for me ggg should at least try force thys players too use their heads
my builds:
https://www.pathofexile.com/forum/view-thread/2113935
https://www.pathofexile.com/forum/view-thread/2113984/page/1#p15407041
Would be better if maps had mobs in them to begin with IMO and you could invest in the maps to make them better. Instead of spending time on boring unintuitive bullshit. But sure it's cheap and so good it's mandatory if you wanna run a shaped map.
Knowing GGG they will make it bad and keep it or remove it altogether, while keeping map density low. Meanwhile slipping in something more broken and also nerfing some playstyle to the ground.
"
Varilecki wrote:
even if it is made for them....


You keep repeating that, but what makes you believe that
A) this is intended design?
B) new or casual players profit from this?

You need a ton of specific maps and a lot of time to set it up.
You need to go against encouraged behavior and not kill the guardians.
Having something that is intended to disappear not disappear stinks of abuse.

(PS: i don't care if it stays or not, I just don't understand this statement)
3.5 build: https://www.pathofexile.com/forum/view-thread/2299519
"
What we hope for: It's fine we're all having fun

In reality: OH LOLOL GGG 1K HOURS FUCK THAT RING NO FUN FOR U GTFO

Which is rather more ''realistic''?



Yeah. They hate effective mapping for no reason.

Casual players only profit from our playing effective. A lot of rares going cheaper just because they drop a lot in those optimized map setups.

...

And Elder Ring is REQUIRED to sustain maps. They can make force it to not drop maps but they should then buff base map drop by the same amount. Mapping is feel bad enough even with Elder/Shaper on it in 3.2.
Elder rings aren't required to sustain maps -_- like I think they should keep them, its a creative and fun way to use the war for atlas mechanics but lets not be unreasonable here, 1/2 the mods don't buff your quantity in any meaningful way (which they should look at tbh) and you can absolutely sustain on alch and go once you've put the hours in to build your base up.

Before someone goes but yeah you have to build your base up you have to do that to make an elder ring pretty much so saying you need to sustain maps to setup an elder ring and sustain maps is self defeating :P
"
Draegnarrr wrote:
Elder rings aren't required to sustain maps -_- like I think they should keep them, its a creative and fun way to use the war for atlas mechanics but lets not be unreasonable here, 1/2 the mods don't buff your quantity in any meaningful way (which they should look at tbh) and you can absolutely sustain on alch and go once you've put the hours in to build your base up.


Do you really sustain red tier maps (T14+) with alch+go?

How?

I can do this only with Sextants+Influence.

Even full atlas clear T14+ sustainable only with Influence+Zana Bloodlines at least.

You can for sure sustain some T10 but when your character is geared enough to kill Uber Elder it isn't even remotely fun to clear T8 Burial Chambers or smth.

T15+ at least gives some interesting encounters.
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CrazylikE wrote:
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GreasyGinzo wrote:
What is elder rings? You’re obviously not talking about an elder opal ring or steel ring or whatever base ring


https://i.imgur.com/MAnLnM9.jpg <-- is my Elder ring currently. It makes it so that you have permanent elder influence on whatever maps you include in the ring. I can run the maps with elder influence all day and the influence will never go away. Elder influence adds extra mobs/portals etc and it helps a lot with xp and map sustain + you get a lot of elder items.

That said. I didnt set this ring up until yesterday, and before that, I was still able to sustain red maps with ease, so its not like its needed, but it helps for sure.


How it help more than doing elder/shaper rota ?

What bring shaper influence exactly ?
Last edited by EzBreesy on Apr 2, 2018, 10:35:30 AM

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