Trade API Delays
Let's make a comparison, Chris.
Let's assume your largest player base is Country X (and for this discussion, suppose it's USA). Suppose net neutrality wasn't in effect anymore, and ISPs could choose what traffic that was allowed on their network. Assume that the largest ISPs were buddies with folks over at Blizzard, and because of that only allowed Diablo in their game genre, because... buddies. --- Now, in this case discussed, you're the ISP. Ball's in your court. |
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" Indeed. It is up to the user since GGG cannot prevent you from downloading anything. |
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" You're presuming that GGG bills the users every month in return for providing API access. ISPs charge for internet access, after all. In that case bandwidth and developer costs aren't a problem because the API actually makes a profit. But, and I may be wrong, I didn't think that was the case. My understanding is that access to the API is free, and there's currently no real contract (except, as you point out, in the US, where clicking through the agreement makes you liable for criminal prosecution if you break it). So what we have is Chris saying "we go to some effort to prove an API, because we think that makes our game better. But it's not working quite the way we want it to, so we're changing it". I don't really have an opinion on the change, I kinda use some tools sometimes, but the "you have to grind to trade" thing annoys the sh!t out of me so I oscillate between SSF and grinding. But I don't enjoy grinding a badly balanced trading game (PoE trading is more like buying and selling trinkets on ebay than any of the fun economics simulation games). Last edited by Kimchacka#6805 on Dec 12, 2017, 4:19:31 AM
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" It was an analogy to highlight fairness and transparency, and that in the bigger picture, there might be unforeseen consequences (long-term). At the end of the day, if Chris wants to favor a few developed projects, and reject whatever he sees fits, that is his right. Although my comments may sound somewhat sour, I mean well, and I hope you can see that. I think I got my point across by now, and this will be the last comment for me on this subject. |
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" "Everyone likes a better trade experience and faster data" Everyones also enjoy some stability. I mean by that i'm not sure the largest part of PoE userbase want some more competition between tools and so on ( talking only about trading ). Most of players just want to play, use one reliable tool that give them what they want, they arn't much concerned by saving two more seconds and will likely dislike having to change all weeks tools that can be used to achieve that. This is why poe.trade is still the most used indexer even if there were more powerful options around, this is user-friendly and author has been here for years and is trusted by everyones. What else do we need ? Nothing. Trading is (now?) a core aspect of PoE i don't think it's a good idea to allow everyone to jump in, allowing third party tools for years damaged the economy enough like that isn't it ? For others tools that has nothing to do with trading could you setup a test environment to let authors show a sample of their tools to the community and then adding them to the whitelist if you are convinced it's beneficial for the game ? In short: No more trading tools what we have is fine enough. And they still have a lot of place for improvements i think players that really want to improve trading would likely work toward with actual authors instead of starting something from scratch again. Hf :)
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" Did you make a survey that proves this? It sounds like you're just making tings up, based on what suits you Last edited by thezensei#1527 on Dec 12, 2017, 4:39:18 AM
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" Hf :) Last edited by Heli0nix#0378 on Dec 12, 2017, 4:42:51 AM
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" Ok, so then we can establish you're not using facts, but make them up based on hunches from your personal experience. That's quite some misrepresentation right there. |
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" Did you make a survey to prove me wrong ? :^) Hf :) Last edited by Heli0nix#0378 on Dec 12, 2017, 4:47:06 AM
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" No, nor did I lie about knowing what majority of people want (and yeah, that's quite toxic behavior). |
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