Lower 6 link fusion cost

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鬼殺し wrote:
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DTerran87 wrote:
what i'd like it a vorici ability to lock links from going below 5links at a cost. that way i can keep using the chest while trying to upgrade it to 6link. Chances for 6links after locking would remain the same


That'd have to be a pretty expensive ability and, if I know anything about how GGG devs think, probably something they'd avoid because every single fusing orb you used on a 'locked' 5L that didn't make it 6L would appear to do nothing, i.e. a waste of a fusing orb...and believe it or not, people would complain about that.


A fair cost to lock 5L on a 6S item would be 1 Divine orb - as that is also the price of a sold 6L item.

GGG could also make it swap the 5L order for each try, so that would also make players use Chroms to keep using the item after attempting to 6L...

And locking the item shouldn't have the same "unlock" cost, but actually requiring a Divine + Scouring/Regret orb to mark a difference...

And that would actually make you "feel" that you're progressing towards your 6L goal, not "RNG gambling" away a few hundred/thousand fusings at a time...
PSS: Our almighty TencentGGG overlords are very scrupulous regarding criticizing their abilities to take proper decisions and consider everything "needlessly harsh and condescending"...

Good to know "free speech" doesn't apply in any form or manner on the forums these days...
Last edited by sofocle10000#6408 on Dec 2, 2017, 12:36:58 PM
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RNGebus wrote:
I have to agree with the OP and say that 1500 seems a bit high in comparison to 5 linking.

1500 is the 'average' right?

So someone could get it in 1 fuse, another guy could get it in 2999 fuse. That would be 'averaging' 1500 fuse for a 6L. And that to me is just silly.

I have 2 level 90+ in the harbinger league. Altogether I've only accumulated a combined total of about 900 fuse. Knowing I wasn't even going to get to 1500 I attempted my RNG to 6L my armor and of course it hasn't happened.

I 5 linked like 10 times, but no 6L.

So yes I would say lower the 'average' RNG value of a fuse down to like 750 would be a more realistic value to 6 link your gear.

Then you could reduce the cost of Vorici to 1000 saying, Hey if you don't want to attempt your RNG (Taking between 1 and 1499) you can just spend 1000 for a guaranteed 6L.

Keep in mind many people use armor, a 2H weapon and even possibly a 2nd 2H weapon for swap.

That's 3 6-link items you could use in a build.

Yet here I sit after almost 1000 fuse and don't even have a single in the league.


Neah, the better alternative would be to grant increased chances for a 6L post sinking 1500 fusings in it (the cost of guaranteed 6L at Vorici).

6L items should be "chase" goals, as power levels already allow us to "finish" the entire game on a 4/5L...

So if 6L won't become "mandatory" with the further additions of 3.1 - I shrug every time I think about the new Kitava map - their cost "feels" about right, if you couldn't sink >3K for a "guaranteed" 6L even doing it the "hard way"...

These days the cost of 6L uniques especially plummeted, so what I would also like, would be to have a fairer average of at least a cool 1000 fusings to link 90% of the time, and an Ex to fus ratio more "entrenched" around that value, so a small increase in Ex to fusings ratio to symbolise that, as a 6L should be your ultimate "chase" goal...
PSS: Our almighty TencentGGG overlords are very scrupulous regarding criticizing their abilities to take proper decisions and consider everything "needlessly harsh and condescending"...

Good to know "free speech" doesn't apply in any form or manner on the forums these days...
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sofocle10000 wrote:
6L items should be "chase" goals, as power levels already allow us to "finish" the entire game on a 4/5L...


Chase items should ideally be items that are nice-to-have, but do not exactly give huge benefits. However, in terms of 6links, the power has gone up dramatically due to new support gems and inflationary "more" multipliers. So today, for most builds, the 6th link is anywhere from 25 to 45% more damage. For a lot of players, that is the difference between "I can do Boss X" and "I cannot do Boss X", especially because DPS is rewarded so heavily in the current game design.

For me, for example, I can kill Shaper on a 6link. I am not sure I could do it on a 5link. I actually think I could not. Which is the definition of "mandatory".

And locking mandatory things behind ridiculous amounts of RNG or grind is just pretty dumb.

EDIT: HH is a pretty good chase item, as it is lots of fun to play with, but doesn't give you big benefits in the hardest situations of the game (Shaper, Uber Atziri, ...).
Remove Horticrafting station storage limit.
Last edited by Char1983#2680 on Dec 2, 2017, 1:31:32 PM
I've never put a fusing to an item and 6 linked it. Hard to estimate how many total I've ever used on chest pieces or weapons, but I'd estimate 15K+ easily. For that reason I've done the Vorici method any time I want to 6-link.

I'd prefer the chances to 6-link to be a little better, and the costs of 6 links through vorici to be around 1200. I can understand the philosophy of GGG wanting 6 links to be rare, but vaal'd 6 links are quite common if you play your cards right. I'd rather vaal'd 6 links be less common and normal 6 links be more common. A lot of the vaal'd 6 links just get vendored for divines anyway.
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Char1983 wrote:
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sofocle10000 wrote:
6L items should be "chase" goals, as power levels already allow us to "finish" the entire game on a 4/5L...


Chase items should ideally be items that are nice-to-have, but do not exactly give huge benefits. However, in terms of 6links, the power has gone up dramatically due to new support gems and inflationary "more" multipliers. So today, for most builds, the 6th link is anywhere from 25 to 45% more damage. For a lot of players, that is the difference between "I can do Boss X" and "I cannot do Boss X", especially because DPS is rewarded so heavily in the current game design.

For me, for example, I can kill Shaper on a 6link. I am not sure I could do it on a 5link. I actually think I could not. Which is the definition of "mandatory".

And locking mandatory things behind ridiculous amounts of RNG or grind is just pretty dumb.

EDIT: HH is a pretty good chase item, as it is lots of fun to play with, but doesn't give you big benefits in the hardest situations of the game (Shaper, Uber Atziri, ...).


But that is intrinsic to GGG's lack of capability when managing "moar" benefits placed arbitrarily on certain supports...

If all supports would provide solely increases, and each link would provide a hard set xx% "moar" multiplier, things would be a whole lot more interesting regarding "balancing", and would give a fair chance to all the support gems to shine...

Or they could bring all the "moar" and the few "less" multipliers in line with each other...

But that would require GGG to actually become invested regarding "balancing"...

Oh, and GGG made it "mandatory" to find the most "broken" items/mechanics/interactions, not to mention skill + support combos if you want to reach and complete "end game" - they need to backpedal from this attitude ASAP if they care about the health of PoE...
PSS: Our almighty TencentGGG overlords are very scrupulous regarding criticizing their abilities to take proper decisions and consider everything "needlessly harsh and condescending"...

Good to know "free speech" doesn't apply in any form or manner on the forums these days...
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Moridin79 wrote:
It only takes one fuse to get a 6 link.


^

Also

1500fus = ~500 chaos = ~10-12ex mid league .. which is also usual price of Fated Connections
500c is not tha big of a deal. Yes, you won't farm it in a day if you play for 2-3 hours a day. You will farm it in rouhly 20 hours of mapping if you are slow like me, which is not that big of a deal to get 6L in 2 weeks of casual playing.
I represent only myself, my own thought and believes. I am individual, not a representative of the community.
I am not speaking on behalf of someone else and I don't get offended by things that have nothing to do with me.

3.13 was the golden age.
Who cares? We're getting 7L gloves+ boots+ helmets with abyss league. Free.
"Players can now smack around players who are having trouble very early on."
-Bex
Honestly I had a 6l most leagues and never actually created one my self. It is so much cheaper to buy one, or at least it is a lot more reliable. And while 6l Items are more important they are also much easier to get. Fated Connections just creates additional 6l, because it doesn't drain any fusings. And lower sockets are so much easier to link now (exspecially 4l) and even 5l items are not too hard to get, exspecially since there is another prophecy for that.

The average used to be having a 4l, but now it is more having a 5l.
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Elemenz wrote:
Who cares? We're getting 7L gloves+ boots+ helmets with abyss league. Free.


Cool, give me those 7l boots for free once you have them, please :).

7l boots for free is totally unrealistic, and you (probably) know that.
Remove Horticrafting station storage limit.
I've been playing for 4 years ,thousands of hours invested and still have yet to achieve ''fully-linked'' challenge.

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