Content Update 3.0.2 Patch Notes

Anyone find wicker men and tukahamas in high level maps yet?
I love all the posts complaining about how a bug in spectres/desecrate got fixed and now they can't take advantage of it.

Reminds me of when snapshotting got fixed.
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Archwizard wrote:
I love all the posts complaining about how a bug in spectres/desecrate got fixed and now they can't take advantage of it.

Reminds me of when snapshotting got fixed.


Don't know what you compare?
Snapshotting gave you an ingame advantage.
Dececrate just saves you 30 minutes of running different maps for getting the spectres you want which just sux.
There is no advantage as more dmg or more EHP just time saving and less annoying.
Also I never see any thread that dececrate was intented as it worked as a bug, it was just marked as a hidden mechanic which was not official, but not a bug.
Last edited by Garfin on Oct 12, 2017, 9:07:10 AM
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Garfin wrote:
"
Archwizard wrote:
I love all the posts complaining about how a bug in spectres/desecrate got fixed and now they can't take advantage of it.

Reminds me of when snapshotting got fixed.


Don't know what you compare?
Snapshotting gave you an ingame advantage.
Dececrate just saves you 30 minutes of running different maps for getting the spectres you want which just sux.
There is no advantage as more dmg or more EHP just time saving and less annoying.
Also I never see any thread that dececrate was intented as it worked as a bug, it was just marked as a hidden mechanic which was not official, but not a bug.


From the intel I got from a handful of GGG employees it was confirmed to be a bug, however, no official statement has been made.
If it was a feature I would assume it would have worked on "any" map, but it didn't, only specific ones which had them in the global pool. Which made the desecrate behave like there was XXX minions in the map as you brought them in in the shape of spectres.
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Last edited by Ghazzy on Oct 12, 2017, 9:16:22 AM
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Archwizard wrote:
I love all the posts complaining about how a bug in spectres/desecrate got fixed and now they can't take advantage of it.

Reminds me of when snapshotting got fixed.


This demonstrates ignorance quite nicely, thank you. There was never any mention of a "bug" which required fixing. Not even fixing snapshotting, which was also not considered a "bug", compares; I remember being quite happy when that got changed, as it was absurd and counter-intuitive.
This is something entirely different, as you can tell if you read what people have been writing with some quantum of attention.
Underrated stats: Basic human decency, small quantum of respect, microportion of compassion
Not once did I see a post or even a single comment that stated that the Snapshot removal was bad or that they want it back. Ever.
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Last edited by Ghazzy on Oct 12, 2017, 9:17:22 AM
"Using a Portal in the Blood Aqueduct now takes you back to the Sarn Encampment, instead of to Highgate." Noooooooooooooooooooo they fixed it :/
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Ghazzy wrote:
"
Garfin wrote:
"
Archwizard wrote:
I love all the posts complaining about how a bug in spectres/desecrate got fixed and now they can't take advantage of it.

Reminds me of when snapshotting got fixed.


Don't know what you compare?
Snapshotting gave you an ingame advantage.
Dececrate just saves you 30 minutes of running different maps for getting the spectres you want which just sux.
There is no advantage as more dmg or more EHP just time saving and less annoying.
Also I never see any thread that dececrate was intented as it worked as a bug, it was just marked as a hidden mechanic which was not official, but not a bug.


From the intel I got from a handful of GGG employees it was confirmed to be a bug, however, no official statement has been made.
If it was a feature I would assume it would have worked on "any" map, but it didn't, only specific ones which had them in the global pool. Which made the desecrate behave like there was XXX minions in the map as you brought them in in the shape of spectres.


Yes but I'm talking about official statements.

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Not once did I see a post or even a single comment that stated that the Snapshot removal was bad or that they want it back. Ever.


Yep me also not.
Bug below still not fixed.

Replication:
1.) Go to Act 10 Oriath Docks.
* Expected Location: Act 10 Oriath Docks. (OK)
2.) Click Waypoint while at Oriath Docks.
* Expected viewed World Map: Act 10. (OK)
3.) Click your hideout while at Waypoint of Step #2.
* Expected Location: Your hideout. (OK)
4.) Click Waypoint while at your hideout.
* Expected viewed World Map: Act 10
* Actual viewed WOrld Map: Act 9 (NG)

Do the same if coming from lower Act location like Act 7.
After doing Step #4, default World Map is still Act 9.

Is this expected?
I dont uderstand how GGG balance team works.
Hey guys we adding 10 new poison uniqs in 3.0 btw we nerfing poison to almost unplayable.
Hey guys we adding new Uniq CHest for trappers Btw with new planned patch frenzy no longer works for traps.
Hey guys we making Qol spectre change Btw you cannot get them in t16 like you could before.

At first i thought it is just some reddit joke but then i enter t16 Minotaur map With Solar fanatics mod and it has 0 solar caster mobs in it. So that means i cannot 100% get needed mobs even with this mod now. Wow .

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