How many shaper set have you wasted?
" I've wasted 2 sets, with 3-rd i was able to kill him, and with 4-th, i was able to kill him deathless. I hadnt tried to kill him ever before. I just had to get used to his abilities, and learn howi should improve my build/gear for that. For example, i got an amulet with chill immunity, because it's really awesome VS Shaper. I got Enfeeble and Purity of Ice, found proper flasks setups, etc. IGN: MortalKombat
Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504 There is no knowledge That is not power |
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" Well it was my first few set so clearly i had no experience, and watching video isn't going to give you an kind of real experience, it is just theoretical knowledge with little value in action. In any case my cyclone is meant as an aoe skill in my build, the adds from the portal, I had absolutely no problem crushing them, never had zana died, even when shaper decided to open the door on top of 3 vortexes... The problem came mostly because of the balls chasing you and basically denying you any opportunity to dps as a melee since you have to travel from shaper to the outer of the map to trigger them, miss that and the place where he stand is covered with vortexes that stay all the phase long, have to wait for him to move, something he rarely do. So unless you have a team mate triggering the balls while you dps, a melee have a huge disadvantages. Well what is a real melee, some pseudo melee range skill like sander obviously don't mind him standing on vortexes. @shaunika90 Dude i think i made it clear my experience in rpg is not from last night, the build i have dish out 400k+dps buffed, 150/180k unbuffed if you need numbers, i never planned in doing an epeen contest from this post, i was talking about game mechanism and how they are poorly though out for many bosses in the game, Shaper here is only a single example, but an example that cost you 2 month of grind to gather all the sets you need for the league, so wasting them in shitty mechanisms is basically GGG booting you out of the league, just like build nerfing to the ground at each new leagues is for many players. Those decision making are bad for their game and players. Players are complaining about anti melee mechanism since a long time, yet those mechanism were never much looked into by GGG (how many leagues needed for them to change volatile?), the way they handle melee is to boost their dps insanely with all those more gems and debuff (which my build have all), but this is a poor way to do it, while indirectly nerfing other builds (and hp boss boost is one of those means). As i said this is just poor design. What are good my 500%more melee dps if i can't stand next to the boss for a second, while ranged can dish out all their attacks all the time? they can just triggers balls and stand next to them, while as a melee i have to run back and forth like a headless chicken all the time... Once more my biggest error was to not use my Ed build i planned exactly for shaper, he have a 6L shav with empower, but this is the exact reason i post here, this kind of decision leading to you ruining your league shouldn't be a thing in an rpg game. The funny part is that in the league i was thinking at last the game is heading toward a boss killing game, which is a direction i like as this is something i always wanted to do but as I said wasn't able to, well FML. Last edited by Halagaz#4583 on Sep 17, 2017, 8:03:30 AM
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I like this league too. Now your slayer sucks for shaper is my guess he has no dps. Play molten strike.
dich vu giup viec nha uy tin cong ty giúp việc nhà chuyên nghiệp Hello, my name is Thanh My, Nice to meet you Last edited by thanhmy#2780 on Oct 4, 2017, 3:24:59 PM
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" For Slayer, vortex ball are irrelevant. I've got 3-4 stacked in one place, stood upon them and still took no damage. Chill must be negated with an item, i used . This amulet is just a bit behind good rare stat-wise, but offers very useful chill immunity. So the only negative effect from vortex balls is slight DoT, that prevents Soul of Arakaali from triggering (if you're under blood rage), so facetanking trio-balls becames impossible for me, when standing on vortex. So if you're Slayer, you must ignore vortexes, and dont waste your time on them. If you do, then you're doing something wrong, really. Also, although i use Sunder, i always try to get close to him, because when i'm close, it's actually easier to dodge his skills, and he performs weak melee attacks when player is close, and you can just beat him when he does so. As for repositioning - use his Teleport Slam. He always teleports to your position, so if you need to reposition him, use quicksilver (or movement skill) just when you him starting to use teleport slam, to select a better position for him. IGN: MortalKombat Molten Strike build guide: https://www.pathofexile.com/forum/view-thread/1346504 There is no knowledge That is not power Last edited by MortalKombat3#6961 on Sep 17, 2017, 10:35:28 AM
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" i killed him with slow proj+point blank spectral throw, which might as well be melee so yeah... there are plenty of melee builds that can deal with shaper, so either your build sucks, or you suck, if you have trouble with the balls, just use a movement skill (whirling, shield charge etc) into it, then right back to the boss, it takes like 1 second you just need to learn his attack patterns, and you have tons of time to do dps to him the laser phase is basically free dps and the frostbolt phase is too if you learn the timings of it. i dont even get the whole melee thing, rangeds have to dodge every single thing melee have to in that fight, the only thing that's easier is his frostbolt phase, but that's not hard as melee either unless you dont know the timings Last edited by shaunika90#5422 on Sep 17, 2017, 2:47:37 PM
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How about instance crashing Shaper 4 times on phase 3, and instance crashing him right after the cull on the 5th try? I had to pay for a shaper service because my last kill did not count towards atlas (but counted towards the challenge). This was legacy league though.
After this I was always selling fragments. Last edited by MECHanokl#1095 on Sep 17, 2017, 5:57:35 PM
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" "Stacking: If an enemy is standing over multiple vortex ground effects,only the one with the highest damage per second will cause damage at any given moment. This is consistent with other damage over time ground effects, such as caustic cloud and burning ground." (https://pathofexile.gamepedia.com/Vortex) One of the reasons I enjoy playing Slayer is because I prefer a face-tanky playstyle, with less dodging required. PoE's mechanics are often quite obscure, but I was lucky that before my recent first-time Shaper attempt, I saw a reddit comment mentioning that it doesn't really matter how many layers of Shaper's vortex are actually stacked up. You will only take damage equivalent to one vortex. So as long as the vortex doesn't directly cover Zana's safety bubble, we can just ignore it. (With patch 3.0, ground-effect chill (e.g. Vortex) has been changed to only slow by 10%.) I know youtube videos may be a biased sample because people only upload their successes. But from my experience, Slayer really is well-equipped to clear Shaper comfortably. In my first attempt, I died 4 times all to the big purple-black explosion, because, well, I really dislike dodging LOL. But since I was just cycloning circles around/on Shaper, the beam and frostbolts could basically be entirely ignored, and I only needed to watch out for the explosion telegraph. Hope this helps with your next attempt! Last edited by GasmicGerbil#6536 on Sep 18, 2017, 5:17:22 AM
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Wasted 2 sets before I learned proper vortex management, killed him on the 3rd attempt. Then killed him again just to see if he was farmable with my build, but eventually decided against farming him after seeing the drop rates posted by others on the forums.
Fuck master rotas. Fuck any kind of rotas, for that matter.
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