How many shaper set have you wasted?

Look at the damage and the range of the balls:

https://www.youtube.com/watch?v=3jG59znYqXQ&feature=youtu.be

This character has 46% spell dodge, this is during version 2.1. So you do what people do for 99% of kills, you outleach with vaal pact and massive dps.
Whoever did this, positioned incorrectly, you see it started to fire the balls, you move to the top side immediately.

This is exactly what I talked about, being greedy on dealing dmg is not the way to do this fight.

Also no flasks pressed.

2.1 was a different game, voltaxic was one of the most op builds at the moment though, but now you should have no problems reaching 10-50 times the dmg of what you had back then, for reference I played a 20k tooltip RT LA/frenzy build with lioneyes in talisman and now I'm scratching a million dmg with flasks up on my TS/barrage.

The vaal oversoul is the most telegraphed boss in the game, the only thing, that makes this fight hard is the enrage and as well as the relatively small boss room.

Be patient, and it will be a breeze.


That being said yout main build is a scorching ray one, you should be able to just melt them, SR is the cheapest and best shaper/uberatziri farmer build atm.
Last edited by krenderke#3861 on Sep 16, 2017, 10:17:00 AM
It doesn't matter, if I have to flask everytime he do balls, while dodging lazers, I run out of pots and I do no damage. I had to keep moving in circle to not die on lazers. I can't really look at both of them at the same time when they are separate. I just didn't have enough DPS and no vaal pact, there is only so long I could live. I didn't expect taking that much damage with 46% spell dodge, I expected to do much more dps and I didn't expect the balls to have that much range which just make it even more a gear/build check. The range is like half the room, wtf?
Fun fact, avoidance is bad against things, that hit you rapidly a lot of times.

You would have died the same way against dominus's lightning ghosts and the bookstorm in the old library map, if you happened to take them full on.

Unless you have some sort of recovery on that thing, like aegis, that is the only place where it is actually not dogshit.

The range is high, but slamming that topaz would have made you take around 40% less dmg from each hits (that was still the 10% topaz), which would have netted you enough time to press blink arrow or click once.

That being said there are builds, that are better at doing this content, than others, still if you don't try to facetank everything in the current patch, without using utility flasks, then it is not as much of a gearcheck as you try to say it is.

"
Fun fact, avoidance is bad against things, that hit you rapidly a lot of times.


Totally wrong. The weakness of avoidance is large hits that can one shot you if you don't dodge. A bunch of small hits will equalize the damage to about the amount that gets through your dodge chance.
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patlefort3 wrote:
"
Fun fact, avoidance is bad against things, that hit you rapidly a lot of times.


Totally wrong. The weakness of avoidance is large hits that can one shot you if you don't dodge. A bunch of small hits will equalize the damage to about the amount that gets through your dodge chance.


Then show me how to facetank a couple ball lightnings with spell dodge... oh wait.

You get zapped 44 times put of 100, it zaps a lot, go figure, there is nothing to offset spelldodge.

Similarly go and find the old library boss, no idea where it is located anymore, but there were threads every 2 week on the forum people being bursted down by it by it with eva dodge builds.

But as you said it is good with VP, because you can recover constantly, while not getting hit all the time, still doesn't change the fact, that you will be melted by fast hitting spells with spell dodge if you don't try to actively avoid them or recover in the meantime with something.
Last edited by krenderke#3861 on Sep 16, 2017, 11:34:27 AM
If I dodge 50% of them, I take 50% less damage, how is that not good? Against large hits, if I don't mitigate, I have a chance to get one shot. It doesn't mean that it's the best way to tank anything.

As for the library boss, you have to understand that he generate tornadoes every time he gets hit and it is a spell, so I don't think you can dodge it other than with spell dodge. The best way to tank it was the old arctic armour.
"
Halagaz wrote:
Spoiler
Ok, in advance i'm very much triggered right now, i'm sorry if this turn into a rant, i'll do my best not to.

So the main goal of the post is to ask to anyone that farm shaper on daily basis, how much set did you wasted when you started, if you even have wasted any?

If you don't want to read a rant/ personal story just don't read further and move along.

So I play this game since closed/open beta years ago, i love the game, can't say it otherwise. Naturally i hate few aspects of it mainly extreme rng, as a late 70 Dnd player i like rng, but i just always hated extreme rng present in 2k+ grindy rpg designs 'and no, i'm sorry Diablo or any graphical muds don't share this with poe, this is EverQuest/Lineage designs). And second i hate gated content which this game is filled with and i don't know why.
In any case i was never able to make any of the gated content in the game since this league.

I have to say that this league was the best to me personally, for ex. everyone trash talk this league and praise breach, i hated breach, 2 of my first builds turned to be complete trash because of nerfs i wasn't aware of, so i swiftly ended the league because i wasted all my currency basically. This league was amazing to me.

So this league, i was really involved and beta tested it, that might have helped, these couple last few year it's more a come and go, and i'm not always involved/informed.

My plan was to do shaper content or that basically was it for me with poe, here i said it. That game shouldn't be that hard right? as i said i started rpg with the very first book of dnd, seen all the rpg development from paper to computer, was a huge fan or Garriot with Ultima, played the very first diablo box at launch ... i basically know most about rpg. I probably have the age of Chris, I probably have influenced more rpg developers than people can imagine (a couple example would be exile kind of design from Ultima online emulated worlds and spawn coming from doors kind of origin rather than coming from thin air once more from stupid 2k+ game design), but this is an other story, and i hope continuing doing so hence this post.

Anyway, my first char this league is a LL contagion/ed, this build was basically made sure to be still at full strength in the 3.0 update, so that was a great pick. Well this was amazing up until i was in front of the minotaur, both because of the boss design and the heavy ES nerf, this boss completely destroyed me and it was clear i had to make a specific build for this boss alone... What a bummer.

The league just started and i had amazing rng (strangely) this time, i have all the currency i need so i decide to make a melee specifically for minotaur. After a few attempts of failed builds, i end with a Slayer with a shaper sword, 6L Belly an absolute dream of a build using cyclone and heavy strike for single/aoe. The best build i ever made with amazing QoL, can do all maps except phys reflect. To note i never copy builds, i might pick aspects from FOTM builds, but they are always my own, as this is the main reason i love this game, it just reminds me the good old days.

So now i have 4 shaper set, and since the Slayer is really amazing i end up doing shaper with it. In retrospect this is my "error", if this kind of choice should even be an error, which is exactly why i make this rant, this aspect is the worst part of Poe, no matter what cause this. Being able to do your own build is the best aspect of the game, and sadly it is tied to the fact that only very few builds end up being efficient in doing specific "gated" content. The first aspect is the best, the second is the worst aspect of the game, why? It wasn't like that in the old days guys. Anyway, the shaper literally destroy me, and i loose 4 sets without even a kill because i'm a stupid stubborn guy, from the start i knew that build wasn't going to make it, but as i said it was even better than the LL/ed one in general. But fact is if i try tomorrow with my ed i'm confident i make a deathless shaper simply because of boss design, i might die once or 2 but never loose all portal simply because boss design destroy melee builds.. Still have more sets, but i simply rage quitted, uninstalled the game.

And last from anyone wandering, i did played HC the first few years.

So to conclude GGG, the way you handle your balance is terrible, you are just pissing people off. If a player decide for a build, unless it's complete nonsense trash, that build should be able to do all content if it have the items for it. Locking contents behind very specific build (aka ranged, 15k es, weird op item interaction that are borderline game breaking, or whatever) is just terrible. Any well "built" character should be able to do it all. But i (and many players) always had the feeling you had to abuse design loopholes in the game to make it, so is this a game to play a character or is this a game to play with coding mechanisms? If the later is interesting for a lot of people it should not be your main priority is it?

Regards.


From personal experience, and also the below youtube video, Shaper is fairly easy for a standard two-hand weapon, resolute-technique Slayer build (using Cyclone). Just calmly step away from the skills that fire linearly (using Cyclone in a circular pattern around Shaper makes this very easy), and run / jump away from the big purple-black explosion. Everything else is face-tankable (I don't even bother to step out of the vortex, because as Slayer I recover roughly 50% of my life pool per second).

Some guy's video I saw on youtube: https://www.youtube.com/watch?v=8YbcFGezpKI

Feel free to use my character for reference: https://www.pathofexile.com/account/view-profile/GasmicGerbil/characters

My 5.8k life may seem trashy to some (I can't be bothered to upgrade / switch out some of my gear that has no +Life), but with Purity of Ice + Purity of Fire + Fortify, it's more than enough for Shaper.
Last edited by GasmicGerbil#6536 on Sep 16, 2017, 12:29:51 PM
16 sets in this league, 3 failed attempts. My first two attempts were failed because my muscle memory of the mechanics were out of practice. The terrain simply got away from and there were too many vortexes for me to function.

My third failed attempt came about a few weeks ago when Shaper started lagging on his slam, I don't remember it on the first 10 runs and the subsequent ones all have lag. I'm used to it now, but the first one took about 4 portals from me.

2 swords, 0 flasks. I've never owned a Dying Sun so I'd really like him to drop one this league.

To not call the fight mechanical is incorrect, knowing when to react to slam, dodging beam, managing vortex balls, and ultimately managing the new terrain after popped vortex balls, is all mechanical.
any build that can go over 400-500k dps and like 5k life should be able to do shaper no problem
and that's a LOT of builds.

if your build sucks, then it sucks

demanding that no matter what my build is it should kill shaper just because i put currency on it, makes no sense

he is the endgame afterall.

or maybe you want to facetank him instead of learning the mechanics.


i killed him on my 2nd try this season with my selfmade spectral throw raider build. with like 350k shaper dps
Last edited by shaunika90#5422 on Sep 16, 2017, 12:59:08 PM

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