3.0 Slayer phys CycloneR [1mill dps, 7,2k life, Shaper, Uber Atziri deletion - NEW VIDEOS UP!]

So I have been running the build for a few days now and just got my 6L disfavor. I feel like I don't need the added area with inc. effect and yeah the conc effect would be good for bosses but would it be a big loss to just run faster attacks in its spot always rather than switching?
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LeonardLongNips wrote:
So I have been running the build for a few days now and just got my 6L disfavor. I feel like I don't need the added area with inc. effect and yeah the conc effect would be good for bosses but would it be a big loss to just run faster attacks in its spot always rather than switching?


It would still be a huge loss if you plan on bossing a lot. But if you just map and feel comfortable with your aoe I say go for it.
Hi guys! Previously i'm playing on build w starforge (resspec in this build but i love disfauvor alot more)
And now i have only 1 problem - int. I really don't know where and how i can get more int for inc/conc aoe or item rar (need just 20 int, now i take 2 10int nodes on way to jewel socket in passive tree). Equip;

(yea some items is not perfect or almost perfect and i don't have the retch, and don't watch at gems). All my gear is very good for dmg dealing (i'm think). And i don't wanna change this just for int.
But i can just buy 20%q 10lvl inc-aoe and all will be good.
But here is other questions;
What about of removig cleaving from passive tree (and nodes on path to the cleaving) and take hematophagy instead? But on some maps with blowing on death mobs (Just somthing like rhoa, firing projectiles around yourself when dies) this mobs removing 90% of my 6800 hp pool (will have 7200 after upgrade jewels) any punch can kill me after this.. And with hematophagy instead of cleavinng, you can wear broken bisco's collar instead of carnage heart when mapping.
And what i can upgrade? Exept of retch belt, i'll buy it instantly when farm enough c. But what after this? Cyc atckspeed enchant is good variant, but i can just have it from lab. Perfecting items or upgrade boots, gloves, and mb ring (how much thhat ring can be cost in c on harbringer? Mb it's already very good idk). But i'm just don't see good enough gloves/boots on harbringer poe.trade, and i'm just hate crafting system.
P.s; sorry for my awful english, it's not my native languege. thanks!
"
F1utty wrote:
Hi guys! Previously i'm playing on build w starforge (resspec in this build but i love disfauvor alot more)
And now i have only 1 problem - int. I really don't know where and how i can get more int for inc/conc aoe or item rar (need just 20 int, now i take 2 10int nodes on way to jewel socket in passive tree). Equip;

(yea some items is not perfect or almost perfect and i don't have the retch, and don't watch at gems). All my gear is very good for dmg dealing (i'm think). And i don't wanna change this just for int.
But i can just buy 20%q 10lvl inc-aoe and all will be good.
But here is other questions;
What about of removig cleaving from passive tree (and nodes on path to the cleaving) and take hematophagy instead? But on some maps with blowing on death mobs (Just somthing like rhoa, firing projectiles around yourself when dies) this mobs removing 90% of my 6800 hp pool (will have 7200 after upgrade jewels) any punch can kill me after this.. And with hematophagy instead of cleavinng, you can wear broken bisco's collar instead of carnage heart when mapping.
And what i can upgrade? Exept of retch belt, i'll buy it instantly when farm enough c. But what after this? Cyc atckspeed enchant is good variant, but i can just have it from lab. Perfecting items or upgrade boots, gloves, and mb ring (how much thhat ring can be cost in c on harbringer? Mb it's already very good idk). But i'm just don't see good enough gloves/boots on harbringer poe.trade, and i'm just hate crafting system.
P.s; sorry for my awful english, it's not my native languege. thanks!


Remember that dropping your neck is almost half of your intelligence stats. You may have trouble wearing your boots. You would have to change gems and unreserved mana would get very tiny so you may probably have to run only one aura. Get Ventor's Gamble Gold Ring with good rolls.

Sometimes you have to accept the fact that you are not god mode but only semi god mode. Meaning you can actually die if you jump in the middle Porcupines's pack and start cycloning in heavily modded map. So do not do that.

And get quicksilver flask with antifreeze!

Anyone has soem leveling tips and starting geart etc for this build?
"
MisterCai wrote:
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xxxskollxxx wrote:

I rerolled to this build yesterday from flicker strike and it's great. Killed shaper few times yesterday and got dying sun. It's great for bosses and maping, I whish I started with it ;s

btw. Quick question: Cyclone attack speed or damage as helmet enchant? Wich one seems better?


Attack speed comes out slightly higher dps wise and synergies better with ruthlessness and cyclone in general. I would always prioritise attack speed over raw damage with a build like this.

Already bought devoto with 40% damage, but I guess I might buy another with attack speed, thx for advice.
"
shalda wrote:
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F1utty wrote:
Hi guys! Previously i'm playing on build w starforge (resspec in this build but i love disfauvor alot more)
And now i have only 1 problem - int. I really don't know where and how i can get more int for inc/conc aoe or item rar (need just 20 int, now i take 2 10int nodes on way to jewel socket in passive tree). Equip;

(yea some items is not perfect or almost perfect and i don't have the retch, and don't watch at gems). All my gear is very good for dmg dealing (i'm think). And i don't wanna change this just for int.
But i can just buy 20%q 10lvl inc-aoe and all will be good.
But here is other questions;
What about of removig cleaving from passive tree (and nodes on path to the cleaving) and take hematophagy instead? But on some maps with blowing on death mobs (Just somthing like rhoa, firing projectiles around yourself when dies) this mobs removing 90% of my 6800 hp pool (will have 7200 after upgrade jewels) any punch can kill me after this.. And with hematophagy instead of cleavinng, you can wear broken bisco's collar instead of carnage heart when mapping.
And what i can upgrade? Exept of retch belt, i'll buy it instantly when farm enough c. But what after this? Cyc atckspeed enchant is good variant, but i can just have it from lab. Perfecting items or upgrade boots, gloves, and mb ring (how much thhat ring can be cost in c on harbringer? Mb it's already very good idk). But i'm just don't see good enough gloves/boots on harbringer poe.trade, and i'm just hate crafting system.
P.s; sorry for my awful english, it's not my native languege. thanks!


Remember that dropping your neck is almost half of your intelligence stats. You may have trouble wearing your boots. You would have to change gems and unreserved mana would get very tiny so you may probably have to run only one aura. Get Ventor's Gamble Gold Ring with good rolls.

Sometimes you have to accept the fact that you are not god mode but only semi god mode. Meaning you can actually die if you jump in the middle Porcupines's pack and start cycloning in heavily modded map. So do not do that.

And get quicksilver flask with antifreeze!

Thanks for advices. i'm just took 1 int node in passive tree for mapping w bisco's, but 1skillpoint for this.. Seems sad. And i'm don't have any problems w mana, have 0.4 manaleech from jewel. And about ventor's gamble.. It's most painfut thing for me in any league.. For buying good roll ventor's gamble you need just throw 2hrs (or more) of your time for checking poetrade for good gamble, and it's still not 100% what you buy your gamble, and do it at a reasonable price (+-200c).
Between your necklace having a lot of stats and 1 free ring, you can easily meet int requirements. I also swap out carnage for a bisco's and then take off the mings for another ring with stats to make up for it then switch back for bosses. At this point in the build, I only have to switch back to carnage/mings for guardians / shaper / uber though as it just eats everything. I don't even need to put conc on at that point. Get a primary ring with lots of int and a backup ring with lots of int and you're golden for swapping.

Even though we leech a ton, I would kinda swap one of your dps flasks out for a life and always have a quicksilver and life flask that's instant. This leaves 3 spots open for dps flasks which is more then enough. I could see using 4 on guardians/shaper/uber though. For general mapping, having a life flask that removes cold and a quicksilver with inc duration and extra speed just feels 100x better then more dmg on stuff you absolutely destroy without flasks up anyway.
How do we go about running trials and uberlab with the traps? I take so much damage from them its crazy!

What are some tips for mitigating the trap damage?
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coaa wrote:
For general mapping, having a life flask that removes cold and a quicksilver with inc duration and extra speed just feels 100x better then more dmg on stuff you absolutely destroy without flasks up anyway.


Also wanted to add on top of this if you're running a map with curses I'd switch to a curse removal quicksilver as they entirely negate map curses now. Or just run it all the time like I did because I am lazy :).

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